Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

No, Eternals aren’t canceled: League devs say players can expect series 2 ‘before the end of the year’

The stat trackers are making a return.

Daniel “Rovient” Leaver, a developer at Riot Games, has revealed that the second series of Eternals—the champion stat tracking system—is set to launch in League of Legends “before the end of the year.”

Recommended Videos

Chipping in on a discussion on Reddit on May 8, Rovient underlined that Eternals track “champion specific performance,” contrary to the new Challenges system, which was detailed in full on Friday, May 6.

Eternals are a premium mastery system that premiered in 2020. The first series added personal achievements for champions, which are tied to abilities and skillsets. For example, Akali players can count and showcase how many enemies they’ve killed with Perfect Execution (R) and Elise mains can see how many opponents they’ve stunned with their Cocoon (E).

These unique achievements can be shown in-game and are relatively cheap and easy to purchase. If a player chooses, they can buy one or two champion Eternals by spending just 225 Riot Points or 2,500 Blue Essense, instead of investing in the full roster of champions. But for those who seek to track stats on every champion in the game, there’s the Starter Series Enterals Pass available for 1,350 RP or 14,750 Blue Essense.

With a new set of Eternals heading to League of Legends before the end of the year, it’s likely that the devs will shape up the system somewhat and improve the experience for players. This could be in the form of more achievements, but it might also be a full rework of the system.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Mateusz Miter
Mateusz Miter
Staff Writer
Freelance Writer at Dot Esports. Mateusz previously worked for numerous outlets and gaming-adjacent companies, including ESL. League of Legends or CS:GO? He loves them both. In fact, he wonders which game he loves more every day. He wanted to go pro years ago, but somewhere along the way decided journalism was the more sensible option—and he was right.