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Choncc and Pengu DJ surprise looks on faces
Image via Riot Games

Riot Mortdog teases new late-game TFT Set 12 Charms, prompting fears of Patch 14.18 meta

New Charms designed to disrupt late-game meta.

The Set 12 Charm mechanic in Teamfight Tactics will get multiple new late-game effects added through Patch 14.18—and players are worried it may warp the end-game lobby meta. 

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Charms in TFT Set 12 have been hit or miss for players. The flavor is spot-on for casuals, while competitive players are worried about how they can shift the lobby meta. Charms were hit with balance changes through Patch 14.17 and a few new ones were added. Feeling satisfied with the state of the Set 12 mechanic, the TFT design team has crafted 10 end-game Charms to drop through Patch 14.18. Revealed by game design director Stephen “Mortdog” Mortimer on Sept. 3 through Twitter/X, all of them are Stage Four-plus Charms and a majority are combat power effects. 

TFT Diana Set 12 skin
Not all of the new Charms were revealed yet. Image via Riot Games

The addition of late-game Charms is intended to offer players more options, according to Mortdog. Six of the 10 new Charms were revealed on Sept. 3, along with a rework applied to the Desperate Plea Charm. 

  • Guild of Thieves: Cost eight gold. Gain three temporary Thief’s Gloves for one round.
  • Barrier: Cost six gold. At the start of next combat, your team gains a 1,000 shield that decays over five seconds. 
  • Paragon: Costs zero gold. At the start of next combat, your team’s physical damage is dealt as magic damage.
  • Counterspell: Costs four gold. At the start of next combat, Mana Reave all enemies. 
  • Summon Golem: Costs eight gold. Summon a large Golem equipped with defensive items for one round. 
  • Poof: At the start of next combat, your units execute enemies that fall below 200 health. 
  • Desperate Plea: At the start of next combat, reduce incoming player damage by 80 percent. 

Players are concerned about late-game Charms impacting lobby standings, specifically new Charms like Counterspell and Desperate Plea. 

“Late game fights coming down to Charms RNG is in my opinion very bad design,” a Twitter/X user said. Others voiced concerns over the cost of specific Charms and some warned about too many “feel bad” moments taking place if a Charm can drastically change lobby rankings. 

You can test out the new Charms for yourself when they hit the live servers through TFT Set 12 Patch 14.18 on Sept. 11.


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.