Astarion is one of Baldur’s Gate 3’s most valuable and versatile companions. There are plenty of ways this High Elf vampire can help a team, and choosing the best feats possible for Astarion is essential for maximizing his potential.
While multiclass builds are an option, Astarion is a Rogue, so we’ll only go over the best feats for this class build. Changing his class or multiclassing alters the best feats for him since it fundamentally changes how he functions, so it’s best to leave him as a standard Rogue when choosing these feats. Here are all of the best feats for Astarion in Baldur’s Gate 3.
Best feats for Astarion in Baldur’s Gate 3
For the ideal Astarion Rogue build, the best feats you can equip are Ability Improvement, Sharpshooter, Mobile, and Tough. Since Astarion is a Rogue, he gets four feats rather than three like the other BG3 classes.
Feat | Effect |
---|---|
Ability Improvement | Increase one ability by two or two abilities by one for a maximum of 20. |
Sharpshooter | Your ranged weapon attacks don’t receive penalties from high-ground rules. Additionally, ranged weapon attacks with a weapon you’re proficient in deal an extra 10 damage at the cost of a minus-five penalty to your attack roll. |
Mobile | Increases your movement speed and makes it so difficult terrain doesn’t slow you down when you dash. If you move after making a melee attack, you don’t provoke opportunity attacks from your targeted opponent. |
Tough | Your hit point maximum is increased by two for every level you gain. |
Rogues get a new feat at levels four, eight, 10, and 12. Astarion’s main stat is Dexterity, and the priority when selecting feats for him is to boost his general efficiency as a Rogue unit, enhancing his stealth, movement, and damage output.
You can grab the four best feats for him in whatever order works best for you, but I generally recommend getting that Ability Improvement fairly early on. Building Astarion’s Dexterity is crucial to enhancing his skillset as a Rogue, and this is the best way to do so unless you find a strong piece of gear that can boost it instead.
With all of this in mind, here’s a breakdown of the four best feats you can give to Astarion.
Ability Improvement feat for Astarion in BG3
The Ability Improvement feat is by far the best one you can grab for Astarion, especially early on. It’s one of the most versatile and crucial feats for any character build, but it’s extra essential for him if you want to enhance his abilities overall.
This feat allows you to boost any ability by two points, which is a great way to start as a Rogue. If you’re not sure what feat feels right for your Astarion build, you really can’t go wrong when choosing this one until Astarion’s Dexterity reaches 20.
Sharpshooter feat for Astarion in BG3
Rogue’s ability to pop in and out of stealth pairs perfectly with the Sharpshooter feat’s high damage potential. You only want to grab Sharpshooter after your Dexterity is high, so this is a feat you should wait on until you’re ready for it.
This feat makes it so you aren’t penalized for shooting from low ground and gives you the togglable ability to go all in on your shots, giving you an additional 10 damage after taking a minus-five penalty on your rolls. It’s an incredibly powerful boost if you have the skills and equipment to back it up.
Mobile feat for Astarion in BG3
You shouldn’t take the Mobile feat early because it’s better to prioritize that added Dexterity or firepower from Sharpshooter, but at level 10 or 12, this feat is worth unlocking. Mobile allows you to disengage and re-stealth without using a bonus action, greatly enhancing Astarion’s sneaking abilities.
This is an especially important feat to select if you intend to make Astarion an Assassin instead of a Thief. Even if you aren’t, this is still one of the most powerful ones you can get since it makes it much easier for Astarion to move freely and sneak around in any situation.
Tough feat for Astarion in BG3
The fourth and final feat for Astarion is much more flexible and can really be whatever you think works best for your build, but I personally always prefer the Tough feat for him. This super general feat works great for all characters, especially those like Astarion, who generally have a fairly low armor class otherwise.
The Tough feat makes Astarion tougher and less likely to fall in battle since he has more health to work with. He can be difficult to keep alive without it, so if you’re struggling to keep him safe, this is a great feat to grab early on or down the line whenever you can fit it in to make him less weak.
If you’re giving Astarion a ranged weapon, you want to find a nice, strong crossbow. Astarion’s not a spellcaster, and bows are most effective when combined with magic. You’ll want a crossbow for simple damage dealing across a great range. However, remember that a Rogue Astarion cannot use a heavy crossbow.
While these four are the overall best feats for Astarion, there are plenty of other viable options depending on how you want to play him and the team you’re running him with. Some honorable mentions that can still be strong for him are as follows:
Feat | Effect |
---|---|
Lucky | You can use two-weapon fighting even if both weapons aren’t light. You also gain a plus-one bonus to armor class while wielding a weapon in both hands. With this feat, you cannot dual-wield heavy weapons. |
Resilient (Wisdom) | Increases an ability by one, up to a maximum of 20, and grants proficiency in that ability’s saving throws. |
Dual Wielder | You can use two-weapon fighting even if both weapons aren’t light. You also gain a plus-one bonus to armor class while you’re wielding a weapon in both hands. With this feat, you cannot dual-wield heavy weapons. |
Alert | You gain a plus five bonus to initiative and cannot be surprised. |
As was previously mentioned, these are the best feats to choose for an Astarion that remains a Rogue. If you’re looking for a more advanced multiclass option, you’ll want to look at our best Astarion build guide to learn more.
Others Asked
What are the starting stats recommendations for a Paladin in Baldur's Gate 3?
The recommended starting stats for a Paladin are: Strength: 17 (+3), Dexterity: 10 (+0), Constitution: 14 (+2), Intelligence: 8 (-1), Wisdom: 10 (+0), Charisma: 15 (+2).
At what levels can players in Baldur's Gate 3 choose feats instead of Ability Score Improvements?
Players can choose feats instead of Ability Score Improvements at levels four, eight, and 12.
What is recommended as the best subclass for Astarion in Baldur's Gate 3?
It is recommended to run Astarion as a Thief because the subclass gives him an extra bonus action starting at level three, allowing for repeated sneak attacks and effective hit-and-run strategies.
Published: Oct 17, 2024 09:22 am