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Anima Squad Miss Fortune
Image via Riot Games

All maps in LoL Swarm, explained

Welcome to Final City.

Swarm, the new narrative PvE mode in League of Legends, expands the the Anima Squad universe with new skins, a fresh storyline, and four new maps.

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Swarm stands out from the previous PvE modes in League for a few reasons, primarily because it introduces all-new mechanics and abilities. For example, for the first time ever in League, players will use WASD controls to move their champions.

Swarm is a bullet heaven game mode where players have to dodge enemies and projectiles
League players will need to learn four new maps to get through Swarm. Image via Riot Games

One of the biggest objectives players are handed as soon as they begin fighting the Primordians is actually quite simple: Unlock characters and play on higher difficulties. To do that, you have to battle your way through every map.

Here are all the maps you’re going to battle across in Swarm.

Warehouse District

Swarm map concept art building
Cutting-edge technology and lush bushes are in perfect symbiosis in Final City. Image via Riot Games
  • Key feature: This map has a huge healing fountain.
  • How to unlock: You start Swarm on this cityscape map.

The main city map, as Riot describes it, is a bustling urban environment that vividly brings the Anima Squad universe to life. This is called Warehouse District, and it’s filled with lush greenery and buildings adorned with holographic images of Anima Squad.

As Swarm players navigate the city, they can spot cannons along the coastlines, reflecting the city’s efforts to defend against the sea monster Primordians. The urban setting is vibrant and interactive, giving players a rich backdrop for their battles and several features to aid them in their fight against the hordes of enemies.

The Outskirts

Swarm map concept art road barrier
Road barriers have been established in Final City to slow down the hordes of Primordians. Image via Riot Games
  • Key feature: There’s a big turret here you can power up with Fuel Cells.
  • How to unlock: Beat the Warehouse District boss.

The Outskirts offers a stark contrast to the first map. This area depicts a ravaged landscape, showcasing the devastation caused by the Primordians’ invasion, which players will have to navigate and try using the environment to their advantage.

Despite its desolate appearance, this map still includes some functional elements like healing points where players can refill their health bars.

Subterranean Lab

Swarm map concept art industrial zone
Industries and laboratories help repurpose the Primordians’ technology. Image via Riot Games
  • Key feature: Areas where you can freeze multiple enemies.
  • How to unlock: Beat the Outskirts boss.

The Subterranean Lab takes players into a high-tech setting beneath Final City, where the Primordians’ technology is repurposed to aid the Anima Squad in battle.

The Beachhead

Swarm cannons
Players can use interactive features in Swarm to take down their enemies, like these cannons. Image via Riot Games
  • Key feature: A Battle Bunny Miss Fortune NPC helps you.
  • How to unlock: Beat the Subterranean Lab boss.

In the story, The Beachhead forms the frontline of Final City’s stand against the sea monsters Primordians. It’s a scenic yet dangerous area where players must defend against threats from the sea. This map features a mix of natural and man-made elements, with more cannons and defensive structures lining the shores.


Swarm launched on July 17. Beyond the awesome maps there’s champs to learn, items to collect, and a story revolving around Anima Squad’s fight to save humanity.


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Author
Image of Cecilia Ciocchetti
Cecilia Ciocchetti
Freelance writer mainly focusing on the League of Legends and VALORANT esports scenes. Sometimes at events interviewing professionals of the scene, from players to the talented people working behind the curtains. You can reach out to me via Twitter.
Author
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Isaac McIntyre
Australian Editor
Isaac McIntyre is the Aussie Editor at Dot Esports. He previously worked in sports journalism at Fairfax Media in Mudgee and Newcastle for six years before falling in love with esports—an ever-evolving world he's been covering since 2018. Since joining Dot, he's twice been nominated for Best Gaming Journalist at the Australian IT Journalism Awards and continues to sink unholy hours into losing games as a barely-Platinum AD carry. When the League servers go down he'll sneak in a few quick hands of the One Piece card game. Got a tip for us? Email: isaac@dotesports.com.
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