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A promotional image of Varric and Cassandra fighting a dragon in Dragon Age: Inquisition.
Image via Bioware.

Dragon Age: Inquisition classes and specializations guide

Your choice will change the way you play

As you can imagine from a high fantasy roleplaying game, there are certain classes you can play as in Dragon Age: Inquisition. Each has a range of subclasses—known as specializations— that you can then choose from later in the story.

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We’ll be taking a closer look at the classes and specializations in Dragon Age: Inquisition so that when you start playing, you’ll have an idea of what each class and subclass does and how they are best utilized in battle.

All classes and specializations in Dragon Age: Inquisition 

Main classes

An in game image of the class selection screen from Dragon Age: Inquisition
Your choices boil down to whether you want to be super strong, super sneaky, or a magician. Image via Bioware.

There are three main classes in Dragon Age: Inquisition: Warrior, Mage, and Rogue. Warriors are all about strength and defense. They are also the only class that can Guard and break down weakened walls. Mages are magic wielders that use spells in combat. They can also light veilfires and repair various items with the Energize skill. Rogues are crafty and agile, able to use daggers and bows, set traps and pick locks.

Each of these has three specializations you can pick from when you’ve progressed the story. Let’s take a closer look at these specializations.

Warrior Specializations

The Warrior class specializations are Champion, Reaver, and Templar. Champions are strong defenders, acting as tanks that can protect both themselves and their teammates. Reavers can cause chaos with highly offensive abilities, and Templars are disciplined warriors who specialize in dispelling magic.

Mage Specializations

The Mage class specializations are Knight-Enchanter, Necromancer, and Rift Mage. Knight-Enchanters have abilities that can both defend and protect, but they also have a hint of the Warrior class within their skills as they can summon weapons to deflect projectiles. Necromancers can summon spirits, while Rift Mages manipulate the elements of the Veil and the Fade to create powerful magic.

Rogue Specializations

The Rogue class specializations are Artificer, Assassin, and Tempest. Artificers specialize in traps, Assassins are more about stealth and Knockout Bombs, and Tempests are known for their ability to create powerful, elemental elixirs.

How to unlock Specializations in Dragon Age: Inquisition

You’ll have to progress through the campaign—to where you reach Skyhold— and complete the Specializations for the Inquisitor mission on the War Table to unlock specializations. Josephine is the advisor you’ll need to complete the mission if you are a Mage, while Cullen is who you need if you’re a Warrior and Lelilana if you’re a Rogue.

When the operation has finished, trainers show up in Skyhold to offer training and information on each Specialization. Your Inquisitor will only be able to choose certain Specializations, depending on whether you are a Warrior, Rogue, or Mage.

There are nine trainers, each of whom will teach a certain specialization. The mage trainers can be found near the front gate of Skyhold, the warrior trainers are on the battlements to the right and the rogue trainers are in the courtyard near the barn. The trainers for each specialization are as follows:


  • Champion trainer: Chancer de Lion
  • Reaver trainer: Breaker Thram
  • Templar trainer: Ser


  • Knight-Enchanter trainer: Helaine
  • Necromancer trainer: Viuus Anaxas
  • Rift Mage trainer: Your Trainer (this is all she refers to herself as so we’re just going to pretend that’s her legally given name)


  • Artificer trainer- Three-Eyes
  • Assassin trainer- Heir
  • Tempest trainer- Kihm

What specializations do companions have in Dragon Age: Inquisition?

An image of the character Dorian from Dragon Age: Inquisition
Dorian is a Necromancer Mage, so he is adept at binding spirits and bringing them back from the dead to fight for you. Image via Bioware.

Your teammates have locked-in specializations that can’t be changed, so it’s handy to know what they can do so you can form your party accordingly.

  • Blackwall—Warrior, Champion
  • Cassandra—Warrior, Templar
  • Cole—Assassin, Rogue
  • Dorian—Mage, Necromancer
  • Iron Bull—Warrior, Reaver
  • Sera—Rogue, Tempest
  • Solas—Mage, Rift Mage
  • Varric—Rogue, Artificer
  • Vivienne—Mage, Knight Enchanter

Specialization ability trees in Dragon Age: Inquisition 

Each specialization has an ability skill tree you can upgrade. These trees will help you know what kind of skills to unlock once you have chosen your specialization.

Main classSpecialization TalentsUpgrades
WarriorChampion– Line in the Sand
– Bulwark
– Adamant
– To the Death
– Resilience
– Unyielding
– Walking Fortress
– Counterstrike
Line in the Sand upgrades: And No Further and Everlasting Barricade. 
To the Death upgrades: En Garde and Who’s Next?
Walking Fortress upgrades: Siege-Breaker and Focused Defense
WarriorReaver– Ring of Pain
– Blood Frenzy
– Terrifying Fury
– Fervor
– Scenting Blood
– Devour
– Dragon-Rage
– Rampage
Ring of Pain upgrades: Torrent of Pain and Painbringer. 
Devour upgrades: Consume and Lifeblood.
Dragon-Rage upgrades: Ravage and Leashed Fury. 
WarriorTemplar– Blessed Blades
– Spell Purge
– Maker’s Will
– Champions of the Just
– There is No Darkness
– The Last Sacrifice
– Wrath of Heaven
– Rally
Blessed Blades upgrades: Lights in the Shadow and In Their Blood
Spell Purge upgrades: Spell Shatter and Annulment
Wrath of Heaven upgrades: Embrace the Light and Breath of Light. 
Mage Knight-Enchanter– Spirit Blade
– Combat Clarity
– Fade Shield
– Fade Cloak
– Veiled Riposte
– Knight-Protector
– Disruption Field
– Resurgence
Spirit Blade upgrades: Defending Blade and Amplified Blade.
Fade Cloak upgrades: Decloaking Blast and Enduring Cloak. 
Disruption Field upgrades: Stasis Lock and Charged Disruption. 
MageNecromancer– Horror
– Death Siphon
– Blinding Terror 
– Power of the Dead
– Simulacrum
– Spirit Mark
– Walking Bomb
– Haste
Horror upgrades: Despair and Terror.
Spirit Mark upgrades: Lingering Mark and Wisps of the Fallen. 
Walking Bomb upgrades: Virulent and Concentrated Detonation. 
MageRift Mage– Veilstrike
– Stonefist
– Restorative Veil
– Encircling Veil
– Smothering Veil
– Twisting Veil
– Pull of the Abyss
– Firestorm
Veilstrike upgrades: Punching Down and Wounded Veil. 
Stonefist upgrades: Shatterstone and Unblockable Force. 
Pull of the Abyss upgrades: Shaken Veil and Devouring Veil. 
RogueArtificer– Spike Trap
– Set Them Up
– Elemental Mines
– And Take Them Down
– Opportunity Knocks
– Fallback Plan
– Tricks of the Trade
– Hail of Arrows
Spike Trap upgrades: Pyrotechnics and Shrapnel. 
Elemental Mines upgrades: Throw Everything and One-Shot. 
Fallback Plan upgrades: Bait and Switch and Clear the Board. 
RogueAssassin– Hidden Blades
– I Was Never Here
– Knife in the Shadow
– Throatcutter
– Knockout Bomb
– Gaps in the Armor 
– Mark of Death
– Cloak of Shadows
Hidden Blades upgrades: Overkill and No Witnesses. 
Knockout Bomb upgrades: Comatose and Dream of Pain. 
Mark of Death upgrades: Mark of Doom and Lasting Mark. 
RogueTempest– Flask of Frost
– Flaskmaster
– Ride the Storm
– Flask of Fire
– Fury of the StormKiller’s Alchemy 
– Flask of Lightning
– Thousand Cuts
Flask of Frost upgrades: Bitter Chill and Frostbite. 
Flask of Fire upgrades: Unquenchable Flames and Flaming Chain. 
Flask of Lightning: Thunderstruck and Stormrage.

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Antonia Haynes
Antonia Haynes is a freelance general gaming writer for Dot Esports who resides in a small seaside town in England where she has lived her whole life. Beginning her video game writing career back in 2014, and having an avid love of gaming since childhood, she became a staff writer in 2018 before becoming freelance in 2023 with her role at Dot Esports. Her ideal day would consist of junk food, fluffy pyjamas and video games because quite frankly going outside is overrated.