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Entrance of 10.1 WoW Dragonflight raid Aberrus, the Shadowed Crucible located in Zaralek Cavern under the Dragon Isles
Image via Blizzard Entertainment

All hotfixes in WoW Dragonflight Patch 10.1

Blizzard devs are going hard on balancing changes in season two.

Patch 10.1 and season two are in full swing now, and the World of Warcraft devs have been hard at work dropping hotfixes to improve quality-of-life for players.

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There’s been plenty for us WoW fans to sink our teeth into recently. Whether it’s grinding Renown, gearing up in Mythic+ dungeons, completing quests across the Dragon Isles, or simply enjoying Dragonriding, there’s no end of things to do in Dragonflight.

In Patch 10.1, especially at the beginning of Dragonflight season two, the devs are focusing on balancing the game. Later in the season, the balancing cadence will slow down, with hopes that classes should be in a state of perfect balance. This means you can expect to see both the PvE and PvP meta to be extremely volatile in the interim, before settling after a few weeks and adjustments. 

So, without any further ado, here are all the hotfixes in Dragonflight Patch 10.1, with the most relevant and recent hotfixes at the top.

All hotfixes in Dragonflight Patch 10.1

July 6, 2023

Classes

Druid

Balance

  • Wild Mushroom and Fury of Elune will now deal their damage even if the target is out of line of sight of the Druid.

Dungeons and raids

Mythic+

Affixes

  • Fixed an issue that caused Incorporeal Beings’ Destabilize effect to apply to targets not in combat with players when charmed.

Brackenhide Hollow

Hackclaw’s War-Band

  • Gashtooth’s Gash Frenzy periodic damage reduced by 25 percent.

Decatriarch Wratheye

  • Withered Eruption damage reduced by 10 percent.
  • Rotburst Totem’s Rotting Burst cast time increased to seven seconds (was five seconds).

Halls of Infusion

Watcher Irideus

  • Power Overload now targets two players (was three).

Neltharion’s Lair

  • Fixed an issue that caused Vileshard Crawler’s Acid Splatter to inflict more damage than intended.

Rokmora

  • Blightshard Skitter health reduced by 25 percent.
  • Crystalline Ground damage reduced by 25 percent.

Naraxas

  • Toxic Retch damage reduced by 25 percent.

Neltharus

  • Qalashi Lavabearer health reduced by 10 percent.
  • Irontorch Commander health reduced by 15 percent.
  • Qalashi Warden health reduced by 10 percent.

Magmatusk

  • Health reduced by 10 percent.
  • Magma Lob cooldown has been increased.
  • Magma Eruption periodic damage reduced by 25 percent.
  • Lava Spray damage reduced by 20 percent.
  • Lava Wave damage reduced by 15 percent.

Forgemaster Gorek

  • Health reduced by 10 percent.
  • Blazing Aegis damage reduced by 20 percent.
  • Blazing Hammer damage reduced by 20 percent.

Warlord Sargha

  • Health reduced by 10 percent.
  • Molten Gold damage reduced by 20 percent.

The Vortex Pinnacle

Asaad

  • Skyfall Nova damage reduced by 20 percent.

Uldaman: Legacy of Tyr

Sentinel Talondrus

  • Earthen Shards periodic damage reduced by 20 percent.

Emberon

  • Seeking Flame’s visual has been adjusted.

Underrot

  • Grotesque Horror’s Dark Echoes cast time increased to 1.5 seconds (was one second).

June 28, 2023

Dungeons and raids

Uldaman, Legacy of Tyr

  • Pets should no longer get stuck on the staircase leading to Sentinel Talondras while in combat.

Items and rewards

  • Fixed an issue that was causing some players to be unable to obtain the toy “Hraxian’s Unbreakable Will.”

June 27, 2023

Classes

Paladin

  • Fixed an issue with incorrect trigger rates on Empyrean Power.

Dungeons and raids

Aberrus, the Shadowed Crucible

  • Fixed an issue where Mythic difficulty was not able to be selected using the Premade Groups interface.

Player vs. Player

Druid

Restoration

  • Fixed an issue that caused Reactive Resin triggers to put you in combat.

Quests

  • Suffusion Camp world quests now provide credit toward “Aiding the Accord: The Isles Call.”

June 26, 2023

Classes

Death Knight

Blood

  •  Damage increased by 6.5 percent.

Demon Hunter

Havoc

  •  Chaos Strike/Annihilation damage increased by 15 percent.
  •  Melee autoattack damage increased by 15 percent.
  •  Demon Blades damage increased by 15 percent.
  •  Demon’s Bite damage increased by 15 percent.
  •  Felblade damage increased by 15 percent.

Druid

Feral

  • Damage increased by three percent.

Evoker

  • Rescue should no longer interrupt channeled spells when cast on an ally who is channeling.
  • Rescue should no longer occasionally disconnect players in PvP.

Hunter

Beast Mastery

  • Kill Shot damage increased by 10 percent. This does not apply to PvP combat.

Marksmanship

  • Aimed Shot, Kill Shot, and Rapid Fire damage increased by 10 percent. Kill Shot damage increase does not apply to PvP combat.

Monk

Windwalker

  • All damaging abilities increased by three percent.

Priest

Discipline

  • Fixed an issue causing Shadow Covenant to fail when Blessing of Spellwarding was active on the Priest.

Holy

  • Developers’ notes: Holy Priests have continued to trail behind other healers in DPS output, so we’re increasing the damage of a variety of spells to bring them more in line.
  • Holy Fire damage increased by 10 percent.
  •  Smite damage increased by 15 percent.
  •  Holy Word: Chastise damage increased by 35 percent.
  •  Shadow Word: Death damage increased by 25 percent.

Shadow

  • Developers’ notes: Shadow has been overperforming in AoE environments. We’re bringing down some of its sources of AoE and increasing the damage of some direct damage to offset this in single target.
  •  Mind Blast damage increased by 10 percent.
  •  Shadow Word: Death damage increased by 10 percent.
  •  Mind Spike: Insanity damage increased by 10 percent.
  •  Mind Spike damage increased by 10 percent.
  •  Mind Flay: Insanity damage increased by 10 percent.
  •  Mind Flay damage increased by 10 percent.
  •  Void Bolt damage increased by 10 percent.
  •  Void Spike damage from Idol of Yogg-Saron reduced by 35 percent.
  •  Psychic Link now causes direct damage spells to inflict 25 percent of their damage onto all other targets with Vampiric Touch (was 30 percent).

Shaman

Restoration

  •  Aberrus (2) Set Bonus: Tidewaters healing increased by 40 percent.
  •  Aberrus (4) Set Bonus: Duration of Rainstorm increased to eight seconds (was six seconds).

Warlock

  • Fixed an issue where Infernal would not despawn after swapping specializations.

Warrior

Protection

  • Defensive Stance increased to 20 percent damage reduction (was 15 percent).

Dungeons and raids

Aberrus, the Shadowed Crucible

  • Cross-realm Mythic raiding is now enabled for Aberrus, the Shadowed Crucible.

The Vigilant Steward, Zskarn

  •  Dragonfire Traps now activate consistently based on Zskarn’s location.
  •  Elimination Protocol damage reduced by 20 percent.
  •  Elimination Protocol damage amplification reduced to 300 percent (was 500 percent).
  •  Salvage Parts duration increased to 120 seconds (was 60 seconds).

Magmorax

  • Corrected the spawn positions of two Spicy Lava Snails that were overly difficult to obtain.

Player vs. Player

Items

  • Gladiator’s Distinction primary stat bonus reduced to 20 percent (was 25 percent) for all damage dealing and tank specializations.

Classes

Druid

Balance

  • Developers’ notes: The cast time on Cyclone is too fast for enemy players to deal with, so we’re reducing its cast speed from Owlkin Adept and also reducing Precognition’s haste in Fractures in Time. Solar Beam’s duration lasting 8 seconds was an oversight, as it should have been reduced in the crowd control reduction pass in Embers of Neltharion.
  • Owlkin Adept reduces the cast time of Cylcone and Entangling Roots by 15 percent (was 20 percent).
  •  Solar Beam lasts six seconds in PvP combat (was 8 seconds).

Restoration

  •  Reactive Resin’s snare duration increased to eight seconds (was five seconds).
  •  Verdant Infusion now extends heal over time effects by four seconds (was eight seconds) in PvP Combat.
  •  Master Shapeshifter now refunds 2500 mana from Ironfur (was 1250 mana), 3500 mana from Wrath / Starfire / Starsurge (was 2000 mana), and 10000 mana from spending five combo points in Cat Form (was 5000 mana) at level 70.

Monk

Mistweaver

  • Enveloping Mist healing increased by 12 percent in PvP Combat (was five percent).

Priest

  •  Catharsis now stores 15 percent of damage taken (was 20 percent) and the stored amount cannot exceed 12 percent of the Priest’s maximum health (was 15 percent).

Discipline

  • Developers’ notes: Discipline damage and Atonement healing continues to be lower than we’d like in PvP, so we’re increasing them to allow Discipline to be more offensive. 
  • All damage is now increased by 10 percent in PvP Combat.
  • Atonement healing is now increased by 70 percent in PvP Combat (was 50 percent).

Shadow

  • Developers’ notes: Instant damage from Catharsis and Unfurling Darkness is accounting for more of Shadow’s burst damage than we were aiming for, so we’re bringing their power down. Shadow is also getting PvE damage buffs that affect PvP which puts some of this power loss back into rotational spells.
  • Unfurling Darkness now deals 25 percent reduced damage in PvP Combat.

Rogue

Subtlety

  • Secret Technique damage now reduced by 40 percent in PvP Combat (was 33 percent).
  • Thief’s Bargain (PvP Talent) damage penalty increased to 10 percent (was six percent).

Shaman

  • Developers’ notes: We’re redistributing the amount of healing from instant cast sources for all Shaman and increasing the power of cast heals, so that cast heals are both more frequent and more meaningful.
  •  Healing Stream healing is now increased by 20 percent in PvP combat (was 30 percent).

Elemental

  • Earth Shield healing is now reduced by 40 percent in PvP combat (was 30 percent).
  • Healing Surge healing is now increased by 20 percent in PvP combat.

Enhancement

  • Earth Shield healing is now reduced by 40 percent in PvP combat (was 30 percent).
  • Healing Surge healing is now increased by four percent in PvP combat (was reduced by 13 percent).

Restoration

  •  Earth Shield healing is now reduced by 15 percent in PvP combat.
  •  Healing Surge healing is now increased by 27 percent in PvP combat (was six percent).
  •  Healing Wave healing is now increased by 56 percent in PvP combat (was 30 percent).
  •  Water Shield’s melee attack mana refund is now 20 percent effective in PvP Combat (was 50 percent).
  •  Water Shield now regenerates 75 percent more mana from its passive effect in PvP Combat.

Warlock

  • Developers’ notes: We’re targeting the defensive power of Demonology with these changes as they are often a difficult target to take down relative to other DPS specs. We’re also lowering the healing from Mortal Coil to lower overall self-healing from Warlocks in PvP.
  •  Mortal Coil healing is now 50 percent effective in PvP Combat.
  •  Soul Link’s shared damage with the Warlock’s pet is now 50 percent effective in PvP Combat.
  •  Profane Bargain’s increase to the effectiveness of Soul Link at low health is now 40 percent effective in PvP Combat.

June 22, 2023

Classes

Paladin

Protection

  • Fixed an issue causing Divine Resonance to cancel some casts.

June 20, 2023

Classes

Paladin

  • Crusading Strikes can now trigger Empyrean Power.

Dungeons and raids

Aberrus, the Shadowed Crucible

Kassara, the Hellforged

  • Kazzara health reduced by 10 percent on Mythic difficulty.
  • Infernal Fusion damage reduced by 10 percent.

Sarkareth Scaelcommander

  •  Resolved an issue that would cause players to take extra durability damage if their corpse fell off the platform.
  • Lowered the damage from Scorching Detonation by 10 percent on all difficulties.
  • Lowered the damage from Oblivion by 10 percent on all difficulties.
  • Updated the visual clarity for Drifting Embers.

Neltharus

Chargath, Bane of Scales

  • Fixed an issue that could prevent Chargath from casting Grounding Spear.

Items and rewards

  •  Deepflayer Lure’s damage increased by 110 percent.
  •  Djaradin Boasting Tablets’ max damage reduction reduced by 43 percent.
  •  Draconic Cauterizing Magma’s healing increased by 18 percent.
  •  Drakeforged Magma Charm’s damage increased by 72 percent.
  •  Friendship Censer’s healing increased by 55 percent.
  •  Magmaclaw Lure’s absorb reduced by 67 percent.
  •  Pocket Darkened Elemental Core’s damage reduced by 26 percent.
  • Smoldering Howler Horn’s critical strike reduced by 25 percent.

Quests

  •  Effervesta won’t escape from kidnapping early and will now correctly wait for the player to rescue her during “Suss Out the Imposter.”

June 14, 2023

Classes

Evoker

Devastation

  • Eternity Surge will no longer fail to deal damage and go on cooldown if your enemy goes out of line of sight after the empower cast is completed.

Dungeons and raids

Aberrus, the Shadowed Crucible

Scalecommander Sarkareth

  • Motes of Oblivion should be more visible against the ground.

Player vs. Player

Shaman

Enhancement

  • Lava Lash damage is now correctly increased by 35 percent in PvP Combat.

June 13, 2023

Classes

Druid

Balance

  • Wild Mushroom will now deal its damage even if the target is out of line of sight of the Druid.
  • Fury of Elune will now deal its damage even if the target is out of line of sight of the Druid.

Evoker

Devastation

  • Eternity Surge will now deal its damage effect correctly if you are crowd controlled immediately after completing the empower cast.

Player vs. Player

Monk

Mistweaver

  • Fixed an issue that caused Soulfang Infusion, from the Mistweaver 2-piece set, to regenerate more mana than intended in PvP Combat.

June 12, 2023

Classes

Druid

Balance

  • Fixed a bug causing Astral Smolder to not deal appropriate damage to enemies with absorb shields.

Feral

  • Fixed a bug with Dreadful Bleeding causing it to increase Rip damage by less than intended.

Hunter

Survival

  • Fixed an issue where Fury of the Eagle did fewer instances of damage than expected when under the buff effects of the Bloodseeker talent.

Dungeons and raids

Aberrus, the Shadowed Crucible

The Vigilant Steward, Zskarn

  • Blast Wave damage reduced by 10 percent on Normal and Heroic difficulties.
  • Dragonfire Traps is now magic dispelable on Heroic difficulty.
  • Dragonfire Traps activation time increased to five seconds (was three seconds) on Normal difficulty.
  • Dragonfire Traps activation time increased to four seconds (was three seconds) on Heroic difficulty.
  • Added additional visuals to Dragonfire Traps during activation on all difficulties.

Mythic+

Brackenhide Hollow

  • Fixed an issue that caused summoned Infected Lashers to grant enemy forces credit.

June 9, 2023

Classes

Priest

Discipline

  • Fixed an issue where Radiant Providence from the Discipline Priest 4-piece set bonus would reset on when engaging a dungeon boss.

Holy

  • Fixed an issue where the duplicated Prayer of Mending from the Holy Priest 2-piece set bonus would cost twice as much mana.

June 8, 2023

Classes

Monk

Brewmaster

  • Fixed an issue causing Blackout Kick to double-dip on its recent buffs.

Dungeons and raids

Aberrus, the Shadowed Crucible

Scalecommander Sarkareth

  • The contribution of damage towards Blazing Blast and Void Blast is now properly reduced by absorbs.

Items and rewards

  • Nasz’uro, the Unbound Legacy’s primary stat and Speed granted to allies reduced by 70 percent in PvP Combat.
  • Djaruun, Pillar of the Elder Flames’ damage reduced by 50 percent in PvP Combat.
  • Fixed an issue where Ominous Chromatic Essence would continue to reapply to other allies when two players shared the same alignment.

June 7, 2023

Classes

Paladin

Retribution

  • Fixed an issue causing the Indomitable Justice Azerite trait to sometimes provide an unintended speed bonus.

Dungeons and raids

Aberrus, the Shadowed Crucible

The Vigilant Steward, Zskarn

  • Developers’ notes: These changes are directed at reducing the burden on tanks in smaller groups where Shrapnel Bomb was more difficult to handle with more limited amounts of utility from the group.
  • Zskarn health reduced by 10 percent for small group sizes on Normal and Heroic difficulties.
  • Shrapnel Bomb initial damage and DOT damage reduced by 50 percent on Normal and Heroic difficulties.
  • Searing Claws damage reduced by 25 percent on Normal and Heroic difficulties.
  • Unstable Embers damage reduced by 30 percent on Heroic difficulty.

Echo of Neltharion

  • Calamitous Strike’s debuff duration reduced from 40 seconds to 37 seconds on all difficulties. This is done to remove a problematic overlap in phase one of the encounter.
  • Calamitous Strike’s debuff will now be removed when the encounter enters intermission on all difficulties.
  • Fixed an issue where Neltharion immediately melee his target after casting Calamitous Strike on all difficulties.
  • Added a slight delay before the same player can trigger an additional stack of Shatter after destroying Twisted Earth on all difficulties.
  • Volcanic Heart’s radius reduced from 25 yards to 20 yards on Mythic difficulty.

Scalecommander Sarkareth

  • Developers’ note: A series of changes have been made to ease up a bit on the difficulty of this encounter on lower player size raids. Each of these changes are for non-Mythic difficulties only and scale back as raid size increases, evening out to about no changes for the 30 player raid.
  • Health of Sarkareth and Null Glimmers reduced by six percent in 10 player raids.
  • Duration of Astral Flare buff increased from 23 seconds to 30 seconds in 10 player raids.
  • Oblivion damage per tick reduced by 50 percent in 10 player raids.
  • Void Surge damage per tick reduced by 40 percent in 10 player raids.
  • Dread raid wide damage reduced by 25 percent in 10 player raids.

Halls of Infusion

  • Fixed an issue where Infuser Sariya’s Inundate spell could inflict inconsistent amounts of damage.

Items and rewards

  • Fixed an issue that prevented the Drakewatcher Manuscript for the Cliffside Wylderdrake – Black Hair customization option from dropping in some circumstances.
  • Zaralek Cavern
    • Fixed an issue where Cobalt Shalewing’s drop rate was lower than intended. Its drop rate is now in line with other similar drops.

Quests

  • Fixed an issue where Sparks of Life were not dropping in Zaralek Caverns from various content.

June 6, 2023

Dungeons and raids

Aberrus, the Shadowed Crucible

Echo of Neltharion

  • Slightly reduced Neltharion’s health for smaller groups.
  • Volcanic Heart’s initial damage reduced on Normal and Heroic difficulty.
  • Echoing Fissures’ damage now scales with group size on LFR, Normal and Heroic difficulty.
  • Slightly reduced the Twisted Aberrations’ health for smaller groups.

June 5, 2023

Classes

Death Knight

Blood

  • [With weekly restarts] Increased damage of all abilities by eight percent.

Druid

Feral

  • Developers’ Notes: These set bonus changes will increase the average number of stacks of the (2) Set Bonus and cause the (4) Set Bonus to trigger less often, but provide more Agility when it does.
    • [With weekly restarts] Aberrus (2) Set Bonus: Chance for Shadows of the Predator stacks to reset reduced by 15 percent.
    • Aberrus (4) Set Bonus: Now increases Agility by eight percent (up from five percent).

Evoker

Preservation

  • Developers’ notes: We would like there to be more of a reward to using Disintegrate over Living Flame as a Preservation Evoker since it has a high Essence cost.
  • Disintegrate damage has been increased by 15 percent for Preservation Evoker.

Hunter

Beast Mastery

  • All damage dealt by you and your pet’s abilities increased by five percent.

Mage

Fire

  • Pyroblast damage increased by five percent (does not apply in PvP combat).
  • [With weekly restarts] Fire Blast damage increased by 10 percent (does not apply in PvP combat).
  • Fireball damage increased by 10 percent (does not apply in PvP combat).
  • Phoenix Flames damage increased by 10 percent (does not apply in PvP combat).
  • Scorch damage increased by 10 percent.

Monk

Brewmaster

  • All ability damage increased by three percent.
  • Rising Sun Kick damage increased by 10 percent.
  • Blackout Kick damage increased by 30 percent.
  • Tiger Palm damage increased by 30 percent.

Mistweaver

  • All healing increased by three percent. This does not apply to PvP combat.

Rogue

Assassination

  • [With weekly restarts] All ability damage increased by five percent.

Warlock

  • Developers’ notes: The high frequency of Amplify Curse has been problematic in PvP combat, so its cooldown has been increased. These changes are also noted in the PvP section below.
  • The cooldown of Amplify Curse is now 60 seconds (was 30 seconds).
  • Teachings of the Satyr now reduces the cooldown of Amplify Curse by 15 seconds (was 10 seconds).

Warrior

Arms

  • Developers’ notes: Arms Warriors are not performing as well as we would like in single target or low-target-count situations.
  • All ability damage increased by four percent.
  • Fatality Fatal Mark damage increased by 15 percent.
  • Deep Wounds periodic damage increased by five percent.
  • Rend periodic damage increased by five percent.

Protection

  • Developers’ notes: Protection Warriors are not currently performing as competitively as we would like compared to most other tanks in terms of damage and survivability. 
  • All damaging abilities increased by eight percent.
  • Auto-attack damage increased by 10 percent.
  • Spell Block’s duration increased to 30 seconds (was 20 seconds).
  • Thunderlord now causes each enemy hit by Thunder Clap to reduce the remaining cooldown of Demoralizing Shout by 1.5 seconds, up to 4.5 seconds (was 1.0 seconds, up to 3.0 seconds).

Dungeons and raids

Aberrus the Shadowed Crucible

  • Developer’s notes: Feedback and data from the first few weeks of Season Two have indicated that smaller raids are having a relatively difficult time defeating certain encounters within Aberrus. Part of our commitment to flex-scaling as a feature is to work towards a similar difficulty for all group sizes on non-Mythic difficulties. The following changes are designed to bring difficulty for smaller groups in line with the experience of a larger raid.

Rashok

  • Reduced the number of missiles from Doom Flames on non-Mythic difficulties.
  • Scorching Heatwave’s damage now scales with group size for non-Mythic difficulties.

The Forgotten Experiments

  • Reduced Thadrion’s health on lower group sizes on Heroic difficulty.

Player vs. Player

Classes

Druid

Balance

  • Developers’ notes: Balance Druids have been overperforming due to their ability to generate so much Astral Power and deal high damage by applying dots and casting Starfall repeatedly. We’d like to reduce the effectiveness of that playstyle since it’s difficult for opponents to stop. Goldrinn’s Fang also became much more effective in Embers of Neltharion, and includes some randomness and ability to score kills unexpectedly. Finally, Owlkin Adept has been a locked-in talent for a while now and has been propping up their control a bit more than we’re comfortable with. 
  • Moonfire and Sunfire generate four Astral Power when cast in PvP combat (was six).
  • Stellar Innervation increases Astral Power generation of Moonfire and Sunfire by 50 percent in PvP combat (was 100 percent).
  • Star Burst now grants 8 Astral Power (was 15).
  • Owlkin Adept reduces the cast time of Cyclone and Entanglng Roots by 20 percent (was 30 percent).
  • Goldrinn’s Fang damage is reduced by 50 percent in PvP combat.
  • Wrath and Starfire deal 60 percent increased damage in PvP combat (was 50 percent).

Hunter

Marksmanship

  • Developers’ notes: Marksmanship Hunters have been underperforming in different forms of PvP content. 
  • Aimed Shot damage increased by 25 percent in PvP combat (was 15 percent).
  • Rapid Fire damage increased by 25 percent in PvP combat (was 15 percent).
  • Arcane Shot damage increased by 25 percent in PvP combat (was 16 percent).

Mage

Fire

  • Developers’ notes: Glass Cannon is intended to have high risk and high reward with its gameplay, and we feel the risk is too low for the benefit it provides, especially when paired with Flamecannon.
  • Glass Cannon now decreases maximum health by 20 percent (was 15 percent)
  • Flamecannon now increases maximum health by twp percent per stack (was three percent).

Monk

Mistweaver

  • Developers’ notes: Mistweavers have been overperforming compared to other healers, especially due to their mana efficiency.
  • Soulfang Infusion now regenerates 75 percent less Mana in PvP combat (was 50 percent).
  • Zen Spheres now cost 0.5 percent base Mana.
  • Enveloping Mist now heals for five percent more in PvP combat (was 20 percent).
  • Mistweaver Monks now regenerate 15 percent less Mana in PvP combat (was 10 percent).

Windwalker

  • Developers’ notes: Whirling Dragon Punch has felt underwhelming and we’d like it to feel impactful to use without being a major portion of a Windwalker’s damage profile.
  • Whirling Dragon Punch damage increased by 80 percent in PvP Combat.

Priest

Discipline

  • Developers’ notes: Discipline has been more reliant on shields this season than we’d like. We’re increasing Atonement healing while bringing down the power of shields, with the goal of the preferred playstyle being an offensive one. We’re also targeting the mana reduction from Inner Light, as Discipline has been more mana efficient than we’d like.
  • Power Word: Shield now absorbs 15 percent less damage in PvP Combat.
  • inner Light now reduces the mana cost of the affected spells by 10 percent (was 15 percent).
  • Atonement healing is now 50 percent more effective in PvP Combat (was 40 percent).

Rogue

Subtlety

  • Developers’ notes: Burst damage from Subtlety has been higher than we’d like this season. We’re looking to keep the spec in a strong position while toning down their burst potential in short windows.
  • Secret Technique damage is now reduced by 33 percent in PvP Combat (was 25 percent).
  • Shadowstrike and Backstab damage from Weaponmaster is now 50 percent effective in PvP combat.
  • Flagellation’s Mastery bonus is now 80 percent effective in PvP combat.
  • Dark Shadow is now 67 percent effective in PvP combat (was 80 percent).

Shaman

Enhancement

  • Developers’ notes: There are a few talents that are leading to fast kills that can feel unfair when facing an Enhancement Shaman. We’re aiming to bring down the burst potential from cooldowns and increase sustained DPS.
  • Forceful Winds is now 75 percent effective in PvP Combat.
  • The damage increase to Lava Lash from Ashen Catalyst is now 33 percent effective in PvP Combat.
  • Lava Lash now deals 35 percent increased damage in PvP Combat (was 15 percent).
  • The Physical damage increase from Feral Spirit is now 33 percent effective in PvP Combat.
  • The Fire, Frost, and Lightning damage increase from Elemental Spirits is now 50 percent effective in PvP Combat.
  • Stormstrike now deals 75 percent increased damage in PvP Combat (was 50 percent).
  • Windstrike now deals 75 percent increased damage in PvP Combat (was 50 percent).

Restoration

  • Developers’ notes: We feel Restoration Shaman is in a good spot. Rain Dance wasn’t as valuable as we were anticipating, so we’re aiming to increase its viability.
  • Rain Dance now increases the healing done by Healing Rain by 30 percent (was 20 percent).
  • Rain Dance now reduces the mana cost of Healing Rain by 45 percent (was 30 percent).

Warlock

  • Developers’ notes: Inquisitor’s Gaze has been dealing a sizeable portion of Warlock damage this season, and we’d like damage to come primarily from active spells.
  • Fel Barrage from Inquisitor’s Gaze now deals 40 percent reduced damage in PvP Combat.
  • Developers’ notes: The high frequency of Amplify Curse has been problematic in PvP combat.
  • The cooldown of Amplify Curse is now 60 seconds (was 30 seconds).
  • Teachings of the Satyr now reduces the cooldown of Amplify Curse by 15 seconds (was 10 seconds).

Affliction

  • Developers’ notes: We are increasing the damage of Unstable Affliction’s backlash effect to lessen the value of dispelling Affliction’s damage over time effects. It’s been lower than we’d like, in addition to healers gaining extra health this season. Additionally, we’re increasing Shadow Bolt damage as the reward for casting it is lower than we’d like. 
  • Unstable Affliction backlash damage increased by 50 percent.
  • Shadow Bolt damage increased by 30 percent in PvP combat.

Demonology

  • Developers’ notes: Demonology’s healing reduction effect from their Felguard was one of the best healing reductions in the game, which didn’t feel appropriate given the class identity, how easy it is to apply, and how it can be applied to multiple targets at a time. Along with Affliction, we’re also increasing the damage of Shadow Bolt in PvP, as the reward for casting it is low.
  • Legion Strike reduces healing taken by 20 percent in PvP (was 25 percent).
  • Shadow Bolt damage increased by 30 percent in PvP combat.

Destruction

  • Developers’ notes: Destruction’s sustained DPS has been high and we feel this is mainly due to Shadowburn’s high multiplier. We would like for instant casts to be strong but not be the primary way to land kills.
  • Conflagration damage is now reduced by 15 percent in PvP Combat (was nine percent).
  • Shadowburn damage is now increased by 15 percent in PvP Combat (was 45 percent).

June 1, 2023

Items and rewards

  • Prismatic Bauble’s cooldown has been reduced to 60 seconds (was 120 seconds) for one month.
  • Developers’ notes: For one month, the Prismatic Bauble’s cooldown has been reduced and can be purchased from Jepetto Joybuzz and his Clockwork Assistant in The Wonderworks in Dalaran, floating above the Broken Isles. The Wonderworks can be found down the steps from the Violet Citadel and across the street from Simply Enchanting. Be warned! This very expensive cosmetic item will only have a reduced cooldown and be available from these sources for a month before returning to its original cooldown and being exclusively sold by Dalaran’s legendary and elusive Mad Merchant.

Quests

  • Researchers Under Fire
  • Developers’ notes: Players were being delayed by a lack of Altar Stones which we are addressing. Even with more Altar Stones the timer is still super tight. We think another 30 seconds will allow groups to perfect their runs and be more in line with the Titan version once players become more familiar.
  • Added more spawns of Altar Stones as well as made them spawn quicker.
  • The Sundered Flame Forces are being delayed giving players an extra 30 seconds to complete the Investigation of the Djaradin Ruins.

May 31, 2023

Mythic+

Affixes

Incorporeal

  • Incorporeal’s immunity effect can now be removed by effects that dispel immunities.
  • Incorporeal Beings are now susceptible to Charm effects.
  • The effectiveness of Incorporeal Being’s Destabilize is reduced if cast while charmed.
  • Developers’ notes: These changes aim to give Warriors and Death Knights more powerful options to counter the Incorporeal affix.

May 30, 2023

Classes

Druid

  • Fixed a bug causing Ursol’s Vortex to use its PvP duration in PvE content.

Dungeons and raids

Aberrus, the Shadowed Crucible

The Forgotten Experiments

  • Fixed an issue where players sometimes left combat between when boss creatures were active.

Rashok, the Elder

  • Fixed an issue where Lava Wave is inflicting damage more often than stated in the spell description.

Magmorax

  • No longer targets pets with Blazing Breath.

Echo of Neltharion

  • Shatter no longer damages pets.

Mythic+

Neltharus

  • Burning Chains found in the Smoldering Barracks no longer damage players.
  • The doorway in the Smoldering Barracks now opens when Chargath, Bane of Scales is defeated.
  • Increased the cooldown of Qalashi Thaumaturge’s Molten Core.
  • Forgewrought Monstrosity health reduced by 25 percent.
  • Lava Flare health reduced by 20 percent.

Magmatusk

  • Magma Eruption damage reduced by 20 percent.

Vortex Pinnacle

  • The cooldown of Temple Adept’s Greater Heal has been increased.
  • Skyfall Star’s Starlight damage reduced by 20 percent.

Asaad, Caliph of Zephyrs

  • Skyfall Nova health reduced by 20 percent.

Items and rewards

  • Players can now get a Wirt’s Leg drop during the Diablo promotion even if their class cannot use the weapon type.
  • Developers’ notes: We are seeing that some versions of Wirt’s Leg are rarer than others due to a restriction on only seeing items your class can use. With the item being Bind on Equip, we are removing the restriction of only seeing items your class can use, so players will see a Wirt’s Leg more often and can send it to an alt that can use it. Also, players can trade a version of the leg they do not need to others that do.

Player vs. Player

Classes

Druid

  • Moon and Stars will no longer cause Precognition to trigger even if the Druid is successfully interrupted.

Professions

  • Alchemy
    • Potion and Phial Cauldrons have had their cooldowns reduced to 10 seconds so that solo alchemists who provide for large raid sizes can do so quickly.

Quests

  • The Seething Orb puzzle in the Zaqali Caldera will now spawn more frequently.
  • Fixed an issue where the Elder Magma Serpent might not spawn if Ritualmaster Skarna was defeated too quickly during “Researchers Under Fire.”

May 26, 2023

Dungeons and raids

Aberrus, the Shadowed Crucible

  • The Vigilant Steward, Zskarn’s health reduced by an additional 10 percent on Mythic difficulty, for a total 25 percent health reduction.

Quests

  • Big Slick in the City should now no longer anger the local wildlife during “Snail Mail.”
  • The speed-up bonus now lasts twice as long during “Snail Mail.”

May 25, 2023

Dungeons and Raids

Aberrus, the Shadowed Crucible

  • Fixed an issue allowing players who had completed Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder on any difficulty to access later encounters on higher difficulties.

The Vigilant Steward, Zskarn

  • Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. These changes will be live 5/26.
  • The Vigilant Steward, Zskarn health reduced by 15 percent on Mythic difficulty.
  • Dragonfire Golem health reduced by 15 percent on Mythic difficulty.
  • Zskarn will now Berserk on all difficulties.
  • Adjusted the position of Dragonfire Traps.
  • Shrapnel Bomb reduced to three on Mythic difficulty (was four).
  • Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn.
  • Zskarn no longer activates Tactical Destruction based on his location.

Mythic+ dungeons

The Underrot

  • Fixed an issue where Sporecaller Zancha’s Festering Harvest would not destroy spore pods.

Enemies and NPCs

  • Fixed an issue where the Treasure Goblin is spawning multiple times consecutively in Valdrakken.

Items and Rewards

  • Reduced the mana granted by Serpent’s Grand Charm to 2,400 (was 12,000) to correctly account for how healer mana pools are calculated.
  • The Diablo Promotion Charms effects will no longer be applied while in Raids, Rated PVP, and M+ Dungeons.
    • Developers’ notes: The effects won’t immediately reapply when you leave these instances. You will need to relog to get them to apply again. We are looking into a possible fix for this.

Mounts

  • The Savage Green Turtle will no longer be summoned from the favorite mount list on land when it is favored and will now be prioritized when in water.

Player vs. Player

  • Fixed an issue with capturing the Risen Spirits during the Classic Ashran Brawl.

Quests

  • Fixed an issue where “Seismic Ceremony” would not complete for players who only killed Runestone Fragments and did not click any Primalist Runestones.

Trading Post

  • “Complete Weekly Crafting Quests” and “Fulfill Personal Crafting Orders” activities should once again appear in the Travelers Log.

May 24, 2023

Characters

  • The niffen have noticed that player’s scent permeates through all their characters, as such, the Smelly title is now account-wide.

Classes

Paladin

  • Fixed an issue where some cooldowns were not updating dynamically with Blessing of Dusk.
  • The cooldowns of Holy Prism and Light’s Hammer are now reduced by Blessing of Dusk when the class set is equipped.

Items and rewards

Firelands Timewalking Trinkets

  • The Hungerer – Haste reduced by five percent.
  • Matrix Restabilizer – All secondary stats reduced by five percent.
  • Necromantic Focus – Mastery reduced by 20 percent.
  • Vessel of Acceleration – Critical Strike reduced by 10 percent.

Player vs. Player

Classes

Hunter

  • Sentinel now resets to five stacks or seconds available when Arenas and Battlegrounds start.

Items and Rewards

  • Ashkandur, Fall of the Brotherhood damage reduced by 60 percent in PvP Combat.
  • Bile-Stained Crawg Tusks damage reduced by 60 percent in PvP Combat.
  • Forgestorm damage reduced by 60 percent in PvP Combat.

May 23, 2023

Items and rewards

  • Fixed an issue where Dragonfire Bomb Dispenser’s charge stacks would be lost upon leaving combat.
  • Ominous Chromatic Essence will now recall the player’s previously chosen Oathstone alignment when relogging without the trinket equipped.

Quests

  • Characters who have completed “Moving On” will be able to start “Keeper of the Ossuary” on their alts if their alts are level 70. Alts will not have to complete the Azure Span introduction to gain access to the Blue Dragonflight quest.

May 22, 2023

Classes

Monk

  • Fixed an issue causing Weapons of Order to incorrectly increase enemy damage taken from trinket and embellishment effects.

Shaman

Enhancement

  • Fixed an issue where using Windstrike in Ascendance while talented into Legacy of the Frost Witch and Thorim’s Invocation was not properly resetting the cooldown of Windstrike when gaining the Legacy of the Frost Witch buff.

Warlock

Demonology

  • Fixed an issue where Ripped through the Portal would not function on Magmorax’s platform.
  • Fixed an issue where Dread Calling would not function on Magmorax’s platform.
  • Fixed an issue where Infernal Command would not function on Magmorax’s platform.

Dungeons and raids

Mythic+

Neltharus

Forgemaster Gorek

  • [With weekly restarts] Reduced the duration of Blazing Aegis reduced to four seconds (was six seconds).

Uldaman: Legacy of Tyr

Bromach

  • [With weekly restarts] The health of Quaking totem has been reduced by 20 percent.

The Vortex Pinnacle

Asaad

  • [With weekly restarts] Reduced the health of Skyfall Nova by 10 percent.

Enemies and NPCs

Zaralek Cavern

  • [With weekly restarts] The loot lockout now resets when the content in a given area of the map becomes available. Now, when world quests are visible in an area, the rare elite enemies in that area will also be available. Rare elite rewards have been increased to offset their reduced frequency.
  • Developers’ notes: Unlike Forbidden Reach, the rare elites in Zaralek Cavern are meant to be a bonus, rather than the primary activity.

Quests

  • The extra Effervesta will not be present during the “Best Friends” quest chain.
  • Fyrakk is looking for more folks to burninate during Aiding the Accord: Suffusion Camp, so this quest can now be offered to qualifying alts between levels 60 and 66 (was 67+).

May 19, 2023

Dungeons and raids

Aberrus, the Shadowed Crucible

  • Fixed an issue where some Voracious Magma Worms could not be attacked.

Rashok, the Elder

  • Fixed an issue where Rashok can sometime not jump to target player’s location during Searing Slam.

Mythic+

Brackenhide Hollow

  • Brackenhide Gnolls no longer trigger Mythic Keystone affix effects on death.

Halls of Infusion

  • Containment Apparatus health reduced by 10 percent.
  • Limited Immortality is now properly cleared from players when starting a new mythic keystone.

Quests

  • Fixed an error where the world event “Researchers Under Fire” was not switching objectives correctly on the weekly reset.
  • Developers’ notes: This fixes a bug that was preventing the Researchers Under Fire event from rotating to the Zaqali Ruin Investigation. It should now be taking players to the Molten Overflow for the remainder of this reset period. The event will rotate each week between the Titan Lockdown and Zaqali Ruin Investigation areas.

May 18, 2023

Dungeons and raids

  • Fixed an issue that, in many cases, prevented Flightstones from dropping Normal and Heroic dungeons and bosses in Aberrus on all difficulties.
  • Fixed an issue that was causing too many Bonus Flightstones to be awarded when a player in the group increases their M+ rating.

Mythic+

Brakenhide Hollow

  • Rotbow stalker’s Scented Meat periodic damage reduced by 25 percent.
  • Rotbow stalker’s Scented Meat impact damage reduced by 30 oe+percent.

Trickclaw’s Warband

  • Updated the visual indicator for Savage Charge.

Halls of Infusion

  • Glacial Proto-Dragon’s Deep Chill periodic damage reduced by 20 percent.

Neltharion’s Lair

  • Vileshard Crawlers no longer trigger on-death affix effects.

Professions

  • The quest “Power Unified” should now only consume one Spark of Shadowflame upon completion and reward 2.

Quests

  • Fixed an issue causing the progress bar for “Glimmerfish Before It’s Gone” to not appear.

May 17, 2023

Achievements

  • The achievement Slow and Steady Wins the Race now correctly checks to see if you actually purchased treats for the racer that won before awardin