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Image via Riot Games

TFT Set 5 Reckoning designed around mechanic with ‘player agency,’ Mortdog says

It's almost time to bid the Chosen mechanic a fond farewell.

Teamfight Tactics Set Five Reckoning will shift away from mechanics that focus on RNG, according to game design director Stephen “Mortdog” Mortimer. Instead, the game will move toward TFT mechanics that add “player agency.”

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The Chosen mechanic in Set Four Fates was heavily criticized, similar to previous TFT mechanics like Galaxies and Elemental Hexes. Many people felt that the Chosen mechanic created too much randomness within games, leaving players with a “feeling like the game is out of your hands more so than previous mechanics,” according to Mortdog. 

“For now, we’re going to look at set mechanics that still fit our primary goals of adding variety and uniqueness to the game, but with a caveat,” Mortdog said. 

Set Five Reckoning will start to explore new TFT mechanics that provide players with more control during games.

“Since Elemental Hexes, Galaxies, and Chosen all felt very out of your control, we’re also going to be exploring ways to add some player agency to set mechanics to see the impact that has on the game,” Mortdog said.

Players can expect the TFT team to still “promote diverse and viable play patterns,” while including traits like Fortune for those “exciting and unique moments.” The mid-set update will also still have a major impact on Set Five Reckoning by “swapping out main carries” and through an unknown change to the mechanic. 

Related: Riot reveals Darius and Garen as TFT Set 5 Reckoning god-kings at odds

Set Five Reckoning will hit the PBE servers on April 14 via Patch 11.8. The new TFT set will officially launch with Patch 11.9 on April 28.


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.