Riot Games frequently brings changes intended to balance power spikes in League of Legends, adjust underused items, and ensure no single champion or item becomes oppressive in the meta. Patch 25.07 is the next in line to solve some of the existing spikes in the competitive matches by making some buffs and nerfs to help players.
After the First Stand tournament ended, esports teams returned to their regions for the regular splits. These changes should bring underused items to the front and tone down powerful stats for a better gameplay experience for everyone.
Table of contents
When does LoL Patch 25.07 release?

League balance updates are usually released on Wednesdays, and Patch 25.07 is scheduled for release on April 2, 2025. While the official release times across all regions are not confirmed, the expected release times for each region are given below:
- 3pm CT (NA)
- 5am GMT (EU West)
- 3am CET (EU North East)
- 8am KR (Korea)
What’s in LoL Patch 25.07
League Patch 25.07 brings many changes by showing some love to forgotten champions like Shaco, Zoe, Ivern, and many more. Riot is also nerfing a few champions, including Naafiri, who received a rework in the last patch. Some champions like Xerath, Yone, and Yorick are also getting adjustments, and undervalued items are getting buffed.
Champion buffs

The following champions will all be receiving buffs in League Patch 25.07.
Brand (Jungle skewed buff)
Riot is making Brand more viable in the jungle as it’s one of the simpler champions to understand, and many regions still don’t prefer playing jungle in their matches. They’re making targeted buffs to his jungle by buffing his damage against jungle monsters, also to avoid flex jungle picks in the current Fearless drafts with the champion.
[P] Blaze:
- Damage cap to non-epic monsters increased from 30 to 40.
- Explosion damage cap to monsters also increased from 250-475 to 270/525.
Ivern
- [Q] Rootcaller: Root duration increased from 1.2-2 to 1.6-2.
Olaf
- [E] Reckless Swing: Cast time will now increase from .25 to .25-.275 based on the 0-125 percent bonus attack speed, which also includes his W ability: Tough It Out.
Shaco (AD)
The Demon Jester’s builds are dominated by AP, Riot hopes to nudge players to get traditional AD items on the champion.
- [P] Backstab: Bonus AD Ratio increased from 25 to 30 percent.
- [Q] Deceive: Bonus AD Ratio increased from 60 to 65 percent
Trundle
[E] Pillar of Ice
- Slow: Increased from 30-46 percent.
- Cooldown: Reduced from 24-16 to 21-15
Volibear
Another champion who is getting buffed to encourage players to leave AP and build more AD items.
- [W] Frenzied Maul: Empowered damage amp increased from 50 percent to 50 percent with .15 percent bonus AD.
Shen
- [Q] Twilight Assault: The ability applies flat damage to turrets.
Champion nerfs

The following champions will all be receiving nerfs in League Patch 25.07.
Darius
- Base Armor: Decreased from 39 to 37.
- [E] Apprehend: Cooldown increased from 24-14 to 26-16.
Gwen
Gwen’s recent buffs successfully improved her presence in the top lane at higher skill levels. However, she has become too strong, even after a micropatch adjustment. Riot is bringing another nerf to dial back her power to fix this, likely reducing her sustain, damage, or scaling.
- [Q] Snip Snip!: Damage reduced from 70-170 to 60-160.
- [W] Hallowed Mist: Resists stats decreased from 25+ five percent AP to 22+ seven percent AP.
Lillia
- [E] Swirlseed: AP Ratio decreased from 60 to 50 percent.
Lulu
[Q] Glitterlance:
- Minimum damage reduced from 70-210 to 60-160.
- Maximum damage reduced to 105-315 to 90-300.
[W] Whimsy: Cooldown increased 18-16 to 18 across all levels.
Naafiri
- Armor: Deceased from 30 to 28.
- HP: Deceased from 635 to 610.
- [W] Hounds’ Pursuit: Increased cooldown from 20-18 to 22-18
- [P] We Are More: Monsters mod decreased from 165 to 155 percent.
- [Q] Darkin Daggers: Minion mod increased from 80 to 100 percent.
After receiving a rework and a micro patch nerf, Naafiri remains strong through her high win rates. Riot says she is particularly dominant in low Elo, which could mean that less-experienced players struggle to counter her effectively, similar to champions like Master Yi, who have faced this problem in the past.
She is getting a nerf, which focuses on weakening her early game, particularly her jungle presence. While her damage output remains high, players will now have to work harder to deal that damage.
Champion Adjustments
The following champions will all be getting adjustments in League Patch 25.07.
Singed
Riot is reverting Singed’s Q damage nerf since it’s his main source of damage, and the previous nerf was too harsh on him. Instead, the developer will reduce power in other areas.
- [P] Noxious Slipstream: Per target cooldown has been raised from eight to 10.
- [Q] Poison Trail: Per second ratio has been increased from 40 percent to 42.5 percent.
- [R] Insanity Potion: Decreased bonus stats from 30-100 to 25-95.
Xerath
- [Q] Arcanopulse: AP ratio increased from 85 to 90 percent.
- [W] Eye of Destruction: Damage decreased from 60-200 (+60 percent AP) to 50-190 (+65 percent AP).
- [E] Shocking Orb: Damage decreased from 80-200 to 70-190.
- [R] Rite of the Arcane: Damage decreased from 180-280 (+40 percent AP) to 170-270 (+45 percent AP).
Yone
Riot is adjusting Yone’s E crowd control cleanse to make it less frustrating to play against while maintaining his core identity. At the same time, they want to encourage players to build Crit items on him.
- [P] Way of the Hunter: Crit Damage modifier increased from 90 to 100 percent.
- [E] Soul Unbound: No longer cleanses crowd control at the end of the effect.
Yorick
Riot is adjusting Yorick to make him more viable in teamfights while slightly reducing his split-pushing dominance through a myriad of changes.
- Using Q on champions and large/epic monsters now spawns a grave.
- Deaths per grave 12/6/2 at level 1/17/13 have been charged to 8-2 at levels 1-13.
- Can ping his passive to display the total number of his Mist Walkers nearby and on the map.
Mist Walkers changes:
- Decreased HP by 50 percent.
- No longer instantly die to basic attacks and single-target abilities.
- No longer recall with Yorick while attacking jungle monsters.
- Take 50 percent less damage from all monsters.
- Take 60 percent less damage from minions and non-epic monsters.
- Changed AD from 4-90+ 20 percent total AD to 15-75+ 20 percent bonus AD.
- Changed AS from an eight percent increase at each level to his bonus AS.
[Q] Last Rites changes:
- Cooldown decreased from 7-4 to 6-4
- Damage increased from 30-130+ 40 percent total AD to 30-130+ 50 percent total.
[E] Mourning Mist changes:
- Changed 15 percent current HP damage to 70-210+ 100 percent AP.
- Changed 15 percent current HP (minimum 70-210+ 70 percent AP) to 70-210+ 100 percent AD. No HP damage anymore.
- Movement speed increased from 20 to 30 percent.
- Debuff 20 percent Mist Walker damage for eight attacks changed to 18-30 armor shred.
- Now the leap and basic attacks properly apply Black Cleaver.
- No longer fails to reach its target from the terrain.
[R] Eulogy of the Isles changes:
- Changed attack damage from 0/10/40+ 50 percent total AD to 50/75/100+ 30 percent bonus AD.
- Decreased armor growth from 5.2 to 4.5.
System Buffs
The following items will all be getting buffs in League Patch 25.07.
Catalyst the Protector
The Catalyst of Aeons item has been underperforming, especially compared to Lost Chapter, which provides a stronger power spike for mages in the early game. Instead of reducing Catalyst’s price, which Riot believes could lead to stalling issues at the 1,100 gold mark, the devs are improving its efficiency.
- Build path unchanged with Ruby Crystal.
- Mana increased from 300 to 375.
- Eternity mana from damage taken increased from seven to 10 percent.
Umbral Glaive
Umbral Glaive has been weak for a while, with Riot noticing that Pyke is its main (and sometimes only) effective user. A buff to it could make it an option for other assassins in the game.
- Cost reduced from 2600-2500.
- AD increased from 50 to 55.
- Passive cooldown increased from 50 percent to 90s.
Rod of Ages
- Eternity mana from damage taken increased from seven to 10 percent.
System Nerfs
The following items will all be getting nerfs in League Patch 25.07.
Symbiotic Soles
Symbiotic Soles paired with normal Recall have been too powerful, especially for mid laners. While it works well for supports who tend to roam and recall frequently, it has given players too much of an advantage. It is getting a small nerf. Riot wants to reduce passive, non-interactive recall abuse in the mid lane while still allowing legitimate resets for support players who fall behind.
Recall Homeguard
- Max HP/s: Reduced from 10.4 percent to 8 percent.
- Max MP/s: Reduced from 12.4 to 10 percent.
- Missing HP and MP/s, which were 6-12 percent (1-14 minutes) have been kept at 16 percent always.
- Homeguard decaying movement speed has been reduced from 75-150 percent (1-40 minutes) to 65-150 percent (1-40 minutes).
System Adjustments
Lane Swap Detection
The detection radius has been reduced, and the Raptor camp is no longer included in that.
Published: Mar 26, 2025 04:30 am