Keeping up with the metagame is almost a must if you’re looking to climb up League of Legends’ ranked ladder. Each balance patch can shift the champion power rankings and some characters may fall behind the rest of the competition. While it’s still possible to master them and carry your team, you’ll spend far more effort trying to get to the top.
Knowing the worst-performing champions in League can be a double-edged sword. You’ll likely build a better champion pool by avoiding the underperformers, but it may also cause you to tilt when someone on your team picks them.
While Riot Games doesn’t share the win rates of champions, websites like OP.gg use the data from all of the solo queue matches played at different rank tiers to find out the average win rates of all champs. The champions with the lowest win rates don’t always stay at the bottom of the pack, however. A couple of balance patches can fix their shortcomings and they may suddenly find themselves toward the top of the win rate charts. You’ll need to pay close attention to the meta and any upcoming changes to ensure that you’re up to date with the new standards.
While the following champions have been behind the competition in terms of win rates recently, that doesn’t mean they should be avoided at all costs. Pros still find ways to implement such champions into their lineups and players who master them may make up for their shortcomings with their experience.
Here are some of the champions with the lowest win rates on League’s current patch.
Gangplank – Win rate on Patch 11.18: 44.31 percent
A champion doesn’t only get weaker due to direct nerfs. In the case of Gangplank, he’s been essentially the same for a while now. The champion could be considered mediocre at times before season 11, but it seems mediocre hasn’t been cutting it. Gangplank has a 44.31-percent win rate on Patch 11.18, according to OP.gg.
Though Gangplank hasn’t received any major nerfs, the metagame around him has changed drastically. The pace of matches is quicker, giving Gangplank players less time to hit their power spike. The item system update also put Gangplank’s build in a weird position. When itemized to survive the early game, Gangplank can’t do as much in mid-game teamfights.
Gangplank can still work, but he needs the utmost care of his junglers. If he gets focused on during the earlier stages of the game, he’ll basically have no chance of getting back into the match.
Ryze – Win rate on Patch 11.18: 46.12 percent
Ryze has always been one of the more challenging champions to play correctly. While playing Ryze, you’ll need to focus on dodging your enemy’s spells even more than you do with other champions. Ryze will depend on outplaying his opponent to regularly perform his combo, which makes him one of the hardest champions to play in the lower portion of the ranked ladder. The champ has a 46.12-percent win rate on Patch 11.18, according to OP.gg.
Ryze’s kit hasn’t changed much in season 11. He even received a minor buff to his Q, but he’s still struggling to find his place on the map, mainly because other champions play the same role more efficiently and with less effort. The lack of extra mana in the new item shop also hurt Ryze dearly, causing the champ to have mana problems that he could quickly fix before.
It can be hard at times to use Ryze’s ultimate to its full potential, too. Overall, the reason why Ryze has one of the lowest win rates comes down to two factors. Playing him requires an immense level of focus and the champions that outscale Ryze are relatively easier to play compared to him, making him a suboptimal choice for some players at this time.
Nidalee – Win rate on Patch 11.18: 46.26 percent
Nidalee mains may swear they won’t miss a single spear during their next match, but that scenario rarely comes true. Nidalee has been slacking behind the competition for a while, and at this point, it feels like Nidalee’s kit is a bit too old, bringing up the idea that she isn’t a reliable champion. She has a 46.26-percent win rate on Patch 11.18, according to OP.gg.
This season has favored champions that can initiate fights with no room for error. Characters like Rammus, Skarner, and Udyr have been in the spotlight during season 11 because they can play their role without running the risk of missing their abilities, offering them a tremendous advantage when compared to champs with skill shots like Nidalee.
Nidalee easily gets outclassed by any jungler that can clear their camps faster than her. And if you combine that with missing spears, her lower win rates makes sense.
Akali – Win rate on Patch 11.18: 46.81 percent
Akali has been targeted by the nerf hammer one too many times now. Each patch slowly chipped away at her kit’s damage, cooldowns, or energy costs. Once of the most dominant champions in the mid lane, Akali now has one of the lowest win rates in the game, sitting at a 46.81-percent win rate on Patch 11.18, according to OP.gg.
What made Akali great in the first place was her ability to withstand pressure from enemy laners while making it impossible for them to get close to minions. The natural minion score advantage she built throughout the early game usually turned into a gigantic lead toward the game’s later stages. Though her playstyle hasn’t changed much, she isn’t powerful enough to be her old self anymore. She can get bullied out of the lane without much effort and an Akali that plays from behind just can’t catch up.
Akali can get out of this tough spot, but it’ll either take some significant buffs or the player base will have to find a new way to play her more effectively.
Azir – Win rate on Patch 11.18: 45.95 percent
Azir is one of the hardest champions to master in League. An Azir player playing with their full potential almost resembles a master piano player. Your movement and skills will need to be in harmony to dish out enough damage with Azir. Fights will be over before you can even contribute if you can’t position yourself correctly with the champion. Azir has a 45.95-percent win rate on Patch 11.18, according to OP.gg.
The return on time investment to master Azir has been decent throughout the last few seasons, but the champion also started receiving nerfs around Patch 10.19. Though Riot threw Azir a small bone in Patch 11.2, it just wasn’t enough to bring him back into the solo queue meta.
While you can still see Azir players dismantling enemy teams and winning fights by themselves, the chances of this happening have noticeably reduced. More often than not, Azir will struggle against early-game pressure from enemy junglers, causing him to never truly scale into a match.
Gragas – Win rate on Patch 11.18: 46.52 percent
Gragas is one of the oldest champions in the game and he’s always found himself a place in previous metas. Whether it’s through jungling or dominating the early game, having a Gragas around meant that your team would be one step ahead in teamfights. But right now, the champ has a 46.52-percent win rate on Patch 11.18, according to OP.gg.
Gragas isn’t necessarily underpowered, but there are just way too many champions that do his job better. He quickly gets outfarmed by meta champions and he can end up being too slow during rotations.
The fact that most of his spells are skill shots makes him rely on accuracy. If you start missing, it’ll just add more salt to the wound and Gragas will turn into a meat shield instead of dealing damage and stunning enemies.
Twisted Fate – Win rate on Patch 11.18: 46.59 percent
Dominating a game with Twisted Fate is the dream of almost all mid laners. The champion’s voice acting and overall vibe make playing him a blast, but he’s been on the back foot for quite a while. Twisted Fate has a 46.59-percent win rate on Patch 11.18, according to OP.gg.
Though Twisted Fate can be active around the map thanks to his ultimate, his spells can end up being too slow while trying to burst down enemies. He takes longer to dish out damage than other mages in the mid lane right now, making it hard for him to stand his ground.
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