VALORANT agent Cypher with the VALORANT logo splashed on top.
Image via Riot Games

How to earn and spend Kingdom Credits in VALORANT

Welcome to the Kingdom.

VALORANT‘s progression system has received a massive overhaul following the launch of Episode Seven, changing the way players approach daily missions and agent contracts. Players will be able to earn Kingdom Credits and spend them in many ways, most prominently on old battle pass items (accessories) they missed and new agents.

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Preeti Khanolkar, lead producer of premium content for VALORANT, explained the progression overhaul in a June 8 video, going over the improved daily mission rewards, the transition from agent contracts to agent recruitment events, and the new accessories store.

How to earn Kingdom Credits in VALORANT

Kingdom Credits are a new currency introduced in the massive Progression system update launching with Episode Seven, Act One.

Players can earn Kingdom Credits by playing VALORANT matches, winning rounds, completing daily and weekly missions, and progressing the new agent recruitment process.

New progression system coming to VALORANT in Episode 7.
Players can earn XP and Kingdom Credits just by playing. Screenshot by Dot Esports

Players will earn Kingdom Credits alongside traditional XP, and will earn more depending on the number of rounds won and played. Kingdom Credits can also be earned from the new Team Deathmatch mode coming in Episode Seven.

What can I spend Kingdom Credits on in VALORANT?

Kingdom Credits can be spent at the Accessories Store or on new VALORANT agents, but there’s a catch in both scenarios.

Accessories store coming to VALORANT in Episode 7.
Give me more Boba Buddies. Screenshot by Dot Esports

The Accessories Store is a new storefront that features various items from previous battle passes the player doesn’t already own. This can either be items from a battle pass level the player never reached or items from a premium battle pass the player never purchased. New items will hit the store each week, and you’ll be motivated to spend some of those Kingdom Credits as there is a maximum amount that a player can hold onto.

Related: VALORANT progression system in Episode Seven will finally let players access old battle passes

With so many Accessories, only having four available per week to purchase seems a little lacking, though an undetermined amount of players already have all of them.

Deadlock's agent recruitment page in VALORANT.
Deadlock will become available to purchase with Kingdom Credits in late July. Screenshot by Dot Esports.

Secondly, players can use Kingdom Credits as part of the new agent recruitment process. Starting in Episode Seven, instead of selecting an agent contract and unlocking an agent by leveling that up, players can participate in a limited-time agent recruitment event immediately after a new agent releases.

Players will unlock the agent during the event by reaching 200,000 XP. If they miss out on the new agent during the event, they can spend Kingdom Credits.

How do you unlock agents with Kingdom Credits?

New or unowned agents can be recruited with a purchase of 8,000 Kingdom Credits. However, there’s a catch: brand new agents with an active agent recruitment event cannot be unlocked until that event window ends.

So, for players grinding at the start of Episode Seven, Act Three, they have to wait until Tuesday, July 25 to use Kingdom Credits to recruit Deadlock.

Related: Is Deadlock worth unlocking early in VALORANT?

There are numerous ways to recruit Deadlock before that date though. The main method is by earning 200,000 XP during the agent recruitment event, but this goes faster than it seems. I’ve only played 12 games of TDM this act, and I’m already at over 50,000 XP thanks to the new dailies system and weekly missions.

Deadlock is also instantly unlockable to Game Pass subscribers or players that purchase her contract for 1,000 VALORANT points.


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Author
Scott Robertson
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.