The three biggest bugs from Patch 7.10 so far
Another day, another patch, and another wave of bugs for Riot Games to clean up in League of Legends.
Bugs are commonplace in League and can either be game-breaking or visually funny. With the release of Patch 7.10 today, the community is already showcasing bugs they have found while in-game.
With this in mind, here are some of the biggest bugs to come out of Patch 7.10.
The Guardian Angel bug
When a champion with the item Guardian Angel dies, the player usually loses control of the champion for a few seconds before being revived with a portion of their health a few seconds later.
In this instance, the champion did indeed die, but the player kept control of the champion, allowing the supposedly dead player to keep on fighting and kill the unsuspecting Twitch.
This bug could be a one-time occurrence, but is still a glaring issue that should be fixed as soon as possible.
Zac animation bug
Is that two Zacs in this clip?
If Zac dies after using his ultimate ability, the ultimate animation goes on loop forever. This bug is supposedly easy to reproduce as long as the player dies without an active passive ability.
The animation bug isn't game-breaking, but it lasts permanently after a player respawns.
Taric walk cycle bug
Characters usually move smoothly while on Summoner's Rift, but in the recent patch, Taric players are reporting small bugs after activating his W ability, causing Taric to skip animation frames when walking around his W target.
This bug is more annoying than anything, and will most likely be hotfixed by Patch 7.11.