Some champions in League of Legends are just flat-out stronger than others.
For the marksmen and markswomen of League, or the ADCs, there are several types of champions to play. There are attack-speed-focused hyper carries like Jinx and Tristana, and then there are the face-melting high early damage carries like Draven and Jhin. Fortunately, the current ADC meta allows players to choose whichever one suits their tastes because they’re all mostly viable right now.
This list of top-tier champions can be affected depending on a number of things. Sometimes the meta shifts for no apparent reason other than players’ tastes, but usually there’s some kind of balance change behind it. It can be difficult to keep up on the flavor-of-the-month champs, so let us do that for you.
Here are our top five ADC for League’s Patch 11.4.
- Mixed damage
- Late-game beast
- Low range
- Hard to come back if behind
Kai’Sa has come back into the meta following the recent itemization rework. She benefits a lot from the new items, especially Guinsoo’s Rageblade, which converts critical chance into additional on-hit damage.
Kai’Sa can build AP, AD, or attack speed and remain effective as long as she builds them in the correct scenarios. For instance, flat AP is best used for reliable burst damage, but full AD and crit is used for high-risk, high-reward bursting due to relying on crits. The attack speed and attack speed hybrid builds work best against teams with tons of tanks. They put out the most consistent and reliable DPS due to her true damage passive.
While there are plenty of viable keystones for Kai’Sa, the most efficient one to help you have a great early game is Hail of Blades from the Domination tree. It allows you to do quick trades with the opposing bottom lane without exposing yourself too much. Taste of Blood alongside Ravenous Hunter will help you out with additional sustain both in and out of the laning phase. Eyeball Collection is taken out of the second row since it’s the easiest to stack to get additional AD.
The secondary tree is Precision for Presence of Mind and Legend: Bloodline. Both these runes aim to fix two of your core weaknesses, mana, and lifesteal which you won’t be getting from itemization.
Kai’Sa’s skill priority is: R>Q>E>W. You want to max Q as soon as possible to be able to farm waves efficiently and poke enemies when needed. You want to max E second to get a reduced cooldown on your attack speed steroid alongside the invisibility when upgraded, allowing you to be slippery in teamfights. The damage per level from W isn’t as high and impactful as the other two abilities, so you max it last.
Your general goal as Kai’sa is to reach your power spike and then assist your teammates in taking objectives. Your power spike occurs when you get enough AD, AP or attack speed to upgrade your abilities, granting you additional damage or utility.
During the laning phase, you need to focus on forcing good trades for you and your teammate. Use Hail of Blades on cooldown to get efficient trades, while also making sure to activate Taste of Blood on cooldown to help you have a better laning phase.
Once you get out of your laning phase with your Guinsoo’s Rageblade, keep up with the farm and make sure to stick around with your team for the neutral objective. They’ll be the key to your victory once you use the Rift Heralds for early gold leads or the Baron to siege the enemy. As the game goes by and you get stronger, remember to stick around with your team so that you don’t get picked up by enemy split-pushers and killed before your team can help you.
- Rewarding gameplay
- Flexible build path
- Fluid, synergizing kit
- Skillshot reliant
- Needs time to scale
Ezreal is one of the best ADCs right now in solo queue and competitive play. He has a high skill cap, which allows you to easily tell a professional Ezreal player from your Gold-ranked teammate in a solo queue game.
The latest item rework made Ezreal a great pick in the current meta. He can adapt his build path based on the current game state and be a great source of damage throughout the entire game overall. He’s one of the most rewarding ADCs to play since the skill cap of the champion is high and allows you to carry games alone if mastered.
The core Ezreal tree is Precision due to how many useful runes it has. Conqueror allows you to get a lot of additional damage and healing when fully stacked. Presence of Mind grants you additional mana regeneration, Legend: Bloodline is for sustain to keep you healthy before you get your lifesteal items, and Cut Down helps you deal with tanky champions.
The secondary Sorcery tree grants you additional ability haste. Manaflow Band gives you additional AD via Muramana and makes sure you never run out of mana. But if you need more sustain early on, go for the Biscuit Delivery rune from the Inspiration tree alongside the free Magical Footwear.
Ezreal’s skill priority is: R>Q>E>W. His Q needs to be maxed first regardless of AD/AP build since it reduces his other cooldowns if a target is hit. It’s your bread and butter ability for farming, poking, and helping you proc your Sheen item. E is maxed second after Q since mobility is much more important than the additional damage scaling from W.
Ezreal is one of the strongest mid-game ADCs. To reach the mid game, you should have a simple game plan. Farm efficiently during the laning phase to purchase Manamurne and a Sheen item, such as Trinity Force or Essence Reaver. With Manamurne converted to Muramana at around 20 minutes and the Sheen item completed, you’re at your strongest point in the game.
At this stage, your goal is to group with your teammates and push for objectives. You’ll fall off compared to other ADCs, but you’ll still be a reliable damage dealer even in the later stages of the game. Remember to weave auto attacks between your abilities to maximize your damage output.
Try to keep a safe distance from enemies and kite them properly to ensure that you do as much damage as possible. Other great items that you should pick up afterwards include Ravenous Hydra and Serylda’s Grudge. They’ll enhance your power and help you keep up with other meta ADCs.
- Huge crits
- Strong kit
- Fun to play
- Weak against tanks
Jhin is one the best ADCs to grace the Rift. He’s recently seen more action again because Caitlyn, a champion that he can easily lane against, has become more popular in both solo queue and professional play.
While Jhin does suffer from some weaknesses, including having no survivability or dashes in his kit, he’s fun and entertaining to play. His kit perfectly complements his persona and creates an interesting gameplay style overall.
There have been a couple of viable talent trees for Jhin, but most players use the Precision primary tree due to Fleet Footwork. This keystone is valuable for Jhin, granting him some needed mobility alongside a small healing with it. Presence of Mind is taken to counter any mana issues since Jhin is considered a caster ADC. Legend: Bloodline acts as a defensive option, while Coup de Grace is taken for that last shot, huge crit damage.
The most-picked secondary rune page is Sorcery due to Nimbus Cloak. Without any mobility spells in Jhin’s kit, he’s at the mercy of the movement speed buffs that he can get through Nimbus Cloak or ally buffs. Gathering Storm is taken to improve his scaling throughout the game.
Jhin’s skill priority is R>Q>W>E. Q is one of the most powerful basic abilities in the right hands. Use it near low-healthed minions for it to get increased damage before bouncing off onto an enemy champion. This spell during the early game can single handedly win you the laning phase if you use it properly.
W is maxed second to increase your burst damage, while E is maxed last since it’s the hardest spell to land and easiest for enemies to avoid in your kit.
Jhin is one of the strongest ADCs in the game, but he needs items to excel. His core build is Stormrazor, Rapidfire Cannon, and Infinity Edge. This combination will allow him to melt enemies in teamfights. Therefore, you should play as safe as possible during the laning phase. Don’t take unfavorable trades. Try to get a combo off of your Q and W, then land some free autos on the rooted target for maximum damage.
In teamfights, your goal is to stick around your team. Try to initiate or finish people with your ultimate and then follow up with autos from a safe distance. Always keep track of your positioning, especially if you’re playing against mobile assassins who can delete you in less than a second.
- Easy to play
- Great wave clear
- Scales well into the late game
- High mana costs
- No dashes
Sivir is one of the easiest ADCs to play in the bottom lane due to her simplistic kit that doesn’t require you to make crazy outplays to be useful. Her wave clear is great and can help you stall games where you might be behind until you get more items. On top of that, her ratios make her a great contender for one of the best late-game ADCs since you can melt talks with ease once you get enough items.
In the past, Precision was the core tree for Sivir. But nowadays, an emerging build with Manamune and Duskblade sees the Domination tree be Sivir’s primary choice. You get access to Dark Harvest and Eyeball Collection for additional damage, as well as Taste of Blood and Ravenous Hunter for additional healing. The secondary tree is Sorcery for Transcendence and Manaflow Band, two great runes that solve your mana issues and give you additional ability haste.
If you feel the need to have more attack speed, though, you can forego Domination and roll back to the traditional Precision tree for runes such as Lethal Tempo, Presence of Mind, Legend: Alacrity, and Cut Down.
Sivir’s skill priority is: R>Q>W>E. Q is your core ability to deal damage and poke enemies down. As a result, you want to max it as soon as possible. W is maxed second for the additional wave clear that will allow you to quickly push waves. E is your only defensive ability and allows you to block key spells that your opponents try to land on you. But due it having no damage, it’s maxed last.
Sivir is one of the safest ADCs in League since you can farm waves easily and scale into the later stages of the game. As a result, you want to play passively in the laning phase and avoid going for aggressive plays unless the enemy overextends. By doing so, you’ll have a clear win condition after you get your power spikes items, such as Manamune and Duskblade.
Once you have these items, you can look to group up with your team and use your movement speed ultimate for quick engages on unaware enemies. Try to use your spell shield for key abilities that might CC you since one misstep can be the difference between a won or lost game.
- Max-health true damage
- Low range
- Needs time to get going
Vayne has come back from the ashes to take her spot in the meta after recent health buffs. She has been a risky pick in the past, but the added laning phase power should make her a better pick more often.
The recent item changes gave her a lot of viable options, allowing for flexibility in build path unlike before where you had to rush the same item every game. With plenty of powerful tanky picks in the current meta, Vayne is a great answer to them.
There’s a number of viable rune builds for Vayne. One of the most popular ones is focused on having Precision as the core tree alongside Domination as the secondary tree. Precision is taken for the keystone Press the Attack, which makes your trades significantly better, alongside Triumph and Legend: Attack Speed to help you survive the low-health encounters, while also making your attacks more fluid. Coup de Grace acts as a finisher and is overall the most impactful during the laning phase.
The secondary Domination tree will give you more sustain in the long run via Taste of Blood and Ravenous Hunter to ensure that you can get your core items easily and become the ADC your team needs you to be.
Vayne’s skill priority is R>W>Q>E. You want to max your on-hit passive as soon as possible to increase your damage output. Since you’re not getting too much AD early on, both Q and E feel lackluster. Regardless of this, you want to max Q second due to the reduced cooldown on dash and invisibility if you’re using ultimate. If you are going for an AD-oriented build, you can go Q max first instead of W, but going for the AS build is better in the long-run.
Vayne is a hyper carry ADC who excels the longer the game goes. You will get bullied out by a multitude of laners, but that should not make you afraid of picking Vayne in the current meta. If you get a small lead early on, you can snowball and then take over the game easily.
Once you get your first Mythic item such as Krakenslayer or Immortal Shieldbow, you’ll be a force to be reckoned with, so it’s important to reach that phase without exposing yourself to too much risk. Aim to get good trades early on, while also ensuring you get enough farm. As the game goes by, keep an eye on which opponents are the biggest threats and try to take them down in teamfights by using your ultimate’s stealth capability. If, however, you cannot eliminate them, try to play back without exposing yourself in teamfights.