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CS2 main title poster showing two soldiers preparing for battle.
Image via Valve

Skin maker presents one of the first CS2 skins ever made—and it looks astonishing

Players are hoping Valve eventually adds this skin to the game.

Prominent CS:GO skin maker MultiH created his first CS2 skin on June 13—a black, silver, and pink coating with several beautiful flowers for the Desert Eagle, which is one of the game’s most powerful pistols.

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MultiH called his skin Sakura’s Blossoms and released it mere days after Valve updated the CS2 resources in its workshop on June 5, allowing skin makers to develop weapon cosmetics specifically tailored for the new version of the game. The Deagle skin MultiH developed is one of the first skins made for CS2.

Overall, the reaction to Sakura’s Blossom has been overwhelmingly positive and many players expressed their desire to see it in-game once CS2 launches. Skin makers, however, can’t submit their creations to the CS2 workshop yet, which is how Valve can approve and put them into the game.

“I would pay way too much money for this skin,” one player said to MultiH. “That’s the best Deagle that I’ve ever seen, good job,” another player wrote.

Related: One of CS:GO’s most expensive skins is getting a glow-up in CS2

MultiH has built a great reputation as a skin maker for CS:GO as 10 of his skins were approved by Valve and put into the game, including the AUG | Momentum, UMP-45 | Momentum, and FAMAS | Waters of Nephthys.

It’s unclear when skin makers will be able to submit their CS2 work for approval, but it shouldn’t take much longer since the game is set to release worldwide this summer, effectively replacing CS:GO once and for all.


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Leonardo Biazzi
Staff writer and CS:GO lead. Leonardo has been passionate about games since he was a kid and graduated in Journalism in 2018. Before Leonardo joined Dot Esports in 2019, he worked for Brazilian outlet Globo Esporte. Leonardo also worked for HLTV.org between 2020 and 2021 as a senior writer, until he returned to Dot Esports and became part of the staff team.