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VALORANT generic image showcasing Jett, Phoenix, and other agents.
Image via Riot Games

New VALORANT progression system coming in Episode 7 will finally let players access old battle passes

Skins lost to time can re-emerge.

VALORANT turned three years old earlier this month, and soon, players looking to recover specific items from old battle passes or acquire new items via new methods will have the opportunity to do so when the next episode launches in late June 2023.

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In a preview post released by the VALORANT team at Riot Games today, highlighting what’s coming in Episode Seven as well as the rest of 2023, game director Andy Ho revealed the new progression systems coming soon.

“We’re making some big changes to progression,” Ho said. “We’re adding a new way to unlock accessories from previous battle passes that you may have missed, as well as updating the way that you unlock agents and the items in their contracts.”

Related: How to get weapon skins in VALORANT

Ho promised a “deeper look” at progression changes, but VALORANT data miner and content creator ValorLeaks has already posted a significant amount of the supposed changes. He claims the progression system will be “redone” and will introduce a new form of currency that lets players progress agent contracts, unlock items from previous battle passes, and purchase skins exclusive to that form of currency.

ValorLeaks added that these skins would likely have their own rarity but also said they “might not be available” when the season launches. Still, players should be happy to see new rewards for progression as the game officially enters its fourth year as all they’ve had up until now is each act’s battle pass plus the agent contracts.

Episode Seven is set to feature a ton of new content when it launches around June 27, including an exciting Team Deathmatch mode and potentially the first of two new agents set to release in the second half of this year.


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Author
Image of Scott Robertson
Scott Robertson
VALORANT Lead / Staff Writer
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.
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