Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Drama Games Studio

Is Unrecord made up of real-life footage or gameplay?

Drawing a line between reality and virtual.

Ever since the release of its first gameplay footage, Unrecord has been one of the most controversial topics in the gaming community. It is marketed as a hyper-realistic first-person shooter that is based off of police bodycam footage, where the player controls a tactical officer working to solve a grisly case.

Recommended Videos

Many people have pointed out how lifelike the gameplay is, from the player’s movements, the dark environments, the sound effects, and even the enemies firing back. It even raised concerns about the direction video games are heading, especially with people having difficulty discerning real footage from the computer generated.

Related: New bodycam FPS game proves being realistic isn’t always a good thing

There are, however, many doubters who are questioning the validity of the gameplay footage, saying that it was far too realistic to be true in-game footage. Instead, people have surmised that the studio actually used real-life footage with a body-mounted camera, while adding in special effects and small UI to emulate an in-game experience.

Unrecord: Real life or true gameplay?

The developers have explained that although it is “rather flattering” that Unrecord is being compared to real life, they have ensured players that the game was fully developed on Unreal Engine 5, and the footage was captured from gameplay. There is no real-life footage in the trailer, and is instead one of the more realistic trailers that we’ve seen to date.

One of the biggest reasons why Unrecord looks so fluid and natural is it’s free-aiming system, which features “authentic ADS” with unrestricted hand movements. Unlike other FPS games where the hands stay relatively stationary and in one place, the weapon and hands of the player bob and sway all over the screen like real bodycam footage would portray.

Unreal Engine 5 has already been praised for its highly detailed environments, photo-realistic graphics, and dynamic lighting. But when paired with a purposefully lower quality “bodycam-style” point-of-view, the game will look incredibly real to many people who have seen this type of bodycam footage before.

Fans will need to wait for more news on the game as the year progresses, because once a beta is announced for the public, both supporters and skeptics alike can finally formulate their true impressions of the game with their own hands.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.