A mercenary at a table with coins and a knife through wanted poster in Thunder Junction
Image via WotC

How MTG Bounties work in Commander and where to find them

Collect a Bounty in MTG Commander.

Wizards of the Coast has introduced a new way to play Magic: The Gathering Commander through the Outlaws of Thunder Junction set called Bounties. 

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The MTG Commander format is the most popular Magic format, and Outlaws of Thunder Junction (OTJ) has introduced a gameplay mechanic called Bounties to spice up casual play. There are 12 Bounties in total, each with a unique reward. Playing with Bounties is optional and a mini-game that synergizes with the overall Western theme found in the OTJ Commander Precon decks. 

What is a Bounty in MTG Commander?

Outlaws from MTG approach a town in the wild west with Oko wielding twin daggers in the background.
Can you meet the conditions to collect a Bounty? Image via WotC

Each Bounty found in an MTG Precon Commander deck is a unique reward that provides you with a bonus or a gameplay advantage. There are 12 Bounties in total, with the four preconstructed OTJ decks containing three each. 

The same three Bounties are in each of the Commander Precon decks. Collecting a Bounty earns you a reward that can increase in value if an opponent is unable to meet the conditions.

How do Bounties work in MTG Commander?

A list of Bounty rules and rewards for OTJ Commander
Time it right to maximize rewards. Image via WotC

WotC recommends playing with all 12 Bounties and has set the minimum at six. Players combine unique Bounties into a separate deck called a Bounty deck. All cards must be shuffled and are placed on the battlefield face down. You can start collecting Bounty cards on the starting player’s third turn. 

If the condition of the Bounty is met, you can collect the reward. But if you can’t meet the condition of the Bounty for that turn, it’s passed to the next player, and the rewards are increased. You can only claim one Bounty per turn. When all Bounties are claimed, you reshuffle them, place them face down in the Bounty deck spot, and start over. 

What are the MTG Bounty rewards?

A Bounty has four possible rewards. A reward only increases if a player is unable to meet the condition of the Bounty and it’s passed to the next player. The rewards cap out at four. 

Reward levelCommander Bounty reward
OneCreate a Treasure token.
TwoCreate two Treasure tokens.
ThreeCreate two Treasure tokens or draw a card.
FourCreate two Treasure tokens and draw a card.

All MTG Bounty rewards reset to level one when claimed. Each Bounty has the rules and rewards listed on the backside of the card.

Where can I find MTG Commander Bounties?

Cowgirl firing magical weapon from horse in MTG.
Trade with friends to collect all the Commander Bounties. Image via WotC

Each OTJ Commander Precon contains Bounties that aren’t random. To collect all the bounties, you’ll need to purchase all four preconstructed decks or trade with your friends.

Most Wanted MTG Thunder Junction Commander Precon

Commander BountyBounty ability
Squeakers the SlyAt the beginning of your end step, if a Legendary creature you controlled attacked alone this turn, collect your reward.
Eriana, Wrecking BallAt the beginning of your end step, if you committed a crime this turn, collect your reward.
Lyssa, Sterling CollectorAt the beginning of your end step, if the player with the most cards in hand or tied for the most cards as the turn began was dealt combat damage this turn, collect your reward.

Grand Larceny MTG Thunder Junction Commander Precon

Commander BountyBounty ability
The OutsiderAt the beginning of your end step, if you cast a spell from anywhere other than your hand this turn, collect your reward.
Gorra Tash and SilasAt the beginning of your end step, if all opponents were dealt combat damage this turn, collect your reward.
Frankie the FangAt the beginning of your end step, if the player with the most life or tied for the most life as the turn began was dealt combat damage this turn, collect your reward.

Quick Draw MTG Thunder Junction Commander Precon

Commander BountyBounty ability
Rissa “Blades” LeeAt the beginning of your end step, if you cast an Instant or Sorcery spell this turn while you had two or more Instant and/or Sorcery cards in your graveyard, collect your reward.
Sleepy SovkaAt the beginning of your end step, if you cast no spells this turn, collect your reward.
MIron Tillas Jr.At the beginning of your end step, if the nearest opponent to your left as the turn began was dealt combat damage this turn, collect your reward.

Desert Bloom MTG Thunder Junction Commander Precon

Commander BountyBounty ability
Lord FajjalAt the beginning of your end step, if a land was put into your graveyard from anywhere this turn, collect your reward.
Paq, Fleeting FilcherAt the beginning of your end step, if there are four or more card types among cards in your graveyard, collect your reward.
Vara, Beth HanniferAt the beginning of your end step, if the nearest opponent to your right as the turn began was dealt combat damage this turn, collect your reward.

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Danny Forster
Lead Magic: The Gathering/Teamfight Tactics scribe and staff writer for Dot Esports. Danny is a gamer beach bum residing in Spacecoast Florida and has been a journalist for seven years, of which five have been at Dot Esports. Prior media outllets Danny wrote for were Screen Rant and TheGamer. You can typically catch Danny playing TCGs and a variety of strategic games. He also hangs out on Twitter @Dannyspacecoast.