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Kameo Fighters let you mix and match strategies using non-playable characters.
Screenshot via NetherRealm Studios

Mortal Kombat 1’s crash reports could be behind your shrinking drive space

NetherRealm might be sucking the memory from your system.

If you play Mortal Kombat 1 and you’re wondering why your hard drive is low on health, the game’s crash reports are bleeding memory with crash reports that take up almost a gigabyte each. This was recently discovered by two players through a viral tweet that NetherRealm employees have commented on.

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Kombatants X-Azeez and ElectricHat corroborated a story that made the Mortal Kombat fandom go wild when they revealed the game’s crash reports were taking up a ridiculous amount of space. This issue has been persistent in games using Unreal Engine 5, like the recently released Lords of The Fallen, but MK1’s are particularly big.

Many commentators have pointed out that the MK1 isn’t the most stable of experiences with some experiencing upward of 30 crashes before noticing the problem. NetherRealm community manager Cory Thalion commented on the thread saying the team was looking into the problem, but this response is buried by understandably annoyed players venting their frustrations.

How to fix MK1 crash reports

Luckily this issue in MK1 is only happening with the PC port, so the files are easy to find if you want to delete them yourself. Simply go into C:\Users\[UserName]\AppData\Local\MK12\Saved\Steam\Crashes and delete the files. Unfortunately, there isn’t a way to turn off crash reports, so you’ll have to manually delete new files as they appear.


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Author
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Kate Robinson
Staff Writer. Kate has written about all aspects of the games industry, from the smallest of indie titles to the largest of RPGs. She also has a game design degree obtained from the developers of Sneak King and a unique writing style that is present in all her work.