Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Dragon Aspects in the Emerald Dream ready to fight
Image via Blizzard Entertainment

Week after week, one Dragonflight Mythic+ dungeon is proving far too difficult

I am not surprised.

Every World of Warcraft season has Mythic+ dungeon outliers in terms of difficulty. While Shadowmoon Burial Grounds were a breeze in season one, nobody wanted to step foot in Ruby Life Pools. Similarly, in Dragonflight season three one Mythic+ dungeon is proving to be a nightmare.

Recommended Videos

Looking at success rate stats for Mythic+ dungeons on the Best Keystone website, Dawn of the Infinite: Murozond’s Rise is one of the most demanding dungeons this season. Week in and week out, this dungeon has the lowest success rate. When Mythic+ affixes were Fortified, Volcanic, and Spiteful, only 51.7 percent of the runs were successful. The next most demanding dungeon that week was Throne of Tides with a success rate of 70.8 percent. I wish this was the case for just one week, but if you dig deep into the stats, Murozond’s Rise has consistently been one of the worst Mythic+ dungeons to run. 

WoW Mythic+ dungeons success rate with specific Mythic+ affixes
Murozond’s Rise is continuously the dungeon with the worst success rate. Screenshot by Dot Esports via Best Keystone

I hate this dungeon, especially because I failed to complete it six times in a day. It was my key, and I kept trying until I at least completed it (not timed it), and my groups kept falling apart. Even though this dungeon is a perfect megadungeon, packed with lore-rich segments, atmospheric and rich visual design, and dynamic boss and trash pack encounters, it’s far from being an optimal Mythic+ dungeon. Not only is its layout, including the gauntlet, very clunky as a part of Mythic+ dungeon, but the map is quite confusing. It doesn’t show you where you’re supposed to move, and you have a lot of downtime between packs. 

Dawn of the Infinite works perfectly as a narrative-driven megadungeon, but it’s far from being a smooth competitive experience. 


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Izabela Tomakic
Izabela Tomakic
Staff Writer & World of Warcraft lead. Izabela has a long history with writing and games like World of Warcraft, League of Legends, Fortnite, and The Sims. Before finding her home at Dot Esports in 2021, Izabela was an English teacher and a freelancer at Hotspawn, GGRecon, and Gameranx. In her free time, you’ll find her writing novels, wandering Azeroth, or inting on Summoner’s Rift.