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Enshrouded: Best Class abilities per color

Enhance your character with class abilities.

Upgrading your character in Enhrouded is accomplished through leveled-up classes and abilities that we’ve broken down so you don’t have to waste Skill Points

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Keen Games designed Enshrouded to give players freedom while following the natural course of storyline progression. The Skill Point system and classes use that system to upgrade your character with attributes, skills, and abilities. There are three main classes in Enshrouded, 12 class paths, and sub-paths that crossover between the classes. Abilities are found through the large circles on the paths that have icons. Unlocking an ability requires unlocking the path leading up to it. From a Double Jump ability to Martyr healing, here are the best class abilities in Enshrouded. 

Class breakdown in Enshrouded

Each class has unique abilities and attributes, while classes are broken up into three colors: Green, Blue, and Red. 

  • Green class: Survivor, Bestmaster, Ranger, and Assassin
  • Blue class: Trickster, Wizard, Healer, and Battlemage
  • Red class: Tank, Warrior, Barbarian, and Athlete

Some sub-paths can branch into another class when unlocking paths with Skill Points. Using these sub-paths is the best way to unlock the best abilities in Enshrouded without changing how your character is designed. 

Best abilities for each class in Enshrouded

An ability like Eagle Eye can’t get unlocked unless you are on the Ranger or Beastmaster path because it is meant for a character using range attacks. Some abilities can get used with any class, like Double Jump, but are hard to unlock unless following the Athlete or Survivor path. And there are abilities meant for multiplayer, while others are designed for solo play.

Based on gameplay from early access, here are my seven top picks for the best abilities in Enshoruded

NameAbilityClass paths
Double JumpJump a second time while in airSurvivor/Athlete
Eagle EyeIncreases zoom for range attacksRanger/Beastmaster
Begone!Magic punch that pushes and stunsTrickster/Wizard
Swift BladesQuicker attacks with one-hand weaponsWarrior
Heavy SpecializationFaster attacks with a two-handed weaponBarbarian
Multi-shotChance to spawn extra arrows in flightRanger
Bee StingDraw Bow and fire while GlidingRanger

Ranger has the best abilities overall (based on my gameplay), with Warrior coming in second. Wizard is a solid class when playing with a group, as is Tank, and blending Trickster and Assassin is decent for solo play. And there should be enough Skill Points for you to pick and choose multiple paths that form a well-rounded character.

Don’t worry about experimenting with class paths and abilities because Skill Points can get reset. But remember to take a screenshot before the reset so you know where you have been and can get what you want out of Enshrouded


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.