League of Legends’ next update, Patch 14.7, is hitting the live servers, and we’re already expecting it to be one of the biggest balance patches of the 2024 season.
This April update has a long-awaited headliner in the Skarner rework, of course, but there are plenty of major things coming alongside the Crystal Vanguard’s new and improved look, including huge Enchanter changes, a controversial LP swap, and the latest and greatest April Fools’ cosmetics.
On top of that, more than a dozen League champions are getting buffs and nerfs and Statikk Shiv is getting hit again for good measure.
Here’s everything we know about League’s Patch 14.7 update.
When will League Patch 14.7 go live?
League Patch 14.7 will arrive on Wednesday, April 3, according to Riot’s official patch schedule, with all the champion balance changes (and Skarner’s rework) shipping immediately and the April Fools’ skins coming somewhere along the cycle.
Here are all the key patching times:
- 3pm CT (NA)
- 5am GMT (EU West)
- 3am CET (EU North East)
- 8am KR (Korea)
Here’s a countdown to the NA League release.
Expect several hours of server downtime once patching begins. Matchmaking will be disabled across all League queues three hours before the update is set live.
What’s new in League Patch 14.7?
Skarner steals the show
The biggest single champion update in League Patch 14.7 is the Skarner rework. This complete visual and graphic update has been teased by Riot since 2022, and finally, the extensive gameplay change will hit the live servers with the arrival of the next patch.
Skarner’s rework was originally voted upon by League fans in a poll released by Riot over two years ago, and although there have been plenty of delays that have prevented his release, the community will finally see those results come to life.
Skarner’s rework has revamped the scorpion into a modern version of his beloved original form, giving him a new design and ability set to keep up with the latest champion releases in the game. He boasts some of the most terrifying abilities we’ve seen from a jungler, while still maintaining the same identity that summoners have come to know and love.
Enchanter supports continue to get tweaked
Following up on trends that began with Patch 14.5 and Patch 14.6, Riot is continuing to scale back damage on Enchanter supports by nerfing their most potent DPS spells and buffing utility abilities and heals.
In particular, the League devs would like champions like Karma, Nami, and Sona to be supports first and then stand out as damage threats second, and more changes to those champs (and the entire role as a whole) are coming in Patch 14.7.
LP changes could make ranked climbing harder
A systematic change in Patch 14.7 will make it more difficult to get your rank back after facing a demotion on the ladder. When you drop a rank, you’ll be set back to a mark of 50 LP instead of the usual mark of 75. This means it will generally take at least three match wins in a row to get back to your previous rank instead of the original two before.
Despite Riot’s belief that demotions have been “too forgiving,” players have responded negatively to this change, with some going as far as calling it “actual garbage.”
April Fools 2024 skin line is super silly
League Patch 14.7 will coincide with the yearly April Fools’ event, which, of course, is celebrated with new April Fools’ skins. Each year for April Fools’ Day, Riot adds new skins that are extremely silly, goofy, or weird by nature. From the Pajama Cosplayers of 2020 to the Battle Bunnies of 2022, every year’s April Fools’ skins have been lighthearted, and this year’s additions are no exception.
With Patch 14.7, players can expect fun one-off skins for Ornn, Twitch, Rammus, Cho’Gath, and Zac—each of whom are lesser-played champs with a shorter lineup of skins than most other characters on the League roster.
Here are all the April Fools 2024 skins coming in this patch:
- Choo-Choo Ornn
- Durian Defender Rammus
- Toy Terror Cho’gath
- Cheddar Chief Twitch
- Zesty Dip Zac
These skins will go live during the Patch 14.7 cycle.
League Patch 14.7 patch notes
Here are the official notes for League Patch 14.7.
Champions
Camille
- Q movement speed increased from 30-40 percent to 30-50 percent, cooldown reduced from 9-6 seconds to 9-5 seconds.
- W outer cone damage increased from 5-7 percent of her maximum health to 6-8 percent of her maximum health.
- E damage was reduced from 80-200 to 60-180.
- Bloodsong nerfed (core item for Camille).
Fiora
- Attack damage reduced from 68 to 66.
Galio
- Passive ability power ratio increased from 40 percent to 45 percent.
- W base damage resistance increased from 20-40 percent to 25-45 percent.
- E base damage increased from 75-235 to 90-250.
Karma
- R plus E secondary shield increased from 30 percent of E+R to 90 percent of R. This equates to a 22 percent buff.
- Single target shield and movement speed percentage remain unchanged.
- W root duration increased from 1.4-2 to 1.6-2.
Kayn
- Q bonus attack damage ratio increased from 0.8 to 0.85. This only affects Kayn’s base and Assassin’s form. It does not affect his Darkin form once transformed.
Lux
- Passive ability power ratio increased from 25 percent to 30 percent.
- Q ability power increased from 60 percent to 65 percent.
Nami
- W damage adjusted from 60-220 plus 55 percent to 60-200 plus 50 percent.
- W heal increased from 55-135 plus 25 percent to 55-155 plus 40 percent.
- W bounce ratio adjusted (to buff) from 15 percent plus 7.5 percent of the ability power percent to -10 percent plus 10 percent of the ability power percent.
- E damage reduced from 20-80 to 20-60.
Nasus
- P lifesteal increased from 11/16/21 percent to 12/18/24 percent.
- Q base damage increased from 30-110 to 40-120.
Olaf
- [NEW] Q monster damage between 5-25.
- W duration increased from four to five seconds, mana cost increased from 30 to 50.
- E cooldown refund increased from one second to one second and two seconds for monsters.
- R mana cost increased from zero to 100.
Smolder
- Armor increased from 24 to 26.
- Q’s critical strike ratio increased from 30 percent to 50 percent.
Sylas
- Q minion and monster damage increased from 40 percent to 40 percent for minions and 70 percent for monsters.
Fiora
- Base attack damage reduced from 68 to 65.
Rek’sai
- Passive minion modifier reduced from 50 percent to 20 percent.
- Passive healing was reduced from 12-20 percent (linear scaling) to 10-20 percent (linear scaling).
Rell
- All monster modifiers removed.
- Magic resistance increased from 30 plus 1.85 to 30 plus 2.05.
Volibear
- Q critically strikes for total Attack Damage instead of total Ability Damage.
- R Cooldown increased from 140-100 to 160-110.
Nunu
- Receiving adjustments via items.
Senna
- Soul drop chance on allied support minion kill decreased from 28 percent to 8.4 percent.
- Soul drop chance increased on minion kill from 2.8 percent to 8.4 percent.
Sona
- Q plus passive damage amplifier increased from 40 percent to 50 percent, aura ability power ratio reduced from two to one.
- W heal and ability power ratio increased from 0.15 to 0.3.
- E ally movement speed increased from 10-14 percent to 10-18 percent.
Items
Bloodsong
- Spellblade’s base attack damage ratio was reduced from 150 to 100 percent.
Imperial Mandate
- Current health damage was reduced from 12 percent health damage to 10 percent.
Statikk Shiv
- Price increased from 2,700 to 2,900.
Za’Zak’s Realmspike
- Void Explosion damage reduced from 20 plus 20 percent of the ability power plus four percent of the target’s maximum health to 10 plus 20 percent of the ability power plus three percent of the target’s maximum Health.
- Cooldown increased from 8/7/6 to 10 (no more scaling).
World Atlas
- Excessive minion kill threshold changed from 20 minions in five minutes to 20 minions (divided by number of support items on team) in five minutes. This change is to account for multiple World Atlas items on one team composition.
Systems
- Coming soon…
General
- Coming soon…
Bugfixes
- Sundered Sky now crits after canceling the previous auto attack.
- Rift Herald now stays in original position after Evelynn jumps in it while leaving camouflage radius until she crashes or reveals herself later.
- Porcelain Protector Aurelion Sol’s ultimate VFX are now consistently aligned with the trail VFX from enemy perspective.
- God-King Darius’ ultimate will now damage the target if Darius was stunned before the ability animation played.
- Battlecast / Arclight / Bee’Koz’s W ability no longer steals VFX from Star Guardian Rell’s Magnet Storm (R).
- Twitch’s Q range indicator now renders over impassable terrain on Shadowfoot, Dragonslayer, and High Noon skins.
- Shan Hai Scrolls Cho’Gath’s arm no longer readjusts its position abruptly after basic attacks.
- Thunderlord Ornn’s ultimate elemental ram VFX no longer has partially black textures.
- Guinsoo’s Rageblade now shows up in the Attack Damage section.
- Graves bug where he was unable to cast R while grounded fixed.
- Enemies can no longer sometimes flash out of Yone’s R after it landed, placing them in a new spot but still taking the damage/stun.
- Spear of Shojin will always increase damage from passive abilities.
- Jax’s passive buff icon and fishing buff icon will always appearing.
- Viego can no longer cast Yone E after changing into another champion.
- Ornn’s Masterwork Items will now always display damage counters.
- Enemies will no longer die in Kindred’s R while affected by Renata Glasc’s W.
- Caitlyn’s headshot passive will no longer be consumed when comboing her E and W.
- Miss Fortune will always gain conqueror stacks when her basic attacks were empowered by her Passive.
- Briar will always display her ability icons.
- Ryze’s VFX will always display when casting his R near elevated terrain.
- Rek’Sai will always gaining stacks of certain runes and Eclipse’s passive when she uses Q.
- Profane Hydra and Titanic Hydra will now always activate when using them via Zoe’s spell thief.
- Fixed issue where Smolder’s R played audio twice in spectator mode
- Neeko’s W clone can no longer dance and move at the same time.
- Bug fixed that forced champions to be unable to auto attack after using attack move commands while rooted/snared.
- Bug fixed where champions auto attacked unintentionally after being hit by a root/snare.
Skins
Choo-Choo Ornn
Durian Defender Rammus
Toy Terror Cho’gath
Cheddar Chief Twitch
Zesty Dip Zac
Update March 26, 12:24am CT: Added all tentative buffs, nerfs, and changes.
Update March 24, 7:04pm CT: Added new skins.
This article is being updated through the League patch cycle.
Published: Apr 2, 2024 02:00 pm