Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Master Chief Collection: Patch Notes 10-13-15

Yesterday, 343 Industries released the latest update for Halo: The Master Chief Collection, and the patch is the first in months, with the last patch coming almost five months ago on May 30.
This article is over 9 years old and may contain outdated information

Yesterday, 343 Industries released the latest update for Halo: The Master Chief Collection, and the patch is the first in months, with the last patch coming almost five months ago on May 30.

Recommended Videos

According to the studio, the major focus of the update was the implementation of “new systems and temporary bans for matchmaking penalties” for quitting, betraying, and idling. Quitting, at any time from the start of the map voting process, will “result in a loss for your ranking and penalty to your Xbox One reputation.” Doing any of the aforementioned things too many times will result in a temporary ban from matchmaking, and each successive ban, if players continue to partake in negative behavior, will be longer than the previous one. Furthermore, they also updated some UI things that you can see below with the official patch notes.


 October 13 Patch Notes

  • Players will now receive a quit penalty and rank penalty for quitting any time after matchmaking voting begins in all matchmaking playlists, both ranked and unranked
  • Added matchmaking betrayal booting for Halo: Combat Evolved  
  • Matchmaking voting now randomizes winner in the case of a tie, rather than selecting the left-most option
  • Made a variety of improvements to ranking calculation
  • Fixed an issue which could result in ranking down after winning a match
  • Emblems and clan tags, in addition to gamertags, are now hidden while searching for a match
  • Updated Team colors to always appear correctly in Forge mode
  • The level of menu music will now drop when other players join a lobby / are connected to other players
  • The controller schematic for H1 “Boxer” now correctly matches the in-game control layout
  • Improved Classic/Remastered UI launch settings for Halo: CE and Halo 2 Campaign
  • Improved matchmaking messaging to players
  • Fixed an issue where lobby player positions could shuffle after a promotion to party leader
  • Fixed an issue where players could select and use nameplates that they had not unlocked
  • Fixed an issue where profiles could match into a game after the match started
  • Made a variety of fixes for players who could become stuck at the “Downloading Latest Data” screen
  • Fixed the glitched Who Needs Them? achievement
  • Improved a variety of compatibility issues
  • Made a variety of stability improvements

Despite the new patch, fan reaction has been mixed, with some claiming that it is too little too late, especially with Halo 5: Guardians less than two weeks away. If you wish to see the official patch notes on Halo Waypoint, click here.


Is it too little too late? Tell us what you think about the patch and your experiences on the MCC post-patch by tweeting us @ESNHalo.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author