FragPunk recently rolled out a significant hotfix update, balancing overpowered weapons and Lancer abilities, increasing movement speed, cracking down on cheaters, and fixing bugs.
One of the most well-received changes in the FragPunk patch notes released on March 18 is the optimization of footstep audio effects, enabling players to pinpoint more accurately where enemy footsteps are coming from. We know just how crucial clear and reliable footstep sound is in any FPS game, so it’s no surprise that players love this fix from Bad Guitar Studio.
“Big W for (the) devs,” one player said in a Reddit thread, while another noted that the audio improvement is more important than the movement speed buff. “I’m so glad they tuned footstep audio so early,” another player added.

FragPunk was released last March 6, and players have been plagued by broken audio since then. Several players complained about the game’s directional and footstep audio, describing them as “awful” and unreliable. They reported that sounds often seemed to come from completely wrong direction, making it difficult for them to react appropriately.
I’ve personally encountered this problem multiple times. In one instance, after planting the Converter, I heard loud footsteps approaching from a particular direction. Expecting an enemy to enter through a specific door, I held my position, only to be caught off guard and eliminated when they unexpectedly entered the site from another door. Watching the kill cam confirmed that the audio had misled me.
Fortunately, Bad Guitar Studio took community feedback seriously and resolved the issue in a little less than two weeks. While there are still several things to fine-tune, it’s great to see the FragPunk devs actively engaging with players’ concerns. We hope they continue to listen, refine the game, and enhance the gameplay experience to keep the player count growing.
Published: Mar 19, 2025 12:18 am