Image showcases a character outfit in Call of Duty: Modern Warfare II standing in front of the viewpoint of a camera looking down ominously. A silver plated armor is on show with an equally silver mask shrouded by a hood.
Screenshot via [Call of Duty on YouTube](https://www.youtube.com/watch?v=zvn_tHug8FI)

CoD implements game-changing voice chat detection system—and some players are nervous

AI monitoring has arrived in CoD.

Call of Duty: Warzone and Modern Warfare 2 players will likely be familiar with just how common it can be to overhear terrible hate speech during a regular gaming session. But now, a new system introduced today aims to put an end to as much of that as possible.

Recommended Videos

On Aug. 30, the official Call of Duty Twitter account announced the new AI-based detection system going into place today in North America. The specific voice chat detection software will be able to live monitor every word you say.

Almost instantly, the post received swarms of replies from players who seemed to be devastated that they now can’t use despicable harassment speech against others. The system itself uses ToxMod, “the AI-powered voice chat moderation technology from Modulate,” which is the company Activision has teamed up with for this project.

Related: Warzone DMZ cheaters are raining hell on enemies with bizarre dirt bike hack

Activision also confirmed the timeline of how ToxMod will be implemented. As of Aug. 30, the beta rollout system will be in place for North America, but it’s set to become active in other regions. Every other region except Asia will have this voice detection system in place starting from the release of Call of Duty: Modern Warfare 3 on Nov. 10. It was not mentioned why the system won’t have the same release date in Asia, however.

On Modulate’s official website, there are many companies and games that it is said to be trusted by, including Schell Games, Rec Room, and more. ToxMod itself listens for any hate or discriminatory speech and harassment by way of machine learning. Essentially, this means the AI will get even smarter at catching offenders and, of course, dealing with people who say toxic phrases as time goes on.

One comment in the thread of CharlieIntel’s post on the news suggests that about “half the player base” might not last very long with this new system. Posts like these ultimately showcase just how rampant toxic speech has become within CoD.

Related: DMZ Abandoned Vehicle mission: Where to find the MRAP key in DMZ

Anti-cheat software has been in place for Warzone DMZ and Modern Warfare 2 for a while, but the introduction of the new voice detection software should overall make the servers a much safer and friendlier place for everyone. This is a step in the right direction to ensure the best experience for players and should keep a lot of hate speech away from the community.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article ‘Hilariously broken’: MW3 Season 3 Reloaded the breaking point for many CoD fans
A scary-looking operator in COD MW3
Read Article Results for 2024 Call of Duty League Major 3 qualifiers
New York Subliners vs. Atlanta FaZe logos on stage at CDL 2024 Major 2 in Miami
Read Article Nadeshot, FaZe Banks set to square off in sniper one-vs-one for ultimate CoD throwback
A rusted-out oil refinery covered in sand in a desert in Call of Duty: Modern Warfare 2.
Related Content
Read Article ‘Hilariously broken’: MW3 Season 3 Reloaded the breaking point for many CoD fans
A scary-looking operator in COD MW3
Read Article Results for 2024 Call of Duty League Major 3 qualifiers
New York Subliners vs. Atlanta FaZe logos on stage at CDL 2024 Major 2 in Miami
Read Article Nadeshot, FaZe Banks set to square off in sniper one-vs-one for ultimate CoD throwback
A rusted-out oil refinery covered in sand in a desert in Call of Duty: Modern Warfare 2.
Author
Gordon Bicker
Gordon is a contributing writer for Dot Esports, Attack of the Fanboy, a Games Design (BA) Honours student, and a Video Game Ambassador. He has been writing at AOTF for two years, with four years of games writing experience for outlets like Green Man Gaming. When he's not busy, he'll no doubt be experiencing games, writing poetry, adventuring, or happily starting a new Skyrim playthrough! Gordon's favorite genres include action RPGs, MMORPG's, and First Person Shooters but is always experimenting with many other types of games.