Screengrab via Respawn Entertainment

Team Liquid didn’t qualify for the ALGS Major because 2 players’ games crashed

The team’s results were hindered by technical issues.

Crashing to the desktop can be infuriating in casual games, but it can also be the difference between success and defeat in a competitive scenario.

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Two of Team Liquid’s players crashed during the final game of the Apex Legends Global Series (ALGS) Qualifiers this weekend. As a result, the team failed to qualify for the upcoming Majors. But the players feel they could’ve advanced to the next stage if their games hadn’t crashed.

“We fail in qualifying for the Major,” Lucas “Mendo” Håkansson tweeted. “We got extremely unlucky with circles but even in a winnable situation BOTH of my teammates crashed.”

“We might have still qualified despite the crashes,” he said in a different tweet. “Seventeen kills win on third game. We’ve never played the game that intently and that good before.”

On the eve of the qualifiers, Mendo shared his concerns about crashing. “Wish we could go into the qualifier with confidence for tomorrow, but we’ve had a crash every single game except for one today,” he tweeted.

Liquid’s Justin Kellar showed concerns about crashes having an impact on the tournament. “I’m scared to play in the ALGS with all these crashes happening to everyone,” Kellar tweeted last Friday. He was also the first player to crash in the official custom lobby, according to Kellar. Kevin “Wonderfuls” Nguyen also reported several crashes in the days leading up to the competition.

The crashes in the last match weren’t the only problem facing the team in the ALGS. The first game was also marred by a crash and intense server lag harmed the team’s performance in the second game.

Apex has struggled with crashes and performance issues since its launch. The game was excessively troublesome in terms of performance issues, freezes, and crashing to desktop, sometimes triggered by events as simple as zooming in on a sniper scope. Respawn pushed several hotfixes for the game over the past year but hasn’t been able to effectively rid the game of error codes, such as the infamous “code:leaf” and a myriad of number-heavy error codes.

Related: The Apex Legends Global Series explained

The Apex Legends Global Series was created as an overhaul to Apex’s dwindling esports scene. It consists of four majors that will gather players around the world and whichever team is strong enough to win the final major will be crowned the Apex Global Series Champions. The finals for the EU and NA qualifiers take place today (Jan. 27) and fans can watch them live on EA’s website.


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Pedro Peres
Pedro is Dot Esports' Lead Destiny Writer. He's been a freelance writer since 2019, and legend has it you can summon him by pinging an R-301 or inviting him to run a raid in Destiny 2 (though he probably has worse RNG luck than the D2 team combined). When he's not shooting Dregs, you can see him raising the dead in Diablo IV, getting third-partied in DMZ, or failing a stealth heist in Payday 3. Find his ramblings on his Twitter @ggpedroperes.