You’ve just gained a bunch of experience and levels in League of Legends, unlocked all the Summoner Spells, and used your IP to get a few champions. Your friends have gone offline and you have some time to kill before going to bed. What are you going to do?
Load up League’s ranked mode and start climbing, of course.
If you’re new to ranked, it can be somewhat confusing at first. With so many different tiers and divisions to climb, it can be hard for new players to understand how everything works.
Here’s everything you need to know.
What is ranked and how do I access it?
Ranked is League of Legends’ competitive game mode that pits teams of five players against each other.
Ranked is only available to players who have reached level 30 and own at least 16 different champions. You can keep leveling after 30 to get more rewards, however.
When a player first plays ranked, they will be put into one of 10 placement games to determine their initial rank. The more games you win during your placement, the better chances you have of starting in a rank like Silver or Gold.
You’ll start your placement games with a rank and will be able to see your provisional rank go up as you win your placement matches, which will give you an idea of where you’ll end once you finish all 10 games. You’ll also be able to see your LP gains during placements, which is new to ranked entirely.
By continuously winning games, a player can keep advancing up the ranked ladder.
What are the ranks?
The current ranks in League of Legends from lowest to highest are as follows.
What are divisions?
Each separate rank has four divisions. The divisions start from four and end at one. Four is the lowest division in a rank and one is the highest.
What is positional ranking?
Positional Ranking is a separate solo queue rank for each of the game’s five positions, which is set to be added in 2019.
This method tracks each position with their own ranks so that the game matches you up against enemies with similar proficiency.
How do I climb divisions and ranks?
As players win games in ranked, they gain League Points, also more commonly known as LP. They also lose LP when they are defeated. Upon reaching 100 total LP in a given division, players enter a promotion series to try and get to the next available division.
Players must win a majority of their games in order to advance to the next division. Promotion series within certain ranks, like Bronze III to II, are a best-of-three series. From one rank to the next, such as Silver I to Gold IV, promotion series are best-of-five instead.
If a player doesn’t win that amount of games, then they’ll need to get back to 100 LP to try again.
If a player continuously loses games, they also run the risk of eventually dropping back down to zero LP. In this case, a player could be demoted to the division below them, unless they can win some matches again.
How is LP determined?
LP is determined on your Match Making Rating, or MMR for short. It’s a hidden number that represents a player’s skill. This number is different from your actual ranking. Riot uses it as a way to determine how much LP you should gain or lose.
The bigger the MMR, the more LP points you gain for wins and the less LP you lose during defeats. Winning game after game can cause your MMR to rise while losing several games in a row can cause your MMR to decrease rapidly, affecting the amount of LP you can get per match.
You can also lose LP by being inactive for a long period of time. This only happens to players in Platinum rank and above, however. You’ll start to decay LP if you don’t play a ranked game after 28 days. Master and Challenger tiers will see a reduction in LP if they don’t play a game after five days.
The longer you’re inactive, the more LP you’ll lose.
What happens if I rage quit or dodge?
If you’re in a promotion match and leave the lobby before the game begins, the system will automatically place a loss into your tally regardless of the reason.
If you leave games continuously, you could be banned from future games for a certain period of time, or indefinitely, depending on how much you dodge or quit a game before its resolution.