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Two Druids stand in full garb and gesturing forward in Diablo 4.
Image via Blizzard

All Druid buffs and balance changes coming to Diablo 4 in patch 1.1.1

The Druid class is getting a nice little buff in Patch 1.1.1.

Everybody’s favorite shapeshifter in Diablo 4 is getting a few buffs in Patch 1.1.1, making it easier to collect Spirits with basic skills. The Druid wasn’t in need of as much help as the Barbarian or Sorcerer, but it still received a few appreciated buffs and changes.

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Diablo 4 Patch 1.1.1 releases on Aug. 8, with the official patch notes releasing on Aug. 2. However, the latest dev fireside chat revealed the patch notes early, giving players a glimpse of whats to come. Here is a breakdown of all the buffs and changes for the Druid in Patch 1.1.1.

All Druid changes in Patch 1.1.1

Skills

  • Earth Spike
    • Spirit gain increased from 11 to 13
  • Claw
    • Spirit gain increased from 11 to 12
  • Storm Strike
    • Spirit gain increased from 14 to 15
  • Wind Shear
    • Spirit gain increased from 13 to 14
  • Maul
    • Spirit gain increased from 15 to 17
  • Wolves
    • Passive damage increased from 7.8 percent to 11 percent
    • Active damage increased from 110 percent to 135 percent
    • Enhanced Wolf Pack – Damage bonus increased from 20 percent to 25 percent
    • Brutal Wolf Pack – Attack Speed bonus increased from 20 percent to 25 percent
    • Ferocious Wolf Pack – Fortify amount increased from five percent to eight percent

Related: All Barbarian buffs and balance changes coming to Diablo 4 in Patch 1.1.1

Skills

  • Ravens
    • Passive damage increased from 13 percent to 20 percent
    • Brutal Ravens – Additional fuctionality: Increased the passive damage of Ravens by 40 percent
  • Rabies
    • Damage over time increased from 76 percent to 110 percent

Related: All Rogue buffs and balance changes coming in Diablo 4 Patch 1.1.1

Legendaries

  • Aspect of Metamorphic Stone
    • Spirit cost reduced from 60 to 50
    • Damage dealt increased from 80-100 percent to 100-120 percent
  • Aspect of the Alpha
    • Damage increased from 75-100 percent to 90-115 percent
  • Mangeld Aspect
    • Resource gain increased from one to three

Class Mechanic

  • Overload
    • Lucky Hit Chance increased from 20 percent to 40 percent

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Author
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Jalen Lopez
Freelance Writer with over three years of experience at Dot Esports. Mainly covers VALORANT, Call of Duty and other FPS titles.