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Battle Wolf Sylas and Battle Bat Vayne skins in League of Legends.
Image via Riot Games

All upcoming 2023 LoL mid-season ADC item changes

Lock and load.

Over the last several seasons, the AD carry position has become one of the most important roles in League of Legends. Their firepower as a reliable, late-game carry cannot be denied, since they can be used as a back-up plan if things go wrong or a first option to play around from the first minute onward. Item changes can play a big part in determining which champions are the best as ADCs.

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Later this year, the AD carry role will be going through a major shift as multiple different items are being given changes across the board in various roles. Some experienced marksmen will also be ecstatic to find a fan favorite item making its return to the store, as Statikk Shiv appears as a new Legendary item for players to use.

Related: All 2023 LoL midseason assassin item changes

Here are all of the upcoming mid-season ADC item changes that are expected to hit live servers with League Patch 13.10 on Wednesday, May 17.

Every midseason ADC item change in LoL

Legendary items

Mortal Reminder

  • Added five attack damage

Mercurial Scimitar

  • Added 10 magic resist

Maw of Malmortius

  • Added 15 seconds cooldown
  • 100 gold price reduction, reduced effect duration

Phantom Dancer

  • Added five percent attack speed
  • New build path: Zeal + Long Sword + Hearthbound Axe

Runaan’s Hurricane

  • 200 gold price increase
  • Peck passive: Attacks apply 30 additional magic damage on-hit
  • Wind’s Fury passive: When attacking an enemy, user fires bolts at up to two enemies near target, with each bolt dealing 50 percent physical damage. Bolts can apply on-hit effects and critically strike.

Bloodthirster

  • Added three percent life steal
  • New Engorge passive: When over 50 percent health, gain additional 10 to 40 attack damage.

Kraken Slayer

  • No longer a Mythic
  • Added five percent attack speed
  • 25 attack damage reduction
  • No longer deals on-hit true damage
  • New Bring It Down passive: Every third attack applies 20 bonus magic damage. Can activate on the same target within six seconds, which increases damage by 50 percent.

Stormrazor

  • 300 gold increase
  • Added 10 attack damage
  • Slow removed
  • New Bolt passive: Energized attack applies 25 bonus magic damage and grants bonus 45 percent movement speed for one second.
  • New build path: Noonquiver + Cloak of Agility + Kircheis Shard

Rapid Firecannon

  • 500 gold increase
  • Added 20 attack speed
  • 30 attack damage reduction
  • Sharpshooter passive: Energized attacks apply 60 to 140 bonus magic damage, while gaining up to 35 percent attack range.
  • New build path: Kircheis Shard + Zeal + Longsword

Lord Dominik’s Regards

  • Giant Slayer now deals up to 25 percent bonus physical AND magic damage.

Statikk Shiv

  • New build path: Noonquiver + Kircheis Shard + Cloak of Agility
  • 45 attack damage
  • 25 percent attack speed
  • 20 percent critical strike chance

Immortal Shieldbow

  • No longer a Mythic item
  • New Lifeline passive: When taking damage that reduces health below 30 percent, gain a 215 to 500 shield for three seconds and gain 30 percent attack speed for eight seconds on an eight-second cooldown.
  • 20 percent attack speed reduction
  • New build path: Vampiric Scepter + Cloak of Agility + Pickaxe

Mythic items

Galeforce

  • Added seven percent movement speed
  • Mythic passive gets five attack damage increase
  • Five attack damage reduction
  • Five attack speed reduction
  • New build path: BF Sword + Zeal + Long Sword

Navori Quickblades

  • Is now a Mythic item
  • Mythic passive gives five attack haste
  • 40 percent crit no longer needed for Transcendence passive

Infinity Edge

  • Added 35 percent critical strike damage
  • Mythic passive gives five additional attack damage
  • 40 percent crit no longer needed for Perfection passive

Guinsoo’s Rageblade

  • Is now a Mythic item
  • Added 30 attack damage
  • Added 30 ability power
  • Wrath passive deals 30 on-hit magic damage
  • Seething Strike passive: Basic attacks give eight percent attack speed, stacking up to four times for 32 percent attack speed. When fully stacked, every third attack applied on-hit effect twice.
  • Mythic passive gives additional five percent armor penetration and six percent magic penetration.
  • 20 percent critical strike reduction
  • 20 percent attack speed reduction
  • New build path: Rageknife + Amplifying Tome + Pickaxe

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Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.