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Team ChannelFireball in MTG Mythic Championship Team Series
Image via Wizards of the Coast Magic: The Gathering

Guide to understanding Magic: The Gathering Team Series

Here's an in-depth look at the difference between tabletop teams and digital.
This article is over 4 years old and may contain outdated information

Formerly known as the Pro Tour Team Series, the Mythic Championship Team Series remains somewhat of a mystery to many in esports and the MTG community.

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Wizards of the Coast formed the Pro Tour Team Series with a soft launch in 2017. The purpose of the league was to officially sanction pro teams in MTG. With the introduction of the Magic Pro League (MPL) this past year, the Pro Tour Team Series was reintroduced as the MTG Mythic Championship Team Series. 

What is the Team Series?

The MTG Mythic Championship Team Series focuses solely on tabletop tournaments, rewarding players who perform well throughout a season. Any approved team (by WotC) can join the Team Series and can have up to a maximum of six players. Essentially, the former teams under the Pro Tour Team Series transitioned over to the Mythic Championship Team Series. But new ones have formed as well.

Each team is given a score based on a players performance at tabletop Mythic Championships. The top five scores of the six players on a team are added after an event and go toward the team’s total points. Players used to be able to earn team points from Grand Prix tournaments, in addition to Mythic Championships.

At the end of a season, the top four teams will share earnings from a $200,000 prize pool and the top two teams get an invite to the finals. For the 2019 season, the MTG Mythic Championship Team Series finals are taking place at MagicFest Austin on Jan. 12.

What’s the difference between the Team Series and the MPL?

When WotC restructured the pro circuit for 2018-2019, several major changes took place, including the formation of the Magic Pro League. And in the upcoming 2020 season, digital competitive Magic will also include a Rivals League.

During the 2019 MPL season, there weren’t digital sanctioned teams. Instead, the 32 players were divided into divisions that compete in MPL Weekly splits. These tournaments were played solely on MTGA, prerecorded, and then streamed on Twitch. The top players in MPL Weekly earned a day-one bye to digital Mythic Championships. 

Pro players in the MPL also participate on teams competing in the Mythic Championship Team Series. The 2019 team KMC-Genisis included Corey Baumeister, Brian Braun-Duin, Seth Manfield, Brad Nelson, Logan Nettles, and Shahar Shenhar. Only Baumeister and Nettles weren’t in the 2019 MPL.

Where’s the esports team coverage?

WotC dropped the ball in 2019 regarding esports team coverage due to a focus on Mythic Championships and MPL Weekly. In removing coverage of weekly Grand Prix tournaments (tabletop) over MPL Weekly (MTGA), WotC divided the Magic community—represented by the abysmal viewership stats for MPL Weekly during the War of the Spark split. 

Update 12/17/2019 at 5:15 CT: Several major changes have taken place in the last few months. MPL Weekly has been temporarily suspended for the partial 2020 season. MPL players are signing with established MTG teams, like Team CFB and esports teams like Tempo Storm. Changes and updates to the competitive structure are also taking place, creating less division between tabletop and digital. How team points were earned was changed and the date of the 2019 Mythic Championship Team Final was changed to Jan. 12, too.


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Author
Image of Danny Forster
Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.