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Druid class from Diablo 4.
Image via Blizzard Entertainment.

Diablo 4 Druid class quest: How to start and complete Spirits of the Lost Grove

Get in touch with the spirits.

Every class in Diablo 4 has their own class quest that opens up additional aspects of their playstyle, and the Druid class might be one of the longest and most daunting of all five.

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The end result is worth it, though, as the Druid player will unlock a pivotal Boon system that unlocks various permanent buffs. But you’ll need to travel across the map, complete a Stronghold, slay a ton of demons, and even deal with some pesky Goatmen. Here’s all the information you need to complete the Druid quest in Diablo 4.

How to start and complete Spirits of the Lost Grove in Diablo 4

Reach level 15 as a Druid

To unlock access to the Druid quest, you simply need to reach level 15, which is easily achievable in just a few hours.

Related: Best Druid builds in Diablo 4

While main story quests and side missions are important to accomplish, most of your experience is just going to come from the massive amounts of enemies you’ll be killing.

  • During your travels, take the time to do public events, dungeons, and renown objectives.
  • Make the most of elixirs that provide experience bonuses.
  • If you’re up to the challenge, take on higher world difficulty tiers to earn more experience overall.

Travel to the Tur Durla Stronghold

After reaching level 15, the Druid quest will appear in your quest log as “Druid: Spirits of the Lost Grove.” You’ll need to speak with Druid Aldreth in Túr Dúlra, but you’ll have to conquer the Túr Dúlra Stronghold. This will require a lengthy hike, though, and a tough Stronghold battle.

  • The Túr Dúlra Stronghold will appear on your map, with the class quest icon next to it. Right-click to track a path there.
  • This will take you through Scosglen, but Scosglen enemies should scale to your level, so you should be OK to walk all the way there.

How to conquer the Túr Dúlra Stronghold

At Túr Dúlra, the main bridge into the stronghold is blocked, so you’ll have to take the one-way path around. Speak to the Druid spirits to “begin” the Stronghold. You can complete the Tur Drula Stronghold by defeating Baelgemoth, Infernal Tormenter.

Fighting the boss Baelgemoth at Tur Durla in Diablo 4.
The Baelgemoth boss battle is a particularly tricky one. Screenshot by Dot Esports

To conquer the Túr Dúlra Stronghold, find the spirits of the Poison Druid, Earth Druid, and Wind Druid, and kill their Tormented souls after talking to them. You will have to dispatch the Soul Burners and mobs around each of them to start each Tormented Druid fight.

Once that’s done, go back to the main tree and fight Baelgemoth, Infernal Tormentor. His most dangerous attacks are his charged long mace swing and his fire-breathing ability which shoots a cone of fire at you. Dodging these abilities while keeping the mobs from overwhelming you will be key to defeating him.

After defeating Baelgemoth, speak to Druid Ardeth to finish conquering the Stronghold, unlocking the Túr Dúlra settlement and waypoint. But the journey isn’t over.

Free the spirit of the Spirit Lord

After speaking to Druid Ardeth, you’ll be tasked with freeing the spirit of the Spirit Lord.

Freeing the spirit of the Spirit Lord in Diablo 4.
Freedom for the Spirit Lord. Screenshot by Dot Esports
  1. Head to the Shrine of the Spirit Lord marked on your map in Scosglen.
  2. Activate all three shrines to honor the Spirit Lord, then commune with him. He will instruct you to investigate Fainne, the Abandoned Grove.
  3. Head to the marked Grove on your map, and defeat the Goatmen there, including the Gorefeast elite. Destroy the Goatmen’s shrine, free the Spirit Lord, then take his skull back to Túr Dúlra and place it before Druid Ardreth.

When this is done, the Druid class quest will finally be completed, and you will have unlocked the ability to earn Druid Spirit Boons. Now you can start spending the Druidic Spirit Offerings you’ve been picking up from enemies on Boons to unlock various permanent buffs.


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Author
Image of Scott Robertson
Scott Robertson
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.