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Gollum, from The Lord of the Rings, laying still in a cave.
Image via Daedelic Entertainment

Sorry Lord of the Rings fans: AI reportedly wrote the apology for 2023’s worst game

They couldn't even get the apology right.

The Lord of the Rings: Gollum developers Daedelic released an apology on Twitter the day after the game’s dismal launch. It turns out the apology was as half-baked as the game.

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After numerous delays, Daedelic Entertainment finally unveiled The Lord of the Rings: Gollum in May of this year. Upon its release, the game received atrocious reviews and fervent backlash from LotR fans.

Players claimed that the Middle-earth-based stealth game had several issues, such as major glitches, mediocre visuals, and poorly developed mechanics, among other complications. Needless to say, Gollum should probably have stayed in the cave a bit longer to finish polishing that ring.

The very next day after the game launch, the German game’s developers apologized to its fans via Twitter. In the statement, they expressed their “sincere apology for the underwhelming experience,” and that they “are committed to providing [players] with patches that will allow them to enjoy the game to its fullest potential.” As it appears, this public apology was allegedly generated using ChatGPT.

Former Daedelic Entertainment employees have now come forward on Game Two’s documentary on YouTube to tell their truth and express their frustration with their past employers. Among their numerous grievances, they claim that the Daedelic team was not previously notified when the apology statement was released.

Furthermore, the documentary alleges the apology was indeed generated using ChatGPT. One important detail that gave it away was the misspelling of the game title. Nacon did not even bother to spell-check their apology letter.

Since then, several Twitter accounts have published their own ChatGPT-generated apology statements. Remarkably, they all look suspiciously similar to the one released by Nacon back in May. For many fans of The Lord of the Rings franchise, this disingenuous apology only added insult to injury.

Daedelic Entertainment has, since the Gollum fiasco, given up on its game-developing endeavors per a June 30 report from German site Games Wirtschaft, and has focused its efforts on publishing and marketing only.


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Jose Pedro Eichenseer
Jose has in recent years worked for a number of different websites as a freelance article-, content-, and copywriter. His most recent gigs were at mxdwn.com as an editor and CBR.com as a feature article games writer. Passionate film aficionado, football fanatic, and most importantly, Steam Sales addict.