Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via InnerSloth

Among Us surpasses 86 million mobile installs following huge surge in popularity

Emergency meeting: Among Us is a huge hit.
This article is over 4 years old and may contain outdated information

Among Us, a 2018 party game, has surpassed 86 million downloads after a massive surge in popularity recently, according to a new report by Sensor Tower.

Recommended Videos

The game has been downloaded an impressive 41.9 million times from Sept. 1 to Sept. 14. It was downloaded 18.4 million times in August, a 661-percent increase from July’s 2.4 million downloads.

Image via Sensor Tower

Sensor Tower says that the 45-day period in August and September has accounted for 70 percent of the game’s lifetime downloads.

Among Us took off over the summer thanks in large part to the attention it gained across streamers, YouTubers, and influencers. Twitch powerhouses like xQc, Lirik, DrLupo, and Sodapoppin helped breathe new life into the title over two years after its initial release.

Related: How Among Us has become one of the most successful and important games of 2020

While the majority of Among Us content is from the PC version, it is also available for free on mobile, where it’s at the top of Apple’s App Store. But there’s an option to remove ads on the mobile version, too, and that has generated a ton of revenue for the game’s developer, InnerSloth.

“When it comes to revenue from player spending, Among Us has generated $3.2 million to date from in-game purchases led by the Mini Crewmate bundle and the ability to remove all advertising,” Sensor Tower said. “The U.S. rank number one for revenue, with players spending $1.6 million, or more than 49 percent of total revenue. Brazil ranks No. 2 with $335,000, or 10.3 percent of total revenue, while South Korea ranks No. 3 with $330,000, or 10.2 percent.”

InnerSloth has confirmed that a sequel to Among Us is now in the works, but it’s in early development.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Scott Duwe
Scott Duwe
Senior Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to corgis Yogi and Mickey, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.