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Professional VALORANT player Asuna celebrating at a tournament.
Photo via Riot Games

Asuna’s VALORANT settings: Keybinds and crosshair

Play like a Jett and Reyna pro.

Peter “Asuna” Mazuryk is an American-born gamer who plays VALORANT professionally for 100 Thieves and has made a handful of notable appearances in VCT events.

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If you’ve been trying to improve your performance in VALORANT, try applying Asuna’s VALORANT settings, keybinds, sensitivities, and his crosshair settings and code.


  • Walk: L-Shift
  • Crouch: L-Ctrl
  • Jump: Space Bar / Mouse Wheel Down
  • Use Object: F
  • Equip Primary Weapon: 1
  • Equip Primary Weapon: 2
  • Equip Melee Weapon: 3
  • Equip Spike: 4
  • Use/Equip Ability 1: E
  • Use/Equip Ability 2: C
  • Use/Equip Ability 3: Q
  • Use/Equip Ability Ultimate: X

Mouse Settings

  • DPI: 1400
  • eDPI: 364
  • Sensitivity: 0.26
  • Scoped Sensitivity: 0.7
  • ADS Sensitivity: 0.9
  • Polling Rate: 1000
  • Windows Sensitivity: 6
  • Raw Input Buffer: Off

Before you take all of Asuna’s settings for a spin in a real match, you can always use the Practice Range in VALORANT to get a better feel for how the settings will affect your aim and movement.


Asuna’s crosshair code is:

  • 0;p;0;s;1;P;o;1;f;0;0t;1;0l;2;0v;20;0a;1;0f;0;1l;0;A;o;1;d;1;z;1;0l;0;0f;0;1l;0;S;c;0;s;0.75;o;1

Asuna’s individual crosshair settings are as follows:

  • Color: White
  • Crosshair Color: #ffffff
  • Outlines: On
  • Outline Opacity: 1
  • Outline Thickness: 1
  • Center Dot: Off
  • Show Inner Lines: On
  • Inner Line Opacity: 1
  • Inner Line Length: 2
  • Inner Line Thickness: 1
  • Inner Line Offset: 3
  • Movement Error (Inner Lines): Off
  • Firing Error (Inner Lines): Off
  • Show Outer Lines: Off
  • Movement Error (Outer Lines): Off
  • Firing Error (Outer Lines): Off

Map Settings

  • Rotate: Rotate
  • Fixed Orientation: Always the Same
  • Keep Player Centered: Off
  • Minimap Size: 1.092
  • Minimap Zoom: 0.9
  • Minimap Vision Cones: On
  • Show Map Region Names: Always

Video Settings

  • Resolution: 1920×1080
  • Aspect Ratio: 16:9
  • Aspect Ratio Method: Fill
  • Display Mode: Fullscreen
  • Multithreaded Rendering: On
  • Material Quality: Low
  • Texture Quality: Low
  • Detail Quality: Low
  • UI Quality: Low
  • Vignette: On
  • VSync: Off
  • Anti-Aliasing: None
  • Anisotropic Filtering: 1x
  • Improve Clarity: On
  • Experimental Sharpening: Off
  • Bloom: Off
  • Distortion: Off
  • Cast Shadows: Off
  • Enemy Highlight Color: Yellow (Deuteranopia)

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Image of Max Miceli
Max Miceli
Senior Staff Writer. Max graduated from the University of North Carolina at Chapel Hill with a journalism and political science degree in 2015. He previously worked for The Esports Observer covering the streaming industry before joining Dot where he now helps with Overwatch 2 coverage.
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Scott Robertson
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.
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Cade Davie
Proud husband and cat dad, Cade has been writing about games for more than five years and playing them for almost three decades. While he'll happily play everything he can get his hands on, he's partial to games released by Airship Syndicate, FromSoftware, and Giant Squid.