Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Mercy, in her traditional white default skin, aims her pistol with her wings spread wide.
Screengrab via Blizzard Entertainment

Overwatch 2 players left confused by Mercy balance changes coming with season 4

It's unclear whether she'll recover her full strength from season two.

Overwatch 2 is soon welcoming a new season on April 11, bringing a series of changes to shake up the meta. Season four will be highlighted by the release of upcoming support hero Lifeweaver, but many other changes will be coming as well.

Recommended Videos

One of the heroes receiving balance changes is Mercy, as confirmed in April 6’s patch notes. Blizzard aims to revert changes that hindered her strength in season three, but the notes left some players confused.

The patch is set to increase her regular healing by 10 and remove her bonus from under half health. Her passive regen is also being added when she uses Valkyrie, and her Guardian Angel ability, which allows her to fly toward an ally, is being adjusted.

Related: Overwatch 2 could add a new MEKA hero, according to devs—but there’s hurdles to overcome

The patch notes indicate her Jump and Crouch cancel active ability, which allows her to control her dash, is being increased by 0.5 seconds but can no longer be “manually interrupted to begin the countdown early.”

Blizzard explained this change aims to grant Mercy more flexibility by “opt[ing] into an additional 1.5 second cooldown when using the increased mobility from the jump/crouch cancel options or otherwise waiting for the base cooldown time.”

Some players argue the intended effect won’t translate into the game and will hinder Mercy’s Guardian Angel ability instead. In a recent Reddit thread, a player explained how the Jump and Crouch cancel ability was most commonly used by Mercy players to dash quickly and control their direction.

In many cases, this ability is used to reposition and avoid a flanking attempt, rather than flying to an ally to heal them, which makes the jump essential for positioning in a teamfight.

The player explained that with this change Guardian Angel will have an increased cooldown of three seconds when using the Jump and Crouch cancel, in turn reducing Mercy’s mobility.

“Just so no one is confused: The GA cooldown is reverted back to 1.5 seconds ONLY if you stop short. Any other time using the horizontal OR vertical jump, it will still be 3 seconds,” the player explained. “They basically just nerfed her healing (cool, fine) and didn’t give back movement but it made it look like they did.”

Overwatch 2 players have to wait and see how these changes affect the Mercy when season four kicks off on April 11.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Eva Martinello
Eva Martinello
Eva is a Staff Writer from Paris. Her part-time job is charging into walls with Reinhardt. She has been covering League of Legends esports and other titles for six years. She still believes in a Moscow Five comeback. She also fell into the MMO pit and covers FFXIV and Genshin.