Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

TFT Set 7 Patch 12.11: Full notes and updates

Soar into battle with dragons and knowledge.

Dragons are roaring into Teamfight Tactics for Set Seven Dragonlands, showcasing new traits, champions, Augments, Tacticians, battle pass, and more.

Recommended Videos

Patch 12.11 will drop TFT Set Seven on live servers June 7 or early June 8 depending on the region. The Dragonlands set showcases a new region within Runeterra beyond the convergence and a total of seven dragons, four of which are new to the League universe. In addition to dragons are new mechanics that feature a Treasure Dragon at Stage 4-7 and Draconic Augments (formerly Hextech Augments). Players will have access to several new Tacticians, including Chibi Yasuo, along with a Set Seven Dragonlands battle pass. 

Ranked rewards and Set Seven ladder

Ranked rewards will arrive in Patch 12.12 on June 23, previously scheduled to drop in Patch 12.11. At the start of Set Seven, all players will begin in Iron II and get five provisional matches that prevent players from losing LP while gaining bonus LP with a top-four finish. Hyper Roll ratings are reset to 500. Double Up now has a ranked ladder where all players will start at Iron II.

Set Seven system changes

Image via Riot Games

A large number of system changes are taking place with the launch of TFT Set Seven Dragonlands. Draconic Augments now drop at new times while Raptors have been replaced by the Treasure Dragon. Neeko’s Help has been officially renamed to Champion Duplicator.

  • Neeko’s Help is now Champion Duplicator and has a green icon
  • Tome of Traits and Champion Duplicators drops from PvE rounds have been reduced slightly
  • Emblems will only drop during the PvE Stage 5-6 if the trait is active and will now drop un-craftable emblems
  • The minimum number of components dropped between minions, krugs, and wolves is now five (including the Carousel)
  • Total minimum components prior to the Treasure Dragon (Stage 4-7) are now nine
  • All gold earned during PvE rounds is automatically collected at the end of combat

Set Seven TFT Draconic Augments

Hextech Augments are now in the past, and the future is all about Draconic Augments. Over 100 new Augments were added to Set Seven, in conjunction with a large number of Set Six Augments. Some of the older Augments have been reworked, removed, and rebalanced while others have remained the same. 

Related: How TFT Set 7 Draconic Augments work: Full list and updates

  • Draconic Augments drop at Stages 2-1, 3-2, and 4-2.
  • Players can reroll their Augments choices at any of the three stages once per game.
  • Prismatic and Silver tier Draconic Augments will appear less frequently than Gold tier Augments (a new table for percentage drops can be found here).
  • Players will no longer be offered three trait-related Augment choices within the same Augment Armory.
  • Crown and Soul Augments have been reworked, granting one emblem or one toward the trait and a unit.

Set Seven TFT item changes

The addition of Dragons with their unique power levels and abilities has prompted over two dozen balance changes to TFT items for the Dragonlands set. Regular items like Hextech Gunblade and Bloodthirster now have omnivamp as opposed to healing on spells. Archangel’s Staff was given a significant buff in starting ability power and Dragon’s Claw was reworked.

Related: How TFT Set 7 items work: Full list and updates

Set Seven TFT champions

The Dragonlands set showcases a total of 58 champions, including four new dragons to the League universe. Dragons cost twice as much in the shop, tripling their Origin trait with increased ability powers. 

Related: All Set 7 TFT Champions: Abilities, cost, stats, and traits

Set Seven TFT trait changes

A total of 28 traits are included in TFT Set Seven, showcasing new and returning origins and classes. Astral is a built-in reroll trait for the Dragonlands set and Mirage is the new Mutant trait. Whispers are a trait with built-in effects similar to the item Last Whisper. Scalescorn is the anti-dragon trait and Shimmerscale provides players with eight possible rotating items. 

Related: TFT Set 7 Cheat Sheet: Traits and champions

Set Seven TFT Double Up changes

Image via Riot Games

The Double Up mode in TFT is getting a large number of significant changes via the Dragonlands set. Players can now rank up the ladder within the Double Up mode with matchmaking determined by the highest-ranked partner in the pair. 

Winning provides win-streak bonuses that award additional LP for three consecutive top-four finishes, maxing out at a total of six straight wins. Bonuses decrease the higher a player climbs on the Set Seven ranked ladder with them phasing out at Diamond ranks and above. 

Reinforcements have been adjusted, ensuring reinforcing units have the same power levels from their previous matchup. 

  • All positive buffs are retained
  • All negative buffs are removed
  • All units retain their health, mana, items, and positive buff statuses when reinforcing
  • All buffs/items that manipulate a unit’s stats do not apply their own benefits when they trigger during the time between combat resolving and reinforcements being deployed

Rune of Allegiance received multiple adjustments as well, improving playability during the early-game stages while toning down the dominance of three-star four cost units in the meta. 

  • There are now two types of Rune of Allegiance: Lesser Rune of Allegiance and Rune of Allegiance with new icons for both.
  • Lesser Rune of Allegiance: Functions similar to Rune of Allegiance but can only be used on tier one, two, and three champions.
  • A new drop cadence offers Lesser Rune of Allegiance at Stage 1-3, and Rune of Allegiance at Stages 4-1 and 5-1.
  • Players will not be able to open a Rune of Allegiance Orb containing a champion with a full bench

Carousel changes have adjusted the order in which players are released, reducing the advantage for loss-streaking pairs. Players will still be released in pairs, however, the released pair contains members from different teams. The partner who is positioned lowest on the scoreboard gets priority for each team. And during the Shared Draft phase, there is a new visual countdown indicator under a player’s barrier when they are next in turn to get released. 

Set Seven TFT Hyper Roll changes

Image via Riot Games

Hyper Roll is sticking around for Set Seven, showcasing Augments, traits, and units that have been balanced specifically for the TFT mode. And Tactician damage is being reduced to ensure more players make it to the Treasure Dragon

  • Several XP and econ-based Draconic Augments have been removed
  • Multiple Augments have a different balance in Hyper Roll than in Standard
  • Trainer: Trainers feed twice as many Snax to Nomsy
  • Bard: Bard Doots count double
  • Olaf: Gains twice as much attack damage per unit elimination
  • Shimmerscale: Items that care about gold max out at 15 gold as opposed to 80 in Standard
  • Passive gold income has been increased at Stage 5-2
  • Health loss during Stage five has been reduced from four to two
  • The Treasure Dragon will appear at Stage 7-2
  • The third Draconic Augment option will show up at Stage 7-1

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.