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Kog'Maw, from League of Legends, standing next to a tree in pink and purple paint.
Image via Riot Games

TFT Set 6 trait Hextech Augments changes rotate Heart and Crest champions in Patch 12.1

Champions were rotated to improve gameplay.

A number of balance changes to Teamfight Tactics Set Six Hextech Augments were revealed by game designer Kent “Riot Kent” Wu and game design director Stephen “Mortdog” Mortimer during the Patch 12.1 Rundown, hitting Heart and Crest effects, along with Stand United. 

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Going live on Jan. 5, TFT Patch 12.1 contains a large number of major changes applied to traits and champions that include a Kai’Sa and Urgot nerf, along with a buff to the Imperial trait and a nerf to the Socialite trait. After four weeks of gameplay within Patch 11.24, the balance team decided to rotate champions via the Hextech Augment Heart and Creast effects, revealed during the TFT Patch 12.1 Rundown.

  • Arcanist Heart: Grants a Swain 
  • Challenger Heart: Changed from Warwick to grants a Quinn 
  • Protector Heart: No longer grants a Blitzcrank
  • Scholar Heart: Changed from Lissandra to grants a Zyra
  • Scrap Heart: Changed from Ekko to grants a Blitzcrank
  • Twinshot Heart: Changed from Graves to grants a Kog’Maw
  • Assassin Crest: Changed from Ekko to grants a Talon
  • Arcanist Crest: Changed from Twisted Fate to grants a Swain
  • Challenger Crest: Changed from Warwick to grants a Quinn
  • Chemtech Crest: Changed from Zac to grants a Warwick
  • Imperial Crest: Changed from Talon to grants a Swain
  • Mutant Crest: No longer grants a Kog’Maw
  • Scrap Crest: Changed from Ekko to grants a Blitzcrank

Dominating throughout Patch 11.24, Stand United was reverted at one and two, while a buff to Spellblade might have major implications on the TFT 12.1 meta, according to Mortdog. A large buff was also applied to the Hextech Augment Ardent Censer and all three Makeshift Armor effects. 

  • Stand United: One and two nerfed to 2/3/5 attack power and attack damage per trait
  • Ardent Censer: buffed from 40 to 50 percent bonus attack speed
  • Ascension: Bonus damage reduced to 50 percent
  • Makeshift Armor: Armor and magic resistance buffed to 35/55/75  
  • Duet: Health reduced to 400
  • Sunfire Board: True damage per second reduced to two percent
  • Woodland Charm: Clone increased to 1,600 health
  • Spellblade: Ability power on hit was increased to 225 percent

All changes revealed during the Patch Rundown are subject to change. The official release of TFT Patch 12.1 will take place on Jan. 5. 


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Author
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Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.