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The franchised NA LCS could have more than 10 teams—or even less

Riot thinks 10 teams is the optimal number—but it will all depend on the franchise applications.

Next year the North American LCS will remove relegation and move to a franchising model. This will change just about everything about the league—potentially even altering the number of teams in the competition.

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With the application process only just opened up, and running through July 14, Riot Games does not yet know what the pool of potential “permanent partners” will look like. But the quality of that pool may affect whether or not the league stays at just ten teams.

“I think when we look at the size of the league we feel pretty good at ten teams,” Riot Senior Manager of League Operations Chris Hopper told Dot Esports. “In terms of the revenue, eco-system and competitive depth of the talent pool I think when we look at 2018 ten feels like a good number to keep the league at.

“That said, we’re going to kind of look at the applications we get and we’re more likely to make the decision around the number of compelling applications. So if there’s only eight incredibly compelling applications, we’re not going to stretch the league beyond and lower the bar. Similarly if there’s 12 can’t miss applications, then we’d consider expanding.”

Hopper also told Dot Esports that Riot is open to potential future expansion of the league. Should Riot invite applications for expansion teams, the newly-formed player association would have a say in that application process.

The association will not be involved in the decision making around the initial franchisees, however.

In its announcement, Riot laid out a series of criteria that potential applicants will be judged on—including brand development, how the team will operate, the individuals involved, and how they will support player welfare. The successful partners will of course have to pay the $10 million franchise fee, with a further $3 million due if they are not existing members of the league.

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Callum Leslie
Weekend Editor, Dot Esports.