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All The Midnight Walk Shellphone locations

Let the past speak.

Listen to the voices of the past and find out what happened to Nobodyville and Coalhaven as you traverse The Midnight Walk. Who exactly is the Soulfisher and what happened to the sun?

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Here are all Shellphone locations in The Midnight Walk.

Where to find all The Midnight Walk Shellphones

This guide will be separated by chapter with images in chronological order to make it easier to obtain within a single playthrough. You can jump to any chapter from the main menu, but it will overwrite your progress. So it’s best to start looking for collectibles either from the start of the game or after finishing it. This way, you’re not missing out on learning the full story and seeing the ending.

Visit Housy whenever you want from the main menu (even after beating the game) to look at your collectibles, as most of the lore is delivered here. There are no Shellphones to find in The Tale of the Dark chapter.

This article is a work in progress.

Tale of the Burnt One

ShellphoneCollectible numberLocation
What Were They Thinkin’OneThe first time you use matches to light three candles and open a door, the path splits in two, where a rickety wooden pathway leads to a dead end with the first Shellphone.
The CraftsmenTwoYou pick this up after the first time you send Potboy through a pipe to lower a bridge for you to walk over.
The Crawlers Eat FireThreePick this up before you drop down into the stealth section with Potboy, where you’re meant to use fire to lure the Crawler to the lit candle. There is one Crawler and Wardrobe in this small stealth section.

The Tale of the Loathsome Molgrim

ShellphoneCollectible numberLocation
They Are BeautifulFourTo lower the bridge for Housy to cross over, turn left and pick up the Shellphone, right before you and Potboy enter the crawlspace to continue the game.
Being researchedFiveBeing researched
SurrenderSixWhen you need to throw a match into The Dark Itself for the first time, this Shellphone is next to the match box in the same area.
The MoonbirdSevenFind this when you enter Molgrim’s territory after Potboy flies you in.
Being researchedEightBeing researched
The Dancing ThreeNineIn the large area where you need to put the three masks on the dancers inside Molgrim territory for one of the cauldron pieces.
The Attack of the Somebodies10In Molgrim’s territory, follow the third candle with the triangle on its blue spark to a pipe you need to send Potboy through while you stand on a platform that’ll lift. The Shellphone is here.
The Runaway Head11Found immediately after opening the Nobodyville locked gate. You must save the Heads from the Molgrim to get this key.
Concerning Molgrims12On the long road behind the Bodies returning to Nobodyville.

The Tale of Coalhaven

ShellphoneCollectible numberLocation
The Flame13When The Princess is walking your way, towards the sea, turn around as soon as you load into this chapter. The Shellphone is behind you at the dead end, the same direction The Princess is heading.
Letter To Mother14In the dark cave with train tracks, where Potboy needs to light the way for you to escape, there’s a bird-looking candle you need to lit. Then there’s two paths on either side of you. Turn right from the candle and lit the next one to find the Shellphone.
Coalhaven’s Vengeance15In front of Coalhaven’s giant furnace.
It’s Just A Match16At the start of Coalhaven, next to the pit where you must throw a match into The Dark Itself.
The Thief’s Lullaby17You pass by multiple lost masked souls in Coalhaven to find the head you need for the grave. The path to progress is made clear by the orange overhead lights, but ignoring these and pushing forwards takes you to the Shellphone at the top of a ramp.
The Crawlers18Inside the Coalhaven’s house.

The Tale of the Craftsman’s Heart

ShellphoneCollectible numberLocation
The Soulfisher’s Secret19Behind the Soothsayers after completing the Coalhaven chapter.
The Burnt Ones20To the right of The Tale of The Craftsman’s Heart chapter when the words appear on screen.
The Warm Void21Inside the same room as the lever puzzle with the Craftsman and Princess following the sleeping Grinners’ cave.

The Tale of Moon Mountain

ShellphoneCollectible numberLocation
The First Sun22Closing your eyes to defeat the clay creatures as you follow Potboy to the vehicle he can ignite and fly, the Shellphone is along this linear path before you take off for the last time.
A Wretched Gut Feeling23Next to The Dark Itself where Potboy’s head fell down.
Being researched24
The Grinners25In the cold area you enter a giant cracked clay pot with old Potboys inside. The final Shellphone is here.


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Author
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Hadley Vincent
Freelance Writer
Writer for Dot since Oct. 2023. Just a Psychology graduate trying to find the meaning of life through gaming. An enthusiast of indie horror and anime, where you'll often find them obsessing over a great narrative and even better twists that'd make M. Night jealous. Their shocking twist? They think The Last of Us II is a masterpiece.