Sydney, Australia, June 14 2018 – GAMURS, a leading esports media network, today announces that it has hit 4.22 million users on the GAMURS network during the month of May, breaking the 4 million user mark for the first time in company history.
Launched in 2015, the global GAMURS network provides a positive environment for online competitive gamers to share and interact with like-minded people around the world. It allows for passionate gamers to bring all of their gaming accounts onto one platform, share their achievements, chat with fellow players and keep up to date on the gaming world.
The growth in users is attributed to the expansion of Gamurs’ properties including Dot Esports, a leading online publication and community page covering esports and competitive gaming, as well as the recent acquisition of Gamepur, an online platform that covers global esports news. Both platforms cover some of the industry’s most popular games, including intensive reporting and news on League of Legends and Dota 2.
This milestone speaks to the overall growth in popularity of the gaming industry. In fact, by 2020, the total esports market is expected to reach $2.5 billion. GAMURS has provided this growing gaming population with a one-stop shop for everything related to esports, allowing fans and players to keep up to date with hot-off-the-press news and reviews from the people who really know what they are talking about.
“As the esport industry continues to grow and expand globally we hope to continue to provide this gaming community with a healthy media sector for like-minded individuals to share in their love of esports,” said Riad Chikhani, CEO and founder of GAMURS.
Founded in 2014, the GAMURS Group is the leading esports media network shaping the future of gaming. Through content and services, GAMURS strive to inform, entertain, and educate the global gaming community. GAMURS is the parent company of Dot Esports.
Name: Jim Glade