The third patch of TFT Set 14 is almost here, and you can look forward to a ton of changes across the board. Teamfight Tactics Patch 14.3 releases on April 30. Here are the complete patch notes for TFT 14.3.
Table of contents
Teamfight Tactics 14.3 patch notes
Systems changes
Carousel Changes
- Tome of Traits Carousel: 25 percent trait appearance chance.
- New Carousel Types: 2-star, Too Many Units, All 3-cost, All 4-cost, Spatula/Component.
Deja Vu PvE Rounds
- PvE round repeats.
Hacked Orbs (Consumables)
- Bag of Gold: Gain four gold, increased by one each combat.
- Salvager: Removes all items and breaks them into components.
- Implant: Size: 350 HP and 20 percent size increase.
- Implant: Speed: 20 percent AS and shrinks the unit.
- Starter Kits: Gain a 1, 2, and 3-cost unit sharing a trait (Cypher excluded).
- Nesting Dolls: Spawns a silver orb that spawns a blue orb and gold orb.
Opening Encounters
- To Split or Not to Split: Choose to split or hold after each carousel.
- Group Investing: Split or grow a pot.
- Reroll Subscription: Free shop rerolls at every stage.
- Three Champions: Get a unique 2-star 2-cost champion.
All Trait changes
AMP
- Power Charges: 1/2/3/4 → 1/2/3/5
- HP: 100/200/350/500 → 100/200/400/600
Anima Squad
- Weapon damage based on total units at start of combat.
- Weapon scaling rebalance. (Weaker 1-star boards but stronger 2-stars)

Cypher
- AD/AP percent: 30/45/55 → 30/45/65
- Intel per Loss: 18/20/22/24 → 16/20/24/28
- Hyperroll Loss per stage: 20+2 → 30+3
Dynamo
- Mana Regen: 5/7/10 → 4/7/10
Golden Ox
- Damage Amp percent: 12/22/30 → 12/22/25
Street Demon
- Base Stats: 6/10/15/50 percent → 6/10/17/45 percent
Exotech – Cybercoil
- Armor/MR: 55 → 65
Exotech – Flux Capacitor
- Shock percent HP Damage: 15 → 8
- Base AS percent: 20 → 25
- Base AD percent: 15 → 20
Exotech – Holobow
- Base AP percent: 25 → 30
- Crit percent gained: 40 → 60
- Crit buff no longer self-stacks.
All Unit changes
1-cost units
Alistar
- Damage Reduction: 12/18/25 → 15/20/30 flat
- Spell Damage: 200/300/450 → 240/360/600
Dr. Mundo
- Spell Heal HP percent: Two → Five
- Spell Damage AD percent: 130 → 200
- Spell Damage HP percent: 20 → 25
Kog’Maw
- Spell Damage AD percent: 40 → 50
Morgana
- Spell Damage: 220/330/550 → 400/600/1000
- Spell Duration: 10 → 16 seconds (DPS: 22/33/55 → 25/38/63)

Poppy
- Mana: 20/70 → 20/65
Shaco
- Spell Damage: 260/390/600 → 290/435/660
- Secondary Damage: 130/195/300 → 145/220/330
Zyra
- Spell Damage: 260/390/600 → 290/435/660
- Secondary Damage: 130/195/300 → 145/220/330
2-cost units
Jhin
- Mana: 14/74 → 4/74
- Spell Bounce AD percent: 174 → 164
Twisted Fate
- AP per Auto: 2 → 1.5
- Spell Damage: 200/300/450 → 220/330/500
- Special Card Damage: 250/375/565 → 265/400/595
- Seven Syndicate now throws Red and Blue card(Previously three)
Vayne
- Mana: 40/80 → 30/90
Veigar
- Spell Damage: 320/420/560 → 310/400/535
3-cost units
Braum
- Bonus Damage Armor percent: 100 → 100/150/200
Gragas
- Mana: 30/90 → 20/80
Jarvan IV
- Spell AD percent: 350 → 280
Rengar
- HP: 800 → 750
Yuumi
- Spell Damage: 95/145/220 → 100/150/235
- Secondary Damage: 55/85/125 → 60/90/140
- Mark Damage: 175 percent → 190 percent

4-cost units
Annie
- Mini Fireball Damage: 40/60/300 → 45/68/300
Aphelios
- Mana: 0/60 → 0/50
- Number of Chakram Autos: 6 → 8
- Chakram AD percent: 7/7/50 → 11/11/100
Brand
- Spell Damage: 260/390/1500 → 250/375/1500
Cho’Gath
- Mana: 60/110 → 60/100
- Spell HP Gain AP Ratio: 50/80/500 → 70/100/500
Vex
- Overhealing Conversion: 150 percent → 180 percent
Xayah
- AD: 60 → 65
5-cost units
Aurora
- Base Spell Damage: 50/125/3333 → 50/90/3333
- Split Spell Damage: 575/1000/9999 → 525/800/9999
Kobuko
- AS: 0.8 → 1.0
- Spell reworked:
- Passive: Attacks deal 100/150/999 bonus magic damage (and 50 percent in a 1-hex radius if Cyberboss).
- Trigger “Phase 2” at half HP: Double AS, 30 percent Omnivamp, and 33 percent bonus damage increase.
- Phase 2 active: Gains a 100/100/400 percent HP shield for four seconds, knocks up enemies within two hexes for 1.5 seconds, deals 300/450/13370 magic damage to target, and 150/225/1337 to all enemies hit.

Samira
- AD: 65 → 70
Urgot
- Mana: 0/50 → 0/40
- AD: 63 → 66
- Spell Missile AD percent: 95/95/999 → 100/100/1000
Viego
- Soul Heal percent: 8/8/100 → 5/5/100
- Spell Damage: 220/330/10000 → 200/300/10000
- Splash Damage: 100/150/10000 → 90/135/10000
All Augment changes
Silver Augments
Button Mash (Poppy Hero)
- Base Spell Damage: 200/300/450 → 220/330/500
- Splash Damage percent: 40 → 45
Eye for an Eye
- Components: Four → Three
Eye for an Eye+
- Components: Three → Two
Glass Cannon I
- Damage Amp percent: 15 → 13
Rigged Shop
- Rerolls: Nine → Five
Gold Augments
Chug Bug (Gragas Hero)
- Passive Damage: 130/195/300 → 160/240/375
- Overkill Spread: 75 percent → 120 percent
Crown’s Will
- Armor: 10 → 8
Cutpurse
- Removed from 2-1
Cyberdeck
- Ideal Items Granted: Two → One
Glass Cannon II
- Damage Amp percent: 18 → 20
High Score
- 10-20 percent breakpoint increase
Item Collector II
- AD/AP per Item: 1.5 percent → 1 percent
Reinforcing Skeleture
- HP per Death: 40 → 55
Sated Spellweaver
- Omnivamp: 20 percent → 15 percent
- Max Shield: 300 → 500
Spear’s Will
- Starting Mana: 10 → 5
Spirit Link
- Champions only.
Trait Tracker
- Emblems: Six → Five
Trial Run
- Bonus HP/AD removed
Vampiric Vitality
- HP percent healed: 20 → 12
Prismatic Augments
Coronation
- AS percent: 25 → 20
- AP percent: 35 → 30
Cybernetic Uplink III
- HP: 200 → 180
- Mana/sec : 3.5 → 3
Endless Hordes & Endless Hordes+ (Black Market)
- HP percent Reduction: 20 → 12
Future Sight (Black Market)
- Dummies don’t gain HP
Hall of Mirrors (Black Market)
- Disabled
Lucky Gloves
- Third glove removed
Lucky Gloves+
- Third glove removed
Subscription Service
- Gold per Stage: Six → Eight
Published: Apr 28, 2025 05:12 am