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Image via Epic Games

Epic fixed Fortnite’s B.R.U.T.E. but didn’t nerf it

The v10.10 update was bad for B.R.U.T.E. haters.
This article is over 5 years old and may contain outdated information

Fortnite: Battle Royale’s B.R.U.T.E. has gone down from catastrophically strong to just being overpowered.

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Epic Games fixed bugs and glitches involving the giant robot vehicle B.R.U.T.E. in today’s v10.10 update. Players who use it can no longer abuse a glitch that gave it super-speed and allowed players to travel the entire island in a few seconds, and they’ll no longer randomly become invisible to other players. Another bug that allowed players to enter “god mode,” become immortal, and win matches without actively playing was fortunately patched a few days ago.

Now that all of that is out of the way, players can happily enjoy the overpowered B.R.U.T.E. and the insane explosive damage of its rocket barrage, the ease of farming materials while destroying everything, and its structure-wrecking stomp.

All of this is still in the game. Epic didn’t nerf the B.R.U.T.E. in any way and it instead gave it a targeting laser that helps its victims see where it’s aiming its rockets. That’s not a huge advantage to defenders since the speed of these rockets is way faster than a running character, so it’s nearly impossible to avoid their explosion.

Epic changed the spawn rate of the B.R.U.T.E., making it less likely to spawn at all stages of the game compared to its previous rates. But that might not be a good idea either because now fewer players will have a B.R.U.T.E., so whoever gets one will likely dominate the match uncontested since there are fewer players with another robot to fight against them.

Epic is also keeping B.R.U.T.E. enabled in competitive modes and it said it will “continue to monitor the impact of this change in advance of next weekend’s Champion Series event.”


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Image of Bhernardo Viana
Bhernardo Viana
Staff Writer
Bhernardo is senior guides writer and strategist at Dot Esports. He's been working in the gaming industry for over 9 years, with works published on Destructoid, Prima Games, ESPN, and more. A fan of Pokémon since 6 years old and an avid Steam Deck and Nintendo Switch player. Now writing strategy and quests guides for several mobile and PC titles.