Cafe Cuties Poppy smashes a huge pecan pie with her hammer in League of Legends
Image via Riot Games

Here are the LoL Patch 13.21 patch notes

Anyone can be a jungler these days apparently.

The huge excitement of the many preseason changes last cycle may have simmered down a little, but League of Legends Patch 13.21 still has plenty to offer when it comes to champion changes.

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This League update is ramping up the balance changes as Riot Games looks to square things away ahead of 2024, with 18 champions in line for ability, stat, and even role tweaks. That breaks down to nine buffs, six nerfs, and three adjustments, should the developer’s early plans make it to live servers.

On top of that, two standout runes⁠—First Strike and Phase Rush⁠—and one pesky item (Hullbreaker) are also expected to see several changes.

Away from the Rift, the devs are also looking at the returning Nexus Blitz LTM, which is getting smaller changes as it settles in.

Finally, one of League’s more popular, heavily-coffee-themed skin sets is making a return for the first time in two years with four champion cosmetics, while a very slow arrival for the Coven package is also being added to the store.

Here are all the details on the League Patch 13.21 update.

When will League Patch 13.21 go live?

This update is scheduled to go live globally on Wednesday, Oct. 25. The last update in October will start staging in Australia⁠—which suits me quite nicely⁠—around 10am AEST before rolling out on major League servers through the day.

Here are all the key patching times:

  • 3pm CT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

Here’s a countdown to the NA League release.

Timer expired

Expect several hours of server downtime once the patch begins staging. Matchmaking will be disabled across all League queues three hours before the update is officially set live.

What’s in League Patch 13.21?

Brand, Zyra lead jungle spellcasting revolution

The League developers have heralded their intent to push more ability-powered characters into the jungle champion pool and will be kick-starting the drive this update with sweeping changes (and buffs) for Brand and Zyra. These include damage and attack speed boosts for Brand and a heaping of damage and ability power spikes for Zyra across her Q and E plant abilities.

Outside these two more dramatic role pivots, the devs are also staying strong on keeping Morgana jungle with more buffs.

Mythmaker Zyra in League of Legends
A blind Zyra Q over the wall is going to ruin my next game, isn’t it? Image via Riot Games

Lattes and potions for next skin releases

This League update may be a little skinnier than last time out when it comes to new cosmetics, but don’t worry: Riot is still dishing up some interesting variants, with more Cafe Cuties skins arriving this week.

Lulu, Jinx, Poppy, and Rumble are the lucky champions getting new versions of the fan-favorite skinline, while Syndra gets a Coven skin this patch.

Here are all the skins coming in this patch:

These skins will go live during the Patch 13.21 cycle.

Rumble in his Cafe Cuties skin in League of Legends.
There might not be a cuter little League skin. Image via Riot Games

I’ve put together all the early League notes for the Oct. 25 update below.

League Patch 13.21 patch notes

Patch 13.21 highlights.
Grab a cup of tea and settle in to read about Patch 13.21. Image via Riot Games

Champions

Aurelion Sol

  • Q damage per second reduced from 15-55 (rank) plus 30-80 (level) plus 60 percent AP to 45-105 (rank) plus 55 percent AP.
  • Q burst damage decreased from 40-80 (rank) plus 20-30 (level) to 60-100 (rank). The AP and Stardust scaling won’t change.

Bel’Veth

  • E cooldown reduced from 24-18 to 20-16.

Briar

  • Attack speed growth decreased from 2.3 to two percent.
  • W missing health damage reduced from 10 percent plus four percent bonus AD to 10 percent plus 3.5 percent bonus attack damage.
  • Passive remaining bleed heal increased from 100 to 125 percent.

Caitlyn

  • Passive crit scaling is increased from 81.25 to 85 percent.
  • R cooldown scaling reduced from 90/75/60 to a flat 90.
  • R damage decreased from 300-750 plus 200 percent bonus attack damage plus 35 percent at 100 percent crit to 300-700 plus 170 percent bonus attack damage plus 50 percent at 100 percent crit.

Dr. Mundo

  • E bonus attack damage reduced from 2-4 percent max health to 2-3 percent max health.
  • E bonus attack damage based on missing health reduced from 0-60 percent to 0-40 percent.

Hecarim

  • Attack damage growth increased from 3.2 to 3.7.
  • W duration increased from four seconds to five seconds.

Jinx

  • New: Passive stacks will now be capped at five.
  • Turret and Epic takedowns won’t grant stacks beyond the first one.

K’Sante

  • Various bug fixes along with tooltip updates.
  • Q bonus health cap reduced from 1800 to 1200.
  • W maximum channel duration increased from one second to 1.5 seconds.
  • R plus P bonus damage increased from a flat 35 to 46/60/75 percent.
  • R plus Q/E reset is now instant.

LeBlanc

  • W ability power ratio increased from 65 to 75 percent.
  • E2 ability power ratio increased from 70 to 80 percent.

Master Yi

  • E cooldown reduced from 18 to 14 seconds.

Morgana (jungle)

  • W damage increased from 12-52 to 12-56.
  • W monster mod increased from 165 to 170 percent.

Rammus

  • Q damage decreased from 100-200 to 80-200.
  • W resists reduced from 35 plus 40-80 percent to 30 plus 35-75 percent.

Tahm Kench

  • Passive damage increased from eight to 60 (plus three percent bonus health) to six to 48 (plus five percent bonus health).
  • W cooldown refund is increased from a flat 40 to 40-50 percent.

Varus

  • W on-hit damage increased from 7-27 to 7-31.
  • E slow increased from 25-45 to 30-50 percent.

Adjustments

Brand (jungle)

  • Health adjusted from 590 plus 102 to 570 plus 105.
  • Armor base stats adjusted from 22 plus 4.7 to 27 plus 4.2.
  • Level one attack speed increased from 0.625 to 0.681.
  • Attack speed growth increased from 1.36 percent to 2 percent.
  • Passive monster mod increased from 120 percent to 220 percent.
  • E damage decreased from 70-170 to 65-165.

Seraphine (support)

  • Mana base stat adjusted from 440 plus 40 to 360 plus 50.
  • Mana regen increased from 8 plus one to 11.5 plus 0.4.
  • Armor increased from 19 to 26.
  • Health growth reduced from 104 to 90.
  • Q cooldown reduced from 10-5 seconds to 9-5 seconds.
  • Q damage increased from 55-115 plus 45-65 percent ability power to 55-155 plus 50 percent ability power.
  • W cooldown reduced from 28-20 seconds to 28-16 seconds.
  • W mana costs increased from 50-90 to 80-100.
  • W shield increased from 50-130 to 50-150.
  • W heal reduced from 5-7 percent plus 0.4 percent ability power to 3-5 percent.
  • E cost reduced from 60-100 to 60-80.
  • E damage increased from 60-140 to 60-200.

Zyra (jungle)

  • Level one attack speed increased from 0.625 to 0.681.
  • Passive damage reduced from 20-100 plus 15 percent ability power to 20-88 plus 18 percent ability power.
  • Q damage increased from 60-200 plus 60 percent to 60-220 plus 65 percent.
  • E damage adjusted from 60-240 plus 50 percent to 60-200 plus 60 percent.

Items

Adjustments

Hullbreaker

  • Bonus attack range and magic resist for melee reduced from 10-75 to 10-60. Ranged was reduced from 5-37 to 5-30.

Runes

Nerfs

First Strike

  • Bonus True Damage reduced from eight percent to seven percent.

Phase Rush

  • Melee bonus move speed reduced from 30-60 to 25-50 percent.

Systems

Nexus Blitz

  • Gustwalker Hatchling, Mosstomper Seedling, and Scorchclaw Pup now enabled.
  • UI updated.
  • Reset all balance modifiers.
  • Ivern can damage monsters, and they can damage him.

Bugfixes

  • Fixed Fiora’s Passive ignoring Shen’s W dodge.
  • Fixed several VFX and SFX bugs with Jax’s visual update.
  • Fixed Tryndamere’s E hitbox being much smaller than intended.
  • Fixed Singed’s Q not properly stacking Conqueror.
  • Fixed Ezreal’s VO for First Blood and Epic Monster attacks not playing.
  • Fixed Vex’s R projectile not damaging enemy minions or monsters.
  • Fixed Milio’s R not cleansing Renata’s Berserk.
  • Fixed Ivern’s W passive not triggering when attacking epic monsters.
  • Fixed Varus’ W buff timer VFX not displaying clearly.
  • Fixed Cosmic Enchantress Lulu’s Pix using base trail VFX from enemy POV.
  • Fixed Cosmic Enchantress Lulu’s Whimsy (W) VFX not following target enemy’s movement.
  • Fixed Star Guardian and Pajama Guardian Lulu’s Whimsy (W) on-ground VFX not following target enemy’s movement.
  • Fixed Coven Nami’s Tidal Wave (R) ability’s SFX after not being entirely audible when the ability was cast from fog of war.
  • Fixed Bilgerat Rumble’s Equalizer and its missing VFX.
  • Fixed Super Galaxy Rumble’s Flamesplitter (Q) VFX getting cut off by the ground.
  • Fixed Super Galaxy Rumble’s Junkyard Titan passive missing red overlay while overheated.

Skins

Cafe Cuties Jinx

Cafe Cuties Lulu

Cafe Cuties Poppy

Cafe Cuties Rumble

Coven Syndra

Update Oct. 17, 11:53 pm CT: Added Phroxzon’s full patch details.

Update Oct. 20, 5:11pm CT: Added all skin details.

Update Oct. 22, 9:43pm CT: Added more leaks from League PBE tests.


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Isaac McIntyre
Isaac McIntyre is the Aussie Editor at Dot Esports. He previously worked in sports journalism at Fairfax Media in Mudgee and Newcastle for six years before falling in love with esports—an ever-evolving world he's been covering since 2018. Since joining Dot, he's twice been nominated for Best Gaming Journalist at the Australian IT Journalism Awards and continues to sink unholy hours into losing games as a barely-Platinum AD carry. When the League servers go down he'll sneak in a few quick hands of the One Piece card game. Got a tip for us? Email: isaac@dotesports.com.
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Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.