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Garen leading a charge
Image via Riot Games

TFT 13.16 PBE patch notes: All early changes we know so far

Prepare for the final weeks of Set Nine's first half.

Riot Games has applied a variety of balance changes to Teamfight Tactics Patch 13.16 through PBE servers, which includes trait, Augment, and champion balance adjustments heading into the Mid-Set update.

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Competition is heating up through the NA region as Patch 13.16 will get played for the Mid-Set Finale that is scheduled to take place from Aug. 25 to 27. The official release date of the patch is Aug. 16, which will drop after the NA Shurima Cup.  

On Aug. 15 the official 13.16 patch notes dropped through Riot, showcasing a reworked Yasuo and a nerfed Samira.

Related: TFT Patch 13.16 notes: Samira nerfed, Yasuo reworked, and Ryze buffed heading into Mid-Set

Game designers Kent “Riot Kent” Wu and director Stephen “Mortdog” Mortimer released the 13.16 Patch Preview on Aug. 13, detailing a majority of changes players can expect from the Set Nine Runeterra Reforged update.

Every PBE change for TFT Patch 13.16

As of Aug. 9, a majority of the balance changes were small adjustments. The Apex Turret Repair-o-matic received a slight rework, along with the Augment Shimmering Investors. Champions like Zeri had their Chain Lightning damage reduced slightly, as did Urgot, while other units like Samira had their damage increase.

Related: Riot surprisingly changes TFT Worlds seeds for Runeterra Reforged World Championship

All adjustments are subject to change prior to the release of Patch 13.16 on Aug. 16 and PBE notes are based on data-mined information from Tacticstools.

13.16 TFT trait PBE changes

  • Demacia: Armor and magic resistance adjusted to 5/30/50/100
  • Gunner: Attack damage per stack increased slightly to 6/12/22
  • Multicaster: Bonus casts reduced effectiveness increased from 60 to 70 percent
  • Redeemer: Attack speed granted by Senna when an ally grants a shield decreased to six percent
  • Shadow Isles: Shield adjusted to 45/80/115 percent health
  • Shadow Isles: Mana adjusted to 5/12/20
  • Shurima: Breakpoint of seven ascension bonus increased to 25 percent
  • Technogenius: Repair-o-matic rework—When the Apex Turret would die, it instead becomes untargetable and repairs itself over seven seconds if Heimerdinger is still alive. The Apex Turret gains bonus Armor and Magic Resist.
  • Technogenius: Repair-o-matic breakpoints—One count is 10 armor and magic resistance. Two count is 60 and three count is 125 armor and magic resistance. 
  • Zaun Unstable Chemtank: Overcharge explosion reduced to 35 percent of your maximum health
  • Zaun Robotic Arm: Mod chance to trigger one additional attack reduced to 45 percent
  • Zaun Hextech Exoskeleton: Cleanse of all negative effects reduced to four seconds
  • Zaun Adaptive Implant: Attack damage, ability power, and Omnivamp while above 50 percent health increased to 30 percent

13.16 TFT Augment PBE changes

  • Ascension: Added damage increased to 50 percent
  • Battle Ready: Damage dealt and damage reduction increased to four percent
  • Battle Ready Two: Damage dealt and damage reduction increased to seven percent
  • Battle Ready Three: Damage dealt and damage reduction increased to 10 percent
  • Dueling Gunners: Attack speed gained increased to eight percent
  • Endless Horde: Gold gained reduced to six
  • Endless Horde Plus: Health reduced to 20 percent and gold gained reduced to nine
  • Final Reserves: XP gained reduced to 60
  • Freljord Flier: Shop refresh time reduced to eight
  • Haunted Shell: Armor and magic resistance increased to 13
  • It Pays to Learn: Gold gained reduced to eight
  • It Pays to Learn Two: Gold gained reduced to 12
  • It Pays to Learn Three: Gold gained reduced to 16
  • Portable Forge: Unique Artifacts reduced to two
  • Return on Investment: Shop refresh reduced to 20
  • Riftwalk: Ability power gained changed to 32
  • Shimmering Inventors: Rework— Your Piltover units deal nine percent more damage for every 10 gold you have (maximum of 45 percent), and have a 33 percent chance to drop one gold at round start. Gain an Ekko.
  • Shurma’s Legacy: Magic damage from Sundisc changed to 160 to 800
  • Three’s a Crowd: Health gained for each Unique tier-three unit now instead of for each tier-three unit
  • Two Healthy: Health increased very slightly to 111

Heart, Crown, and Soul changes

  • Challenger Crown: Item changed to Hand of Justice

13.16 TFT champion PBE changes

  • Aatrox: Transform increased to 15/15/30 seconds
  • Ahri: Wave magic damage reduced to 250/350/1888
  • Aphelios: Bonus physical damage for each Chakram adjusted to 6/9/44
  • Ashe: Physical damage increased to 80/120/191 (160 percent)
  • Galio: Reduced damage increased to 25/25/35 percent 
  • Garen: Physical damage from spin increased to 56/86/134
  • Kayle: Level one attack damage increased to 35/50/75
  • Kayle: Level six wave damage reduced to 25/30/45
  • Kled: Attack speed adjusted to 65/70/75/80 percent
  • Ryze Piltover: Excess damage adjusted to 15/30/500 percent
  • Ryze Mount Targon: Maximum health damage adjusted to 18/30/100 percent
  • Ryze Ionia: Healing adjusted to 400/500/3000 and mana adjusted to 50/125
  • Samira: Attack damage increased to 105/158/360 (210 percent) and armor reduction reduced to 10/15/20
  • Sion: Passive health decaying per second adjusted to 20/13/0 percent
  • Sona: Sound wave damage increased to 120/180/285 and attack speed adjusted to 35/40/45 percent
  • Swain: Health upon transformation adjusted to 375/450/650
  • Taliyah: Active magic damage adjusted to 170/255/390
  • Teemo: Detonated damage adjusted to 265/400/600/600
  • Urgot: Passive physical damage reduced to 209/313/880
  • Urgot: Active physical damage adjusted to 430/648/2831
  • Viego: Armor and magic resistance increased to 30
  • Vel’Koz: Magic damage increased to 240/360/575
  • Yasuo: Slash damage increased to 500/500/1500 percent and 55/85/300
  • Yasuo: Total slash damage increased to 648
  • Yasuo: Health increased to 1000/1800/3240
  • Zeri: Physical damage reduced to 29/44/146

Patch 13.16 is scheduled to drop into live TFT servers on Aug. 16.

Update Aug. 13 2pm CT: The TFT Set Nine 13.16 Patch Rundown was added.


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Author
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Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.