Some champions in League of Legends are just flat-out stronger than others.
For the marksmen and markswomen of League, or the ADCs, there are several types of champions to play. There are attack-speed-focused hyper carries like Jinx and Tristana, and then there are the face-melting high early damage carries like Draven and Jhin. Fortunately, the current ADC meta allows players to choose whichever one suits their tastes because they’re all mostly viable right now.
This list of top-tier champions can be affected depending on a number of things. Sometimes the meta shifts for no apparent reason other than players’ tastes, but usually there’s some kind of balance change behind it. It can be difficult to keep up on the flavor-of-the-month champs, so let us do that for you.
Here are our top five ADC for League’s Patch 10.13.
- Percentage of health damage
- Crowd control
- Attack speed steroid
- No dash or blink
- High mana costs
Varus has resurged as one of the most-picked ADCs in the bottom lane after recent nerfs to Aphelios and Senna. The meta is constantly evolving and some forgotten champions come back once their counters have been nerfed. Varus seemed to be a counter to Senna in the bottom lane but has recently become even more popular once players realized how strong he is.
Varus has two strong rune pages defined by the build path that you choose. The rune page above is for the most popular build at this time: the lethality-focused one. Sorcery, therefore, is core with this build since it increases your poke damage and fixes some mana issues, allowing you to poke more often and harder.
Inspiration as a secondary rune page is quite strong since it will increase your mana and health regeneration during the laning phase, allowing you to have enough mana for a couple of extra Qs, which could be the difference between life and death during the laning phase.
Varus’s skill priority is R>Q>W>E. The most popular build right now is the Arcane Comet, lethality-focused build, so maxing Q is your goal. It will make your poke extremely hard to deal with and you can take advantageous fights if the enemy is poked down to low health. Max W second to increase your DPS against tanks since the spell does maximum health percentage damage. Max E last because you should never be in a position to spam E in a teamfight. You want to use it to give you some time to kite the champion that’s diving you and kill them before they can reach you.
Your general goal as Varus with the lethality build is to poke enemies down, both during the laning phase and outside of it. Try not to waste your mana during the laning phase and synchronize your Q with the Arcane Comet when it comes off cooldown alongside Manaflow Band to maximize the damage and increase your mana pool faster.
Try to combine your kit with your support. If they have abilities that can CC enemies, wait for them to use some CC before throwing out your Qs if you miss them. This will make you a bigger threat to deal with.
In the mid to late game, your goal should be to spam your Q off cooldown. Initiate with R if you see someone out of position or save it when they try to engage you instead. Unlike Attack Speed Varus, who needs to be in close proximity to opponents, you can sit behind and spam your Qs for insane amounts of poke. You are much weaker in close combat, though, so pay attention to your positioning.
- Great burst damage
- Strong AoE control (slow/stun)
- Can make the fight five-vs-four with a single combo
- Skillshot reliant
- Requires good positioning and awareness
Unlike traditional ADCs, mages have higher base damage on their abilities and have cheap power spikes that don’t require a huge gold investment and time spent farming.
Syndra is one of the most popular picks in the bottom lane that’s dominating the meta ADCs. She’s been around the bottom lane in the past but has drifted away for a couple of months. Now, she’s back with a vengeance to punish immobile ADCs and supports.
The Domination primary tree is a staple on Syndra. It grants everything you need: extra burst damage with Electrocute, healing to sustain yourself via Taste of Blood and Ravenous Hunter, and additional ability power after you get kills from Eyeball Collection. The secondary tree is more flexible. Some players go for Inspiration for the improved potions and biscuits, while most go for Manaflow Band and Transcendence for the increased mana and CDR required to spam your abilities more often.
Syndra’s skill priority is the following: R>Q>W>E. Her ultimate allows her to blow up squishies instantly. Q is your core ability that allows you to poke safely and set up good stuns for your E. Max E second to give you a lower cooldown on your stun. When maxed, it’ll have an increased width as well. Max W last since the maxed-out E is powerful and allows you to set up fights easier.
Last hit minions with your auto attacks and use your Q on enemy laners when they get close. Try to reach level two before them so you can throw out a Q>E>auto combo to get a good trade without losing any health.
Your strategy is to constantly poke the enemy. When they get in a bad position, throw your E then follow it up with your ultimate to finish them off. If you aren’t hitting your poke, don’t waste your E and save it for disengage instead to save yourself or your teammate.
In teamfights, try to be aware of your ball positioning. That will decide if the fight is in your favor. Try to not waste your E instantly. Wait for the enemy to engage or be in a chokepoint and keep your ultimate for squishy targets. Spam Q before a teamfight begins to have higher damage on R and more spheres to throw with your E.
- Flexible playstyle
- Strong kit
- Fits most compositions without problems
- Requires weapon management
Aphelios is a one-of-a-kind champion. He was marketed as the most unique AD to enter the Rift and the community thought he’d be the Invoker of League. Instead, he became one of the most powerful ADCs with barely any downsides. While his kit is strong overall regardless of weapon combination, there’s still some expression of skill. Master Aphelios players can be easily distinguished from first-time Aphelios users. If you want to experience what it’s like to play one of the strongest ADCs in the game, then Aphelios is for you.
He refuses to die and fade away in the meta and keeps staying afloat even after multiple nerfs since his release.
There have been a couple of viable talent trees for Aphelios, but most players use the Precision primary tree due to Conqueror. This keystone is broken in the right hands and allows you to outheal most teamfight damage if you fully stack it. Overheal alongside Legend: Bloodline act as defensive options, while Cut Down is taken to deal with pesky tanks.
The most-picked secondary rune page is Sorcery due to Nimbus Cloak. Without any mobility spells in Aphelios’s kit, he’s at the mercy of the movement speed buffs that he can get through Nimbus Cloak or ally buffs. Gathering Storm is taken to improve his scaling throughout the game.
Aphelios doesn’t have any abilities to max. He automatically gets access to his Q at level two and his ultimate at level six, 11, and 16. Instead, he gets access to level up stats: attack damage, attack speed, and armor penetration. The priority for him is attack damage > attack speed > armor penetration.
Aphelios is one of the strongest ADCs in the game, but he needs items to excel. His core build is Essence Reaver into Runaan’s Hurricane. This combination will allow him to melt enemy players in teamfights. Therefore, you should play as safe as possible during the laning phase. Don’t take unfavorable trades. Try to learn what your combination of weapons does to use it as efficiently as possible.
In teamfights, your goal is to stick around your team, try to land a good ultimate, and then follow up with autos from a safe distance. Always keep track of what weapons you have in the queue and learn the best combinations for different situations.
- Rewarding gameplay
- Strong zone control via Iceborn Gauntlet
- Fluid, synergizing kit
- Skillshot reliant
- Needs time to scale
Ezreal is one of the best ADCs for newbies to the role to pick. He teaches you how to land skillshots, how to maximize damage output via auto attacking between abilities, and how to zone off enemies from an objective with your Iceborn Gauntlet. While he isn’t as strong as Senna or Aphelios, who are the two best ADCs in the game right now, he’s a strong contender, especially after recent buffs.
Ezreal used to run with Kleptomancy before it was reworked into Omnistone. The Inspiration tree was core on him since it granted him sustain, boots, and additional CDR. With the removal of Kleptomancy, most Ezreal players transitioned to the Precision primary tree, which is used by most meta ADCs. Lethal Tempo allows you to unleash fast auto attacks, especially when stacked with attack speed. Presence of Mind grants you additional damage via Muramana, Legend: Bloodline is for sustain to keep you healthy before you get your lifesteal items, and Coup de Grace will help you finish off low health opponents. The secondary Sorcery tree grants you additional CDR and Manaflow Band gives you additional AD via Muramana and makes sure you never run out of mana.
Ezreal’s skill priority is: R>Q>E>W. His Q needs to be maxed first regardless of AD/AP build since it reduces his other cooldowns if a target is hit. It’s the bread and butter ability for farming, poking, and helping you proc your Sheen item. E is maxed second after Q since mobility is much more important than the additional damage scaling from W.
Ezreal is one of the strongest mid-game ADCs. To reach the mid-game, you have a simple game plan. Farm efficiently during the laning phase to purchase Manamurne and a Sheen Item (Trinity Force or Iceborn Gauntlet). With Manamurne converted to Muramana at around 20 minutes and the Sheen item completed, you’re at your strongest point in the game. At this stage of the game, your goal is to group with your teammates and push for objectives. You’ll fall off compared to other ADCs, but you’ll still be a reliable damage dealer even in the later stages of the game. Remember to weave auto attacks between your abilities to maximize damage output.
- Global ultimate
- Easy to play
- AoE CC
- No dash
Ashe has risen from the ashes and has returned to the meta after a long absence. Her simple kit combined with the latest reworked item, Death’s Dance, makes her a good pick into most meta bottom lane compositions.
She can withstand Syndra and Aphelios with ease and that makes her a great pick in today’s bot meta that’s infested with these two champions.
While there are a couple of viable builds, this is one of the most efficient ones with Precision as the primary tree. Lethal Tempo allows you to do insane amounts of damage when combined with your Q. Presence of Mind helps you keep your mana in check to spam those W’s all game long. Legend: Alacrity will grant you the needed attack speed to do damage as often as possible and Coup de Grace is taken to help you land that killing blow on the low health opponent.
The secondary tree is Inspiration with Biscuits and Approach Velocity, which will be easily proced by you with your W. It helps you stick onto targets once you have them locked down.
Ashe’s skill priority is R>W>Q>E. You want to max W as soon as possible to be able to waveclear easily and also poke your enemies down. In some rare circumstances you might want to max Q first—for example if you’re facing two tanks in the bottom lane. This is a rare occurrence but might be possible in today’s meta and so the poke from W will be useless.
If you max Q first then remember to max W second, the utility from E is negligible since it is useless in teamfights, where your team needs you to do as much damage as possible.
Ashe is a stable ADC which excels in all stages of the game. While she might get beaten during the laning phase or outscalled in the later stages of the game by other ADCs, her team can always count on her being useful.
Adapt your build based on what the enemy team composition is. If they’re running a lot of tanks, then rush Blade of the Ruined King. If they’re filled with squishy champions then rush Essence Reaver or Infinity Edge instead. Regardless of your starting items, always remember to get Ruunan’s Hurricane and Death’s Dance. These two items amplify your power more than any other item in the game.