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Image via Riot Games

TFT opponent scouting tracker slated to drop with Set 6.5 release

The days of sweating over who your upcoming opponents are over.

Riot Games continues to invest and improve upon Teamfight Tactics, launching a scouting tracker that is scheduled to drop with the release of Set 6.5 Neon Nights

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Days of using third-party TFT add-ons and frantically writing notes before the timer runs out to determine who you might face in upcoming matches are ending with the release of an opponent scouting tracker. It is a built-in system that will let players know who their opponents are for the next three match-ups. The new system provides a sense of equality amongst all players, helping them position and utilize items like Zephyr and Shroud of Stillness properly. 

Riot had changed the rules for matchmaking tracking in September, allowing for third-party tracker add-ons due to a number of players craking the algorithm code. The new TFT opponent scouting tracker will also play an important role in Set 6.5 Hextech Augments. Players testing out the Mid-Set during PBE testing won’t get to use the new UI system, but it’s expected to drop in time for the official launch of Neon Nights on Feb. 16 via Patch 12.4.  

Related: TFT Set 6.5 cheat sheet: Traits and champions

Also taking place with the launch of TFT Set 6.5 Neon Nights are 20 new champions, including Silco, Zeri, Renata Glasc, and many others. Hextech Augments will stick around too, with a total of over 80 Augments getting added for the Mid-Set. And the TFT has removed Guardian Angel from the auto-battler, replacing it with a new item called Edge of Night. 

Players can test out all the new champions, Hextech Augments, traits, and items via PBE servers starting later today. An official launch of TFT Set 6.5 Neon Nights will take place on Feb. 16. 


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Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.