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Condrey reveals “new tuning adjustments to global flinch on all weapon classes” in CoD: WWII

The community's prayers have been answered.
This article is over 6 years old and may contain outdated information

A new update was introduced to Call of Duty: WWII yesterday, and the community was extremely upset about some of the changes—mainly the alterations made to the Primed basic training.

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But now it appears that Sledgehammer Games, the developer of WWII, has released some fixes for this major issue.

Related: A lot of professional Call of Duty players are outraged at yesterday’s update to WWII

Michael Condrey, the chief operating and development officer at Sledgehammer Games, took to Reddit earlier today to discuss upcoming changes in WWII.

“Based on player feedback and validated through internal playtests, today we released new tuning adjustments to global flinch on all weapon classes,” Condrey said. “These reduced flinch values provide better consistency while engaged in head-to-head combat.”

While there doesn’t seem to be an actual update to download before loading the game, the global flinch dilemma in WWII has been addressed, according to Condrey.

Many Call of Duty players, especially the competitive community, will be thrilled to learn that the team at Sledgehammer have worked on a fix following yesterday’s update.


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Author
Image of Justin Binkowski
Justin Binkowski
Dot Esports Editor. I primarily play, watch, and write about Call of Duty but can also occasionally be found feeding the enemy ADC in League of Legends. I have been following competitive Call of Duty since 2011 and writing about it since 2015.