Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Inarius in Diablo 4 cinematic trailer
Image via Blizzard Entertainment

Glitched gold and hyperinflation have already ruined Diablo 4’s economy

There's hundreds of billions of illegitimate gold in circulation.

Last week, Diablo 4 players discovered an exploit to duplicate items. Blizzard Entertainment suspended trading on Aug. 15 while the developers looked for a fix, but it was too little too late—the damage to Diablo 4’s economy was already done.

Recommended Videos

The Diablo 4 item duplication glitch was remarkably simple, and it worked as follows: Two players initiated a trade, then one player dragged some items, preferably with a high vendor price, into the trade window.

The trading player then disconnected from the game, leaving the other player free to accept the trade and receive their items. Upon logging back in, the trading player still had all the items in their inventory. Players could then vendor the items for gold, or repeat the glitch as many times as desired.

Blizzard couldn’t stop billions of gold from entering Diablo 4’s economy

It didn’t take long for gamers in-the-know to rack up absurd amounts of currency. On Aug. 14, in a Discord server for Diablo 4 trades, one player sold a Rare crossbow for an astonishing 30 billion gold. That’s three times Diablo 4’s gold cap, and it’s easy to see why this is problematic for the game’s economy.

On Reddit, Blizzard’s Diablo 4 community manager claimed exploiting players would be penalized, and that anyone who accidentally traded with a player who abused the glitch was safe.

That’s all well and good, but the duping glitch had been ongoing for almost four days by the time trading was disabled, meaning most of the illegitimately acquired gold was already in circulation.

Related: Diablo 4 players are furious about cosmetic prices but one optimist has the perfect take

Hyperinflation is hurting average Diablo 4 players

Now, trading has been re-enabled, and players are arguing that the duped Diablo 4 gold has already been “laundered.” With so many trades happening in the days since players discovered the glitch, the illegitimate currency has been dispersed among thousands of players, many of whom weren’t aware of the exploit. As a result, it’s nigh impossible for the developers to trace and retroactively remove it all.

Unsurprisingly, all this unearned currency has led to rampant hyperinflation. “The economy is completely fucked,” one user wrote on Reddit. Elixirs are reportedly selling for 15 million gold a piece, with decent gear selling for up to a billion each.

Given the massive gold sinks in Diablo 4’s endgame, anyone who profited from the glitch, even those who unknowingly traded duped items or gold, could have a substantial advantage over the average player.

As it stands, upgrading, reforging, or enchanting end-game items in Diablo 4 is staggeringly expensive. Players are complaining that it’s easy to sink hundreds of millions of gold into Diablo 4’s RNG-based enchanting system with nothing to show for it.

Comment
byu/SinfulScribe from discussion
indiablo4
Enchanting is extortionately expensive, and there’s no way to guarantee a positive result

It was already easier to farm the gold to buy a 4/4 best-in-slot item from another player, and with all this money in circulation, it’s not surprising to see players taking advantage of glitched gold to get ahead.

The knock-on effect is that most unaware players will likely struggle to compete in PvP and the highest-level nightmare dungeons compared to those who profited from the glitch.

Related: When does Diablo 4 season one end?

Diablo 4’s season one and Eternal modes will never financially recover from this

Players are selling Nightmare dungeon runs, offering the best items for enormous amounts of gold, and selling gold for real money. None of this is good for the game less than a month after the launch of its first season.

Both season one and Diablo 4’s Eternal mode were heavily affected. While it’s likely Blizzard will have things under control by season two, the whole fiasco is a kick in the teeth for players who invested time and energy in their season one characters. On top of this, Eternal’s economy will be reeling from the glitch for the foreseeable future.

At the time of writing, third-party gold selling sites are offering 100 million gold for less than $4. It’s clearly against Diablo 4’s terms of service and never advisable to buy gold from shady websites, but these prices are clearly indicative of the problem at hand.

With Diablo 4 rapidly losing players amid growing concerns about cash shop prices and cosmetics, things aren’t looking good for the game’s future.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tom Foley
Tom Foley
Tom is the UK Associate Editor for Dot Esports. He's the former TCG Editor for CBR and holds a Master's degree in Chemistry from the University of Edinburgh. Tom spent six years as a Science Editor for the Royal Society of Chemistry, University of Cambridge, and AstraZeneca before leaving science to pursue his dream career in games journalism at the start of 2023. He loves MMOs, RPGs, TCGs, and pretty much every game by FromSoftware—especially Dark Souls.