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The patch notes for Call of Duty: Modern Warfare’s “Season 5 Reloaded” update are here

The update is available to download tonight.
This article is over 4 years old and may contain outdated information

Infinity Ward has released the patch notes for the “Season Five Reloaded” update in Call of Duty: Warzone and Modern Warfare, setting the stage for an exciting end to the summer.

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The update, which is set to be available for download at 1am CT on Aug. 25, prepares Modern Warfare and Warzone for the Games of Summer event, along with a few other new pieces of content.

Other changes in the update include a large number of bug fixes and improvements for stability on the PC version of the game.

The update also likely includes whatever is going to happen in the Aug. 26 reveal of Call of Duty Black Ops: Cold War inside of Warzone. At 12:30pm CT on that date, Verdansk will play host to the reveal of the new game.

Check out the full patch notes down below:

General fixes

  • Ground War: You can now spawn on APCs even while they’re in combat, just as long as the vehicle isn’t low on health 
  • You can now inspect your weapon during infil sequences! 
  • Fix for a bug where players could see Tracker footprints on the ground after respawning, even when they don’t have the perk equipped 
  • Fix for an issue where the Riot Shield could appear sideways in the preview screen 
  • Also, fixed a bug where the Riot Shied could appear crooked in the squad walk
  • Fixed a bug where using Flaming Throwing Knives would not reset Dead Silence 
  • Season 5 Week 1 challenge reads: “Call in the Personal UAV Killstreak 7 Times.” Should be written as Personal Radar
  • The Week 1 challenge reads: “Play 3 matches with Wyatt and your Coalition Operator”. Using and instead of as
  • Fix for an issue where the scoreboard could reflect inaccurate information when going from a multiplayer match to a Warzone match 
  • Fixed a bug where some users were unable to unblock players 
  • Fixed a bug where the ‘World Eater’ calling card appeared animated, although it should be a static image 
  • Fix for an issue where partially watching the killcam and then skipping it, can sometimes result in reduced respawn time 
  • Various fixes to help the Tomogunchi Turbo watch function as intended 
  • Fixed an issue where the Stopping Round Field Upgrade could become unlimited after using two of the same weapon 

Weapons

  • Adjusted weapon stats graphs to better match rate of fire and post-launch weapon balancing 
  • Fix for a bug where tracers could lose their impact VFX when the ammunition is changed from the default 5.56 NATO ammunition on the M4
  • Sniper – Thermal Scope: lowered optic resolution and reduced thermal range 
  • Adding ‘HEI’ (High Explosive Incendiary) label to cosmetic dismembering ammo types 

Warzone

  • Fix for an issue where the gas mask could become invulnerable 
  • Fixed a bug where the yellow highlighting of your name in the Squad widget was missing from BR Buy Back 
  • Fix for a bug where the parachute could open randomly when jumping over certain areas of the map 
  • In BR Quads, the player’s minimap icon had both the downed icon and arrow when the player started the Most Wanted contract. This has been fixed 
  • Fixed a bug where the loot dropped from a squadmate who died in the gulag would be available for other squad members to pick up if they enter the same gulag 
  • Fixed a bug where players will observe no ping audio from a spectator creating world pings 
  • Various fixes for issues with Self Revive: 
    • Players may see no UI for Self Revive after buying it at a kiosk, then see the Self Revive ‘Use’ UI right before the player dies when downed but too late to be able to revive themselves
    • Players may see no UI for Self Revive and when downed, they are able to use a Self Revive
    • Players may be unable to buy a Self Revive at a kiosk stating “The player already has this item”, despite not having one in their inventory

Call of Duty League

  • Fixed a bug where barrels with integrated suppressors were still available

PC

  • Improved stability and performance
  • Fixed an issue that caused screen resolution to be higher than native resolution at 100 render resolution when in fullscreen borderless mode
  • Fixed an issue that could lock FOV to 60 after playing a game of Ground War

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Author
Image of Scott Duwe
Scott Duwe
Senior Staff Writer
Senior Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to corgis Yogi and Mickey, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.
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