At its core, Palworld is all about catching the creatures you find around Palpagos Island. Unfortunately for players, though, the game doesn’t always make it easy; your chances of catching a Pal, or your Capture Power, starts off low and you must build it up over time.
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Palworld Capture Power explained
Capture Power in Palworld denotes the ease with which you can catch a wild Pal. If you’ve got a high Capture Power, it means you can capture Pals more easily. Luckily, you don’t have to devote too much brain power to thinking about the likelihood that you’ll be able to catch a certain Pal. Each time you aim a Pal Sphere at a Pal, your HUD will neatly display your current chances of catching that particular Pal, as shown in the image below.
How to raise your Capture Power in Palworld
Palworld gives you a few different ways to increase your odds of catching any Pal. As of the Feybreak update that released on Dec. 23, 2024, there are additional methods for increasing your Capture Power than what players previously had when the game entered early access earlier in the year. To increase your odds at catching Pals, you have five main steps you can take:
- Use higher-leveled Pal Spheres
- Throwing a Pal Sphere at an unsuspecting Pal for the extra back bonus
- Collect Lifmunk Effigies
- Land Sphere Criticals
- Equip Sphere Modules
We recommend taking a multipronged approach; don’t just opt for one, go for them all. Your Catching Power, especially on higher leveled Pals, starts off fairly low, meaning you’ll struggle to grow your Palpedia if you don’t take advantage of all the tools at your disposal.
Using a stronger Pal Sphere
There are eight kinds of Pal Spheres in Palworld, and those whose recipes unlock at a higher level offer a higher Capture Power than the base Pal Sphere. Mega and Giga Spheres unlock early on in the game—at levels 14 and 20, respectively—so we suggest crafting a few before taking on Alpha Pals or other high-level Pals to enjoy increased Capture Power. Later in the game, you’ll gain access to the higher-level orbs, like Ultimate and Exotic Spheres.
Back bonus on unsuspecting Pals
Back bonus is enabled when you approach a Pal unnoticed. Don’t try catching a Pal from the back without dealing some amount of damage, however, as it’ll most likely escape. What you can do is deal significant damage to a Pal and then move away from them. As soon as they stop following you, you can return, sneak in behind the damaged Pal, and throw a Pal Sphere for the added back bonus.
Lifmunk Effigies
To offer Lifmunk Effigies to a Statue of Power in Palworld, you have to find them first. Thankfully, spotting a Lifmunk Effigy isn’t as hard as it seems. It glows in bright green, so it’s fairly easy to spot even in broad daylight. We’ve found our effigies on the edges of cliffs, in front of cave entrances, and even on top of towers, so we recommend looking both high and low for these little green guys.
Now, once you have enough Lifmunk Effigies, you can offer them to a Statue of Power. You can build this statue in your base or anywhere in the Palworld world or visit those found in churches spread across the world. Of course, it’s just easier to build one in your base. To unlock the recipe for Statue of Power, first, you’ll have to reach level eight in the game. The recipe can then be unlocked using Ancient Technology Points, which can be earned by defeating world and dungeon bosses.
If you have one Ancient Technology point to spare, open up the game menu (ESC key) and go to the Technology tab. Scroll down, and the Statue of Power should appear in the purple “Ancient Technology” column.
Once you have the statue, you can open up its menu to offer the Lifmunk Effigies you collected to upgrade your Capture Power. Keep offering effigies as you find them to boost your Capture Power to the maximum limit.
Land Sphere Criticals
Sphere Criticals are one of the newer mechanics introduced to the game with the Feybreak update. This mechanic functions similarly to the weak spot feature; if you hit a Pal with a Pal Sphere at certain points of their body, otherwise known as their weak spots, you’ll gain an extra few percentage points in your chances of catching them.
Weak spots vary from Pal to Pal, however, so this method takes a bit of trial and error. For most Pals, their head is their weak spot. But for others, it can be their tail, crest, or specific features on their face.
Equip Sphere Modules
Last but not least: Sphere Modules. Introduced with the Feybreak update, Sphere Modules act as upgrades for your Pal Spheres. There are six different of modules, each offering their own effects. Some making your Spheres heavier or curve your throw, making it slightly more difficult to land a Sphere. Others, particularly the Homing Module, help you hit your targets by homing in on them. Regardless of their effect, there’s one trait that’s shared by all modules; they all raise your odds of capturing a Pal.
Here are all the Sphere Modules in Palworld at the time of writing.
Module Name | Technology Level | Description | Required Crafting Materials |
---|---|---|---|
Heavy Weight Module | 11 | Equipping it makes the Sphere heavier, reducing its range but increasing capture power. | 10 Paldium Fragment 10 Ingot 20 Stone |
Curve Module | 23 | Equipping it causes the Sphere to spin with a curved trajectory. It becomes easier to catch Pals off guard and increases capture power. | 30 Paldium Fragment 30 Ingot 50 Stone 5 Ancient Civilization Parts |
Sniper Module | 31 | Equipping it increases the Sphere’s range, allowing it to sharply capture Pals and enhancing capture power. | 50 Paldium Fragment 50 Ingot 30 Cement 10 Ancient Civilization Parts |
Slider Module | 39 | Equipping it adds a slider spin to the Sphere. The Sphere curves at a sharp angle, making easier to catch Pals off guard and increasing capture power. | 100 Paldium Fragment 50 Refined Ingot 50 Carbon Fiber 15 Ancient Civilization Parts |
Sniper Module II | 47 | Equipping it significantly increases the Sphere’s range, allowing it to sharply capture Pals and enhancing capture power. | 200 Paldium Fragment 50 Pal Metal Ingot 30 Carbon Fiber 30 Ancient Civilization Parts 5 Ancient Civilization Core |
Homing Module | 57 | Equipping it makes the Sphere home in on Pals, further increasing capture power. | 50 Plasteel 100 Carbon Fiber 50 Ancient Civilization Parts 50 Dark Fragment 10 Ancient Civilization Core |
Published: Dec 28, 2024 01:34 pm