Overwatch sniper Hanzo’s anticipated rework is now available on the game’s PTR.
The update removes Hanzo’s hated Scatter Arrow ability and replaces it with Storm Arrows, an ability once internally called Rapid Shot.
“The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow,” Blizzard wrote in the patch notes. “Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.”
Hanzo’s Sonic Arrow ability has also been buffed. Here’s the full breakdown straight from Blizzard.
- Projectile speed increased from 85 to 100
- Cooldown decreased from 20 seconds to 12 seconds
- Duration decreased from 10 seconds to 6 seconds
- Radius decreased from 10 meters to 7 meters
- Press jump while in the air to leap horizontally
- Replaces his existing Scatter Arrow ability
- Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power
Tracer, Lúcio, and Junkrat have also been adjusted on the Overwatch PTR.
- Projectile size decreased from 0.3 to 0.2
- Tire movement speed decreased from 13 to 12
Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates.
- Wall riding is less likely to be interrupted along a single surface
- Can now go around corners (both outside corners, and inside corners) without having to leave the wall
- Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point.
- No longer consumes ammo
Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost.
- Max damage decreased from 400 to 300
Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.
- Hitbox size has been reduced
Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front.
Overwatch players with access to the PTR can try these adjustments now, but players on PlayStation 4 and Xbox One will have to wait for the live patch. No word yet on when that will come.