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MTG Duel Snarl lands in Strixhaven complete cycle from Shadows over Innistrad

Snarl lands should thrive in Limited format.
This article is over 3 years old and may contain outdated information
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Duel lands revealed today by Wizards of the Coast for the upcoming Strixhaven: School of Mages set completes a Magic: The Gathering cycle of lands first introduced in Shadows over Innistrad

A cycle of enemy color lands in Strixhaven: School of Mages (STX) will enter the battlefield tapped unless the player reveals a corresponding basic land type from their hand. Set to release in April, the duel lands went from Shadow lands in SOI to Snarls in STX. A Snarl, according to WotC, is a phenomenon of two opposing mana in one vortex. 

There are a total of five Snarl lands in STX, corresponding with the five colleges at Strixhaven University.

  • Vineglimmer Snarl: GU, corresponding with Quandrix College
  • Necroblossom Snarl: GB, corresponding with Witherbloom College
  • Shineshadow Snarl: WB, corresponding with Silverquill College
  • Furycalm Snarl: RW, corresponding with Lorehold College
  • Frostboil Snarl: UR, corresponding with Prismari College

Snarl lands, just like Shadow lands, enter the battlefield tapped unless its controller is able to reveal a basic land with the same color of the Snarl land from their hand. Each of the STX lands has a rarity of Rare, and might not see a large amount of gameplay in Standard Constructed. Snarl lands aren’t as good as Pathway lands from ZNR, and Pathways don’t have a basic land title like Swamp or Mountain. 

The finished cycle of lands will have a major impact within STX Limited, though. Much like the Snow lands in KHM, Snarl lands will likely be a mid-Draft pick worth grabbing. And having mana-fixing within Sealed is always nice too, especially with the inclusion of Mystical Archive cards in STX Draft booster packs.

All images via WotC, Magic: The Gathering.


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Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.