Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Cat ported into a CS2 map.
Image via LillyKyu

CS2 player makes the purrfect map by turning her cat into a bombsite

Who needs Cache when you have Cat?

The public has been experiencing a widespread shortage of new CS2 maps since the title’s release. With popular options like Train and Cache still missing, players have turned to making their own. One mapper, in particular, went farther than anyone else by turning her cat into an actual map.

Recommended Videos

This purrfect creation was made by CS2 mapper LillyKyu, who has recently figured out how to scan real-life places and items and port them into Valve’s flagship shooter. She first shared her ports on March 25 on X (formerly Twitter), showcasing the Hintze Hall in London fully playable in CS2. Later that day, LillyKyu shared a new video of her 3D scanning tools in action—by turning her sleeping cat into a functional CS2 bombsite.

In true Counter-Strike fashion, LillyKyu bombarded the sleepy feline into oblivion and set it on fire with multiple molotovs before finishing the showcase with a bomb plant going off. The mapper even uploaded the 3D model of her cat so other players could make their own versions or mold it into a viable CS2 map.

Counter-Strike as a franchise has seen many fan-made maps crop up, each weirder than the previous. Valve should honestly just take notes on what the community is doing these days and try to ship Train and Cache as fast as possible, lest the player base lose their minds and come up with even stranger maps than the one above.

Real-life locations being ported into CS2 remind me of a time in the olden days of gaming when players would recreate their own houses, schools, or other levels in Doom and similar titles. This just proves that time is indeed a flat circle and there’s no telling what else we will see the CS2 community port into the iconic shooter.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Andrej Barovic
Andrej Barovic
Strategic Content Writer, English Major. Been in writing for 3 years. Focused mostly on the world of gaming as a whole, with particular interest in RPGs, MOBAs, FPS, and Grand Strategies. Favorite titles include Counter-Strike, The Witcher 3, Bloodborne, Sekrio, and Kenshi. Cormac McCarthy apologetic.